B.O.D.I.E.S.

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Animator: Auggie Rios

Description: May 11 Second Club entry, my first as well.

Experience: 2 years

Time taken: 2 weeks

Comments:

(Commenting only available during the rating period)

Andrew:

don't think you should have hid the lip synch with the mask at the beginning. might as well show it since you did it. the kid needs to have more subtle body movement as well. swaying or something

Mark Persson:

Very Great idea, but it needs more work on it!

Emmanuel:

The guy standing up, his shoulders pop. Feels a bit linear.

Sherif Nagib:

The storytelling choice isn't so clear !

Justin Burks:

Its definately on its way there, but maybe try some more change of shape during the dialog on their bodies.

Nate Lane:

cool man, it's looking awesome! A couple of things that jump out at me are the swords movement, and the little jump around 197. The swords dont seem to be controled by the hand. One thing that I think you could maybe think about to help you fix this is that whatever tiny movement that the hand makes, the end of the sword should show that movement 10 times. As for that little jump movement, I think that it's just kinda random, and I don't know if you really need it. If the dialog had really showed a great amount of energy in this part, then maybe, but the voice is rather calm throughout. If it's an absolute must to have it tho, I think that a few more frames within that movement would help. It just seems so fast. Anyways, keep it up!

Noah Arntson:

Seemed kind of dark for lighting. Great referencing Halloweend and Friday the 13th! Wish the mask didn't cover his line at the beginning.

Jason Smith:

Very interesting concept! A few things I noticed. Watch the timing, overall it was too floaty, I don't understand why the 2nd character 'pops', and watch the twinning on the 3rd character.

Eric Huelin:

Nasty head bop!

Vanessa Blair:

The Jason mask is pretty funny

Mayank:

nice work

Mike Courtney:

noticed some pops

Amanda Gil:

How original! I like the lighting and the black background, and i like the camera position too.
The animation of the hand holding the sword of the first character is too slowly and doesn't make a lot of sense, and when the second guy jumps it looks too violent, but i like your poses.

Guneet:

Good work. just the kid needs a bit more life..

Peter Satera:

Not bad, give a little more character though, they were a little static.

=)

Andy Bewernick:

They look like they have their feet in cement blocks. Try adding some shifting of weight.

Sean Graham:

Staging's pretty good. This one could use more time in the blocking stage and work out the timing and anticipation of movements.

Ryan Chan:

I think this could use some more body animation and gestures for the guy when he has the mask over his head, to make up for the lipsync short cut (though body animation should usually be a priority over facial animation anyway).

Ashwani:

good

Juan Carlos Valdez:

i didn't like that the first character's face was covered most of the time he spoke.

Janarthanan:

some axns are not convincing..like..the sudden jerk in tha big guy..

Erik Westlund:

Hand reaching across the character's body on "b-o-d-y-s" is overlapping face, messing up the silhouette, and not serving the audio in terms of acting. Excessively hard pop on "bodies" with second adult chracter.

Harry G:

still needs alot of work... timing, posing.

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