Clayton Miller's June Entry
Comments:
(Commenting only available during the rating period)
Deanna Bishop:
Nice! I love the expressions in the reflection.
DanieleScali:
the 'gasp it's too much for this acting
Ryan Hagen:
Nice work Clay, can't really add to the comments I have already given.
Adam Levin:
I like the walking and the turn away from camera. But it took me a couple times to realize that the big hand move before the turn was related to her seeing her reflection. The reaction comes before we realize she's seen her self.
Kai Huai:
There seems to be some problem with the left hand when she says "in a town,i haf no*" kinda like the part she says I haf no wish to live. =) cool
Ryan Hobbiebrunken:
Hey! Good stuff! I'm thinkin the pose on the gasp is a bit too much, but overall it's great!
Shahbaaz Shah:
Great idea. I also like the walk while she's talking. For me the reacting is a bit over the top. I wouldn't have brought the leg up. And sort looks like she's anticipating it with the first eye dart. But looking great.
Brad Bradbury:
I think the startled pose is way too much.
She should go right into the looking at herself pose, and slowly start to raise her hand. the refections pupils should really be looking right at her.
Eric Luhta:
I think the animation is very good overall. I know its part of the story here, but I still find the character herself really unappealing.
Dwarakanath Jnaneswar Ekkirala:
hmm.. when she touches her face, may be the elbow should point down? that would give you a better pose (both in her and in the mirror) and also look more natural.. also, head arc on "A life" could be smoother with some settle. other than that.. good start!
Lauren Wells:
Nice work... the walk could use a little more weight. I think it would be nice if she looked over at herself a little sooner so she could have a moment of thought process before she has the realization.
John T. Coomey:
Nice work. just watch pose when she is frightened by he reflection. the screen right arm is in a very un appealing pose
Aaron Clement:
Cool, I like the ending.
Gregory Marlow:
A little too dramatic on the gasp.
ArunVijayan:
yeah nice work!!!concentrate in body mech:
Alonso Soriano:
that hair is distracting that it's bobbling around. Body mechanics are pretty solid, and the eyes accenting with the mouth is good. I think my only real critique is I don't agree with the final acting choice of having a beat on "a life" and then another to touch the glass on "I have no.." I think you need a little more time on your f's and v's, and a tiny bit more narrow shapes thrown in. Nice job overall, a bit hidden by the model I think.(personally I find the model pretty ugly, not that that matters ;)
-Alonso
Christian Leon Christensen:
Bit shaky on the head, but nice. Is she surprised to see her own reflection?
Virgil Mihailescu:
the lipsync is ok, the walk is really nice, but the breathing gesture is a little awkward. the eye animation seems well done. so, with the exception of that arm-up gesture, it looks natural and flows well. I like the accent on "town"!
Taber Dunipace:
Overall a very stong performance but a bit restricted during the wider gesturing. The hand almost always on the purse bothers me a bit, and so does her wobbling head jello, though I won't mark down for it.
Clayton Miller:
Hey, great job there buddy!
Robert Tighe:
oooh. very nice walk. great use of props too.
Mike Courtney:
Nice stagging. The forward constant movement does not go with the staggering walk cycle.
Ryan King:
I understand what you were doing with the camera. but for me I have to look in the reflection to see the last of the acting. But because there is so much movement in the camera when looking at the window i am drawn to the moving letters and not her face. I'd tone down the movement of the camera at the end so the focus is on the character. I understand that in real life there is motion on the camera, unless it is a good steady cam or on a dolly which would have probably been done in this instance, but we also have the benefit of it being 3D, so i don't really see the necessity of the cam movement at the end. Looks good though.
Erik Griott:
her hair looks like its made of jello.
when she sees herself, is she scared? amazed? its kind of hard to tell why she does that. and the camera is kinda shakey at the end
Gao:
I like it that you made her walk while delivering the lines, its a difficult thing to pull off. One critique, when she gasps, the pose where she holds her face is awkward and generally harder to read than your other poses, maybe having the elbow lower would sell the pose better.
luis veiga pumar:
lipsync is very good, just a bit of cleaning up near the end.
the ending is abit strange, but otherthan that good.
Christiaan Moleman:
Don't really get the shock from seeing the reflection. Doesn't fit the line.
Dylan Maxwell:
her reaction to her reflection is cool and original but maybe over the top. Why does she embrace her reflection like that if shes so despondent?
Carlos Fins:
That arm coming up to the face feels very unnatural to me. I think its because the elbow just juts right out and the whole lifting up to the face feels really IK. When working with IK arms, always remember the chain of movement.. the arm movement starts at the shoulder, then elbow, then wrist.
Jett Atwood:
Not bad though I wish I had a better idea of what the character was *thinking* as she delivers the "A LIFE" beat and looks at her reflection. I get more of a "huh" than an "aha!" as I watch it as to who she is and why she's delivering the line.
As you break it down, try writing down beat by beat what she is *thinking* more than what she is *saying.*









Animator: Clayton Miller
Description: Ugliest woman ever.
Experience: About 2 years professionally
Time taken: Around 7 hours total.