culpable

Final Rating: 4.29. Finished: 33 out of 82 entries.
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Animator: San Gregorio Rafael

Description: Not finish :) I consider it still a work in progress as I coudn't put as much time as I wanted.

But its always great to listen what you guys think :)

Raf

Experience: 1-2 year

Time taken: "35 hours"

Comments:

(Commenting only available during the rating period)

Blaine Toderian:

The acting is very natural, but I think you need to plus it. Really emphasize 'todas!' Try to achieve the illusion that his entire body is connected; I can feel that the head, arms, and hips are doing similar actions, but they aren't in harmony yet.

Chris Sullivan:

Nice Work

Matt Hirengen:

I like the guy in shackles. good reactions.

Alonso Soriano:

love the reaction of the dude in the stockade, well done.
the talker seems a little plane, maybe the key acting poses aren't dynamic enough.
I would suggest moving him closer to the one in the stockade, I would move them so close that you could zoom in to a medium close up waist to head shot, and get the stockade dude's head in there, you aren't doing enough with all that space to justify the lack of detail from being so zoomed out.

Rachel G.:

This is one of the more unique story setups where the person speaking is obviously not the accused. Very nice job on the lipsynching, but I think you can pull a bit more from the character's performance next time. Nice work.

Martin Silfvast:

Very nice and soft animation. I like the acting choices. Good work!

Salvador García Luque:

The poses and gestures of the character aren't vigorous, energetic enough for what is said

Ashley Stringer:

i love the way (i hope im right here) the character in the stocks things he is defending him until the last couple of seconds where his face drops, great acting.

well done

Andrew:

he doesn't look mad as the voice suggests. this could be taken further and made a lot better

Andrew Harding:

I'd say the main character's walk and leg movement in general needs a bit more work. I don't know, it feels it needs to be more smooth, less jerky, when he starts walking at the start. You need to work on the arc for when he plants his right foot on the ground around frames 51 to 56 - it doesn't look or feel right, especially with the difference in the position of his foot between frames 51 and 52. After that, his left leg seems to keep bending and straightening when he's at a stand still, and his feet move too much at that point. It might be better to hold his legs and feet a bit more when he's standing still, too much movement. Still, good effort, keep at it.

Thomas Dumont:

the camera is too far away rom the action. we don't see very good you work...

rob eddy:

i like it, guy in the stocks has good facial expressions. main guy's walk looks good too. think you need a little more weight on the main character's left leg to support the right foot slide around frame 118

Nicola:

Getting there. I feel that the movements don't seem to match the extreme voice. Animation is nice and smooth though.

Jonay O. Urbina:

Maybe a bit more intense in TODAS. but i ike it.

Jorge Zagatto:

I liked it. Specially the head shake and how the character seemed to have personality. I just am not so sure if this personality really matchs what we feel in the audio. You should explore this a litlle bit more.

I really liked the misfortuned guy, hes very funny haha

:

cool. I like