BODYS
Comments:
(Commenting only available during the rating period)
Marco Palmieri:
poses are not clear enough. no need for camera move.
Dian Anggraini:
Hi there :)
I think the box is distracting. I was thinking that maybe there would be something happening about the box (like a boy popped up from inside the box or parts of body were hidden there) but there is none.
Pose could be more interesting and facial expression need more work (don't forget to express the eyebrow). Also I think the camera movement at the middle is not necessary.
Dave Poler:
camera movement seems unnecessary, a cut might've worked better. Movements are a bit too linear, not much contrast.
Juan Calderon:
eliminate the zoom, and just have all three characters in the scene.
first character needs work on his walking, I think you should actually just eliminate the walking, and work on the performance of the character, remember to create a character development sheet as well as some storyboards and another important part are his key poses and extremes, if any.
The second character in green needs to work on his performance when he throws his binoculars down, he should also be moving faster when he snatches the box, create three poses one pose him snatching the box then the last pose when he almost about to look at the box and then add the third pose in the middle and work on the timing then work on your Inbetweens
Third character the child, you need to work on how you transfer the box box from the adult to the kid, you need tow ork on some secondary action for the child while the other two characters are chatting. I also don't see any type of character head movement when the child says the words.
you also have to keep an eye on the eye blinks, eye brows and hand gestures, you should add some at certain points, keep a track of the vowel sounds for they are great cues as to when to add them .
Hector Lopez:
Too floaty.
Nate Lane:
Awesome man. Looks great. One thing that I think you could tweak is the weight of the first character. when he steps backwards, he's not really shifting his weight around, which means that he would likely fall if he didn't. So just think that whatever side of the body doesn't have a foot planted on the ground, should probably be more centered over the foot that does. Just a little thought :). Keep it up! looking great :D
Andy Menter:
I don't understand your story here at all...at the lookout point and what?
Umm...animation seems to be coming along here. Timing still needs touched up...could use some more follow thru...keep er goin i guess and it'll get there ja?
Ramesh Koruturu:
there is plenty of work is pending animation is blocking stage and camera movement also not good
Mayank:
good effort..but u should work weight shifting and it looks bit floaty..
Mike Courtney:
the package is floaty in each of the transfers
Andy Bewernick:
Very linear, work on the timing and animation curves in the graph editor. All the motion's timing does not depict speed.
Brad Regier:
good start.
staging: strange camera movement, how it moves over to show the kid; not sure what motivates that; maybe simplify it or add a cut?
Jason Smith:
Poses were a little too floaty. Block out pose to pose first and work on your timing..
Ashwani:
good
Janarthanan:
give moving holds..settles..and cushions..looks robotic...also go for a strong pose..with good equlibirium in tha body
Erik Westlund:
Its very unclear what the box is, or what is in the box. Most of the movements lack weight. Why is the first character ashamed?
darrell:
very mechanical with the movement. could use some improvement. i think the camera move is not needed.










Animator: Bilal Ahmad
Description: i wish i could do more effort on this...
Experience: still learning
Time taken: 4-5 hours