A Moment

Final Rating: 3.75. Finished: 49 out of 71 entries.
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Animator: Dhar

Description: A most challenging scene. Still unsure of the context.

Experience: No professional experience.

Time taken: 2 weeks - not nearly enough ;)

Comments:

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Tyler Phillips:

I like the acting in the end. I like the scene you chose. Her hand goes through the table on frame 50 and I think her fingers could move just as the weight from her is lifted from the counter. I also think that on frame 150 or so, the hand could be rotated the other way so that her thumb is on her back pointing up and her fingers point towards her front. Her elbow is also level with her shoulder which looks a little unnatural. I like how she throws down the spoon and and turns. Good job.

Mike Clark:

good job...your timing is good. pay more attention to your poses though.

Eric Scheur:

Oooh, I love that "I don't know when" gesture! Lovely!

You clearly have good acting instincts... I'd just work on puching your poses a little more (between 30 and 36, for example, it feels like there could be a bigger push on "moment" because the audio is so forceful there)... and holding your poses still, long enough to let them read and sink in to the audience's eye.

Also, it's a little unclear who she's talking to throughout the piece. At first I thought that the person she was talking to was behind her, but then it looks like she glares at the camera at the end of the scene. In your next piece, make sure it's absolutely clear who the character is addressing.

Good luck in the next month!

Cole Higgins:

nice work. try and animate more physical animations though. It seems like you need work with weight and balance and so forth. The emootions are there which is great but the stiffness of the model is holding me back from enjoying the piece.

Aaron Clement:

'And I don't know when your moment was'... felt nice through there. Some of the posing felt awkward. Watch the floatiness. Good take on the dialogue.

Michael Li:

I really love the ending, the way she snaps back. It's a very unique touch.

Yeray Díaz Díaz:

Hey, DharAM's clip. Nice job, I think it lacks some more poses to fit the dialog. Great character by the way!

garvey harris:

wow, nice volcanic acting, yer that what I was looking to see, somethign explosive, wicked work, although you could've got more anger into the stirring of the pot

Ezra Allen:

looking a bit stiff in the body and neck on this one. Also I think maybe the character has too many focuses, I think it would read better if you cut her focus to the cooking and the camera perhaps. I think the turn to the camera at the end worked well

Michael Richard:

The arms move a lot compared to body. 63 to 75, there a back and forth body movement. The arms don't look like they exhibit a lot of weight ie, resting on the table and back to the spoon.

David Humphreys:

You need to work some more on your sync, however you have a good angle and its clear whats going on.

Bilal Ahmad:

in the middle of the animation, she should be looking to the GUY in front, as she looks at him in the last seconds

Mark Dickie:

There needs to be a lot more acting going on with the whole face, not just lip sync. Perhaps not such a good idea to have the character facing away from the camera for most of the clip, either. Keep animating though!

Traci Plagmann:

Nice job. The arms look a little stiff to me at some points like when she's stirring and the elbows are a little high. You might try adding a blink in on the head move on "I can do this." Lots of nice things in here though!

Simon Bean:

Like the pose where she turns and supports herself with one hand. Overall, No emotion in the eyes, they look painted on! I would have kept her facing towards camera more, or re-framed the shot so she's not spending so much time talking away from it

Mike Courtney:

Lip-sync needs work. When left hand is on hip, the elbow goes too far back to be comfortable.

Andrew Stovesand:

I like the staging and idea.

Felix:

????... sorry but i think computeranimation let do you more than this. first your character expressions are quite unnatural and the animation very poor. you could o more than just put three keyframes in the timeline. each part of the body has to be animated step by step. try to use forward kinematics for the hands not inverse kinematics, so you avoid flippings.
no dynamic motion ...

Taber Dunipace:

The animation quality needs a lot of help here. You need to observe the fundamentals such as arcs, anticipation, follow through, etc.

Gregory Marlow:

needs a few more passes to refine.

Victor Wong:

There's a problem with the edge of the stove top; bits of the hand seem to be passing through it. Eyebrows are a bit too static to display much emotion. Lip sync is okay. More SI/SO is needed in the movements in general.