There's always a moment

Final Rating: 3.65. Finished: 59 out of 71 entries.
Previous Animation
Next Animation

Animator: Iuri Araújo

Description: A lip sync animation done with Andy rig.

Experience: 6 months

Time taken: 2 weeks

Comments:

(Commenting only available during the rating period)

C. J. Cow:

i like the camera angle

Chris Welsby:

there seems to be some very jerky movements, adding anticipation and easing out of the quick movements would add a lot

bruno hamzagic:

among other things, i felt all the animation a little trembled.

Francisco Martinez:

She moves to dartingly. The shoulders seem too stiff. She needs more expression with her eyes
Plus
Staging. The hands block the face too often

Jonathan Gomez:

I would try using less keys in your movements. good effort.

Cole Higgins:

thinks more about clear poses that you can hold on and some clear cut emotions that you can sell. anger for instance. And hold on one pose that really sells anger.

Tyler Phillips:

I think it needs a little more polishing.

Aaron Clement:

Too poppy and random. Staging needs work. Good silhouette.

Rob:

the hand in the foreground is very distracting

P Walters:

looks like you're getting too detailed before you get the big movements done?

garvey harris:

didn't work for me this time, i couldn't see what her body or expression whas trying to tell me

when I used to go to acting classes a suggestion I made that made a lot of sense was that if you were on a bus or a in car and passing by and saw the character acting out the part, without hearing what was being said, how much of the expression and body language tells you what is going on?

I think the key here is resisting, and accusing the other character that they also had a moment of weakness, so far I'm not seeing that being expressed enough

Ezra Allen:

Youve got some clashing frames here try going into the graph editor and removing some of those spikes. Get more arks in there to make your animation flow.

Dan Dulberger:

All the limbs shake which is annoying. Facial animation is lacking. Lipsynch is simple.

David Humphreys:

your head movement is very erratic it looks like your have either

A: put in alot of keys.

B: left your head in stepped mode

The best way to solve this is to get into the curve editor and smooth alot of the keys out.

Damon Smith:

Good strong poses and movements at start, but the ending didnt seem as strong.

Mike Courtney:

Nice start. The hands are either jerky or floaty during the entire performance. Try some moving holds to overcome that.

Simon Bean:

like the hair! Lip sync seems to be a bit OTT, mouth poses a bit too wide for me. I would make your poses clearer and move from one to the other so they look less muddled. Have you seen this? http://www.keithlango.com/tutorials/old/popThru/popThru.html
might help :)

Andrew Stovesand:

I like the tear flick. The head seems a bit "poppy" to me.

Max Herzfeld:

Good start but the movements are to quick and have little weight.

Facials are too floaty they blend into each other, and the eyes rarely focus except at the end.

When she brings her hand up for the *sniff she leaves her hand in front of her face for too long, we want to see her face.

Keep animating,
Max

Victor Wong:

Sync is acceptable but needs some more work. Definitely more SI/SO needed for the foreground hand.

Felix:

hmm.. looks a bit like stop motion animation... you could do more with computer animation. too static. expressions nice, more hands animation, expression...

Taber Dunipace:

The girl pops all over the place so violently that I can hardly follow her and the hand by contrast, is under water. We also need to see facial expressions.

Bilal Ahmad:

your lipsync could've been lot more improved...

Alexis St-Laurent:

The principal thing I see is the shake in the head.... If you have a clean and flowing movement in the head, it will be easier to interpret the lipsync.

Michael Richard:

the jaw doesn't always move on every syllable. Look into the mouth movements more.

Gregory Marlow:

really jerky