Same Old Story

Final Rating: 2.4. Finished: 55 out of 63 entries.
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Animator: Craig Olsson

Description: Robot character was animated and rendered out of Maya using a model and rig I built previously. Mrs. Munchnik character was drawn and animated in Toon Boom. Composited together in AfterEffects.

Experience: 3 years in school plus 3 months working

Time taken: 7 hours

Comments:

(Commenting only available during the rating period)

gerardo:

good idea mix 3d and 2D... but need a lot of works to see good

Tim Nowak:

Cool 3d and 2d but both of them are stiff and show no emotion.

Erik Westlund:

I don't identify with the arrogance of the standing character who mocks the seated woman. Unsupported character motivation/attitude, unless of course we are all supposed to have contempt for old women. Has no appeal.

Noel McGinn:

I didn't understand what the android was trying to do?

Taber Dunipace:

The motion is very soft and floaty, a hallmark of incomplete CG animation. Try to work on your timing and inbetweens.

Also the robot thing starts reacting to the woman even before she's said her line.

Yogesh Kaushal:

nice idea !!

but need to work more

Frank G:

Unique style.

sharad kumar:

do a lil bit better acting with your 3d character..

Cameron Huber:

I kind of like the idea of combining 2d with 3d animation, however this piece let itself down :( The blue dude's movements are very wooden and static, and mrs munchnick barely moves at all :S

It's a good starting point though, and you can always keep polishing :)

Sachin:

i really like 2d and 3d mix.......

Mat Brady:

Strange. Too strange.

Aaron Clement:

The lady had a nice natural feel to her. I think keeping it in one medium or the other would be better. A bit cliche at with the ending. A bit floaty through there, too. The lady needs to make eye contact with the guy.

Andrew Stovesand:

I like the mixing of 2d and 3d

Ryan Brooks:

the torso/shoulders are not working with the arms.

Renn:

Potentially a good idea, but not quite pulled off.

Chris Reno:

robotic

Michael Richard:

Poses are defined but not broken up. For example arms hit on the same beat. I would love to see more expression in face also.

lizzie:

the guy needs some point to his movements and they need to be more defined

gerardo castellanos:

nice idea, but need a lot of work

Jay Grenier:

The robot looking rig still has a lot of linear timing and is missing arcs. I like the incorporation of the 2d lady but I more time could have been spent on the blue guy I think.

Allier Zelaya:

Character is all over the place.