AUG_2008

Final Rating: 4.97. Finished: 12 out of 82 entries.
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Animator: Chris Wong

Description: I'm an animator in a video game company.This is my first time to be here, and my first time to animate using maya.(I usually use 3Ds MAX), and my first time to make facial animation. Please give me as many comments as you can! Thank you!

Experience: 4 months

Time taken: about 1 week

Comments:

(Commenting only available during the rating period)

Kensaba:

First thing I noticed was the audio delayed, you know: put 3-4 frames ahead the mouth and will be better. great movements, but the eyes, too slow, imho.

Nick Malutama:

Loved it!! Loved the lipsync, loved the character!!

Brad Bradbury:

Check your lip sync, you are late on a bunch of the vowel sounds.

rob eddy:

very nice. in lip sync the O in second cada cOsa looks a little late. like the acting

Matt Hirengen:

well done

Rex Lai:

Awesome poses and timing, but I'm not totally convinced that your dialogued synched. It might have been a bit repetitious to have his eyes keep rolling up, as well, but it was good animation.

Martin Silfvast:

NIce work, he seems a bit sarcastic and sad. cool!

Augusto Goicoechea:

I like the acting!

Blaine Toderian:

Feels fairly natural; I might adjust the 'todas' pose for a better silhouette.

Curtis:

Timing feels a little linear. Some variation in it would sell the emotional aspect of the piece a bit more.

Ashley Stringer:

great poses, you have really managed to show the emotion in the character.

well done

Nicola:

The animation is really nice and smooth on this as well as nice lip sync!

Matt Kelly:

not too shabby.. tone down the number of times you use the head shake

David Shum:

I'm sure you're getting alot of good comments already. Here's a minor one I noticed.
On frame 218, you decided to have your character blink, before the "cut".

Its really hard for the audience to read anything in the first 3 frames, and last 3 frames of a shot. And seeing a glimpse of something move, and cutting away, will confuse your audience.

Alonso Soriano:

arms feel a little twin-y and IK-y

Michael Carter:

lip sync needs work...

Dave Blanchette:

Great job with a difficult assignment!
Nice mechanics and acting.

Ryan Chan:

very nice acting

Igor Medovshikov:

Very nice animation.

Salvador García Luque:

the gestures and actions needs to be more spontanious

Juan Calderon:

your getting there keep working at it

Jorge Zagatto:

Very good!!

Andy Bewernick:

I might have tried having him walk around a bit or something more with his legs. His were a little weird to.