Comments:
(Commenting only available during the rating period)
Tafrey Mongkuo:
The lumberjack seems to mechanical. Loosen his movements up and had some extra movements between keys to give him more life. Good job with the bounce effects. I recommend using that technique more in places that have sudden stops to make them feel more natural (such as the uncrossing of his legs) but just dial it back a bit from being too exaggerated.
Adrian Winchell:
Can hardly see the lipsync, but it seems to be missing some shapes. The holds seem a little unnatural - he sticks and freezes, and with a mystery character I would've loved to see more interaction with the offscreen character (throwing pieces of meat and having them hurled back or something). Great concept tho'!
PS, what did you do to the audio, my ears! It's twice as loud as all the others so far, and clipping X.x
Richard Adams:
The movements aren't great. But love the ideas you came up with here, especially the reveal!
Animator: Nicole
Description: I tried
Experience: not much in 3D
Time taken: a week