December 11 sec club entry

Final Rating: 2.4. Finished: 55 out of 63 entries.
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Animator: Ahmed Abdillahi

Description: A monkey man tries to give his Xmas present to a glommy Grandma, enjoy.

Please feel free to give me tips, but please also try to keep them as constructive as possible.

Experience: Not a lot, pretty much a rookie.

Time taken: 5 working days (30 hours)

Comments:

(Commenting only available during the rating period)

Emmanuel Vergne:

The poses are not clear at all, maybe the design of the characters doesn't help (eyes too small etc...)
And there is too much things that happen at the same time. Try to find really strongs poses and keeps them longer

Mariya Kalachova:

Really interesting animation, a little distracting when his hand starts to jitter though.

Taber Dunipace:

Before you can animate full 2D, you have to learn how to draw from life. The characters are flailing around like they're having seizures, keep their motions simple and under control.


Needs better fundamentals.

Erik Westlund:

The male character's scratching and other arbitrary movements seems to be of greater interest to you than how to craft a compelling and believable performance that communicates what is in the audio. Character staging with heads halfway down from top of frame is weird. Either go further into these strange things in your work (which has nothing to do with this kind of forum) or come back into the tent with everyone else.

Justin Weg:

Your characters are moving too much. There should be a reason why your characters move, and I don't see the need for them to move as much as they do. By doing this, you lose focus on what is going on. Nice job though, keep working on it.

Cameron Huber:

There's way too much movement at once to keep track of what's happening :S

jonathan topf:

woa

Joe Jacob:

Animation needed a few more tweens. Mrs. Munchnik's face is hard to make out.

Dan Harriman:

wow that guy's constant movement completely distracted me from watching mrs Munchnik's reply.

Jon:

I don't understand what is going on here.

Aaron Clement:

I admire you using 2D as your medium... but, man... why move them around sooo much. Acting wise it was like the guy had an itch that just didn't wont to go away.

Yeray Díaz Díaz:

There's way too much movement, specially on the male character. You can't read his moves or the lady ones just because they don't stand still.

Also there are huge gaps between the drawings, I guess you didn't have time to inbetween them but there's simply no fluidity in the animation.

Also the male character's reaction is way too early, he's sad even before the lady throws the cake.

Sorry, but it needs a lot of work.

Alex Fundora:

I can admit this is pretty wierd... in a good way..... The guy on the right looks to be a solid mix between man, see-saw, flee-infested ape and my left shoe. You win the originality factor ! =D

Ambuj:

haha!!

cecile:

experimental ...

Imus zai:

i always rate 2D coz it takes longer than 3D! good try, still there can be more improvements

Jason Smith:

I don't get it?

Richard Clark:

Too much going on. Simplify your poses.

Lisa Taylor:

Watch you're volume control and try and think about which parts of the lines are the most important and emphasise them. Maybe simplify you're characters a bit to give yourself a chance to focus on the animation. Nice try though well done.