Suzan
Comments:
(Commenting only available during the rating period)
John T. Coomey:
Nice ideas going on here. Just watch the movements at the begining there too quick a jumpy, slow these down and have them flow into each other a little more.. Good job though
Adam Levin:
The hands are very twinned like they are almost tied together by a rubber band.
Dan Dulberger:
The rolling of the hands gesture seems off to use for such a personal and informal conversation. The second shrug of the shoulders I don't understand why it's there. Lastly, I don't think she should be so suprised when figuring out shes living a life she doesn't want to live. She probably knew that already, unless she got the memory of a goldfish. Nicely animated though.
Anthony Travieso:
Good energy
Michael Slater:
Cool gasp to the camera.
Isaac Hingley:
Nice Job1 I think a few of your transitions are a bit quick right now. On "town" and "No" especially. I love the realization pose and expression when she sighs and says "life"
Dwarakanath Jnaneswar Ekkirala:
more eyebrow movement! and some blinks would certainly add to this nice piece. Looks good over all! Keep rocking!
Frank Collazo:
good
Florent Perrin:
good ideas and rythm, I think, but perhaps it desserves to be refined and refined! :)
Keep the chauffe!!
Aaron Clement:
This is mine, no comment.
Kyle Mohr:
I like the expression when she turns to the camera, and I think you picked some good accent points in the dialogue to animate to.
A lot of your actions start and stop at the same time though, and the head seems very locked down to the chest. Loosen it up! Every where you have a joint, drag the weight behind it. When the chest moves, the head should drag a little later, maybe overshoot and settle, and so forth.
The hand movement at the beginning doesn't quite describe anything, I'm not sure it's necessary. Also, remember to keep the fingers animated--hands can be just as expressive as the face!
Overall, I like the ideas you have and she does look shocked with the realization, which is good! So good work, just try to loosen up at the joints and you'll be rockin!
Keep up the hard work!
Lauren Wells:
Cool work, I think you could watch the twinning of the hands in the first half (after the hand spinning gesture.)
ArunVijayan:
plz try to concentrate on body mech:......i mean here the body is like very stiff.....
Jace Bandalin:
Nice arcs and transitions, but when she looks into the camera it is a bit of an awkward transition in terms of the acting choice.
Alex Zemke:
Pretty good acting choices, but the transition may be a little broad. If the hands are going to be made so prominent, they need to be less stony. Not bad, though!
Virgil Mihailescu:
very cute, try working out some of the tweening on "town" and a few other parts, offset some stuff a little more maybe, add more overlap. I like the acting, it makes sense. also, the lipsync is ok. my main comment would be - try to watch the timing on the little gestures more carefully, like when she raises her shoulders, they go up a little too fast, I think, and the movement is a little too simple. add some more detail.
Taber Dunipace:
Most poses are too sudden and jarring. The body doesn't seem to relate as a whole.
Robert Tighe:
Pretty good acting. Could've done more w the hands.
Alonso Soriano:
good ideas, decent start. The poses are a little to obvious, need to flow more smoothly between them. I guess I mean overlapping the ideas in the poses a little more so it doesn't feel so much as seperate ideas but more like 1 idea grows into the next.
Ryan Malm:
I love her facial expressions, but her upper body motions are a bit poppy and jerky I think. In the beginning, where she moves her hands apart, then shrugs.. both motions should be held a bit longer, especially when her hands come apart and then back together, its a bit quick.
Mike Courtney:
The hands could have used some more secondary action when they were twirling.
Derek Mabson:
I like what you did w/ this. On the part where her hands go up on "town" they come back down a little fast. I would focus on loosening her up a bit for the animation looks a little stiff. Good job.
Ryan King:
I think there needs to be more offset in the movements. It seems alittle pose to pose currently. And the shrugs seem alittle much. It is a quite scene So you wouldn't expect alot of movement. That is what i think. Also She kind of breaks the 4th wall. I would be alittle better if she addressed someone off character. By looking at the camera it kind of breaks the scene by intentionally addressing the viewer. Even in movies close ups are usually addressed just off camera. They often put dots on the shutters flaps... what ever the blinder things are the funnel if you will and they get the actor to focus on the dot and not the lens. It also aids in eye focus. But the characters should never look directly into the camera. Unless it is called for.
Eric Stirpe:
I like the little hand gestures, but the acting seemed off to me.. Is she just making this revelation now? It seems as though that's something she'd already know. In any case, a really great effort.
..I wish you'd put a shirt on her too, I feel bad for her. =P
Erik Griott:
her arms are twinning too closely. when she sighs she takes a dramatic change in facial expression. it doesn't seem to fit the rest.
luis veiga pumar:
lipsync at beggining is good, afterthe sigh needs some work on.
the sigh body action with the head is good. arms from frame 32 to 85 are frozen need work on.
she only seems to rotate upper body, she would have some weight shift in her hips.
Christiaan Moleman:
I feel some of your gestures don't fit the line that well: initial gesture seems a bit like shes searching for something and the gasp seems a bit much
Dylan Maxwell:
I like that the pause has meaning, she realizes something, not just pauses for drama... work on the motion in the beginning.
Jett Atwood:
The hands feel stiff and the arms twinned and poppy. Also it's creepy to have the character look at the camera...it's distracting and pulls you out of the performance.









Animator: Aaron Clement
Description: Suzan has a life not worth living... and the relization of it.
Experience: 3 years
Time taken: 25 hours