Fat Man
Comments:
(Commenting only available during the rating period)
Allier Zelaya:
I like his facial expressions but the movement with his hands distracts you from actually seeing what he is doing.
Brent Steinberg:
you've got a LOT of broad actions going on throughout the entire clip. he just seems to be constantly moving, without really landing on any "poses" you're not giving him enough time to think about the actions, and since everything is so big, there isnt an opportunity to make the broader actions accents to the dialogue.
Johnny Castuciano:
not sure why there was a gun at the end
Ken Rice:
Sorry but a lot of the movements to me seem random and the ending just doesn't make sense to me. So as a result I don't connect to your animation.
John Vassallo:
Way too many poses, Hard to tell what the object is at the end of the animation..is it a gun?
Sunny Kharbanda:
Good timing, but way too many poses! A simpler approach would have been better.
Aaron Clement:
Was that a gun at the end... at first I thought is was a dogs nose. Felt like there was too much movement in there. Some of the poses felt awkward. Good energy, but maybe a little too much at times.
Matthew Brophy:
nice animation but lose the camera effect.
sharad kumar:
hi...here the body is looking a bit stiff throughout.Try to get a line of action for the body,like when he says'now' ,the body line of action doen't change here...i like the last pose though!
Yeray Díaz Díaz:
The animation is very floaty, reduce the number of poses, push them and hold them for better performance.
Rob:
The acting is a ltitle too all over the place here... hands fluttinging, body wavering and bouncing. It detracts from clear body language and poses. Try instead to get the body into clearly readable poses throughout the rant, with the fluttering hands accenting the effete sound of the dialogue, instead of them feeling so random and frenetic. I'd also suggest maybe lengthening the focus of the camera lense so he doesn't grow and shrink so much through the shot, as this is distracting from his acting.
Niels Beekes:
Did you speed up the sound a bit? Or are my ears decieving me? Acting is quite nice though!
Dave:
the gag just really doesn't make a lot of sense. You aren't treating the scream in context with the dialog. I know you are trying to keep it original but do that with the acting not the props.
V_I_C_K_Y:
Very Good Try.
Taber Dunipace:
Too much stuff going on. The "Fish-eye" lens is distracting and inappropriate. He moves so much that I don't know where to look. Study the principals.
Dave T:
nice, but what?









Animator: Alejandro
Description: It is my first animation in Maya and in the club.
I wait they like it. Criticize me!!!!!!!
Experience: 8 months experience
Time taken: 5 days - at freetimes