Max for Maya

Author: James Hunt and Peter Starostin

This Maya rig is a convert and continuation of the popular Max rig for 3D Studio Max.
Of course with the permission from the original creator Peter Starostin.

All comments and suggestions are welcome! Please mail me at: james@bockstyre.com

- Stretchy IK/FK arms, legs, spine.
- Facial controls.
- Skin and dummy mesh.
- Built in mentalray lighting.

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