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? I didnt understand the story..
Really fun idea you had with this dialogue, at first I was as surprised as Malcom to see the statue talking without moving his mouth jaja. I like also how he faints at the end, good job. At the beginning of the shot you have too many camera cuts and movements which I dont really think you need. Also Malcoms left hand is totally stiff, try adding a subtle movement. Also check his lipsynch when he says "Im not afraid".
Haha didn't see that coming.
With your camera you are breaking the 180 rule.
William Barry Eggington:
I like the camera move. Fun idea. Could have been cleaned up a little but great work.
mouth movements are off. (I really dug the twist, though!). Would have liked to view the video without the debug? screen.
Nice surprise with the third character popping in.
First few frames facing the statue aren't necessary. In fact, it 'd be helpful to giving a little more mystery to it. The sweeping shot behind the staue is a bit jarring and I think you could make it a stonger shot by holding the cam still or moving it just a little bit. I assume the star of the shot is the guy talking and I feel distant from him where the cam is now and cut off when he's blocked by the statue. It looks like a nice fist pound he makes on the table but I don't see it happen with the cam sweep.
Cool someway it loops maybe I will give it a try.
Description: This is my first trial in "11 second club".
and also with full dialogue animation.
Time taken: 12 days