#1 08-11-2017 9:42 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

August 11 Second Club WIP

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Here's the blocking I did for this month's competition. What do you all think of it?

Last edited by Infernoflower (08-13-2017 3:47 pm)

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#2 08-13-2017 5:03 pm

AskewAnimation
From: United States - Tennessee
Registered: 02-03-2016
Posts: 14

Re: August 11 Second Club WIP

I don't know if you were going for this, but it's got a really cool stop motion animation feel to it. If that's what you're going for, you're right on target. If not, then I'd say you animated straight ahead instead of using key frames. which is not a problem, it's just something that's going to take a lot to clean up. My only critique is to work on his hand motion arcs. They look forced and unnatural, even for stop motion.

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#3 08-14-2017 1:10 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

I used live action reference to help me and tried my best to match the thumbnails I drew. I was just trying to figure out where the breakdown poses went. I wasn't trying to do stop-motion. By the way, how can I make the hand motion arcs less forced? I was just trying to follow my live-action reference. Also, I'm still animating on stepped curves and am asking if these poses are good enough for me to switch to splined curves. And I'd like to keep Morpheus's hands in the same place on the bridge when he says "another immigrant coming up from the bottom." How can I stop them going through the bridge?

Last edited by Infernoflower (08-14-2017 7:26 pm)

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#4 08-15-2017 10:58 am

snuffymcsnuff
Registered: 02-04-2013
Posts: 96

Re: August 11 Second Club WIP

I think at this point you'll wanna make sure your story reads clearly and at the moment I'm sorry, but it's a little unclear what's going on. I'm sure setting it on a bridge was a deliberate choice for you, but why? It seems like he's addressing/referring to someone at the bottom of the bridge, but it also looks too small to really emphasize his position of power (if that is your point with this scene).

On a more technical note, the reason his hands penetrate the railing is most likely because the hand space is set to either the hip or shoulder controls (I don't really remember the space options for the morpheus rig). Changing the space option should keep them in place.

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#5 08-15-2017 2:45 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

He's supposed to be looking down at someone at the bottom, but what set could I use to make his powerful position clearer? Do you have any ideas?

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#6 08-17-2017 8:37 am

snuffymcsnuff
Registered: 02-04-2013
Posts: 96

Re: August 11 Second Club WIP

Setting the camera at a lower angle (maybe so it's almost like it's from the POV of the person standing at the bottom) could work. You'd most likely have to re-do your poses to fit the angle in that case though.

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#7 08-21-2017 1:44 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

https://youtu.be/agu6ffXWrCE

Here's another attempt at blocking my animation with a more suitable set. Does this look better?

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#8 08-21-2017 2:04 pm

electronicpulse
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From: Barcelona
Registered: 10-07-2007
Posts: 30
Karmojo: 24

Re: August 11 Second Club WIP

why is he so big?

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#9 08-21-2017 6:43 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

I think I'll need to scale the set up. Thanks.

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#10 08-22-2017 12:55 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

https://youtu.be/TrPEGum1HQk

Here's a version with the set scaled up. What do you think of it?

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#11 08-22-2017 1:16 pm

electronicpulse
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From: Barcelona
Registered: 10-07-2007
Posts: 30
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Re: August 11 Second Club WIP

the scale is better but still off, It doesnt make much sense though, who's your character?, what's he thinking of?, why is he singing this song?, what state of mind is he in?
answering these questions to yourself will help you make better decisions that make sense in the whole piece... keep on asking more questions to your character so you can figure out who he is and why he is doing what heis doing.

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#12 08-22-2017 3:02 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

My character is in a stadium, making a speech about how an immigrant is coming up and that he shot him. The podium and stadium are meant to show his power. By the way, is the scale too big or too small? I can't animate a crowd of people because it would be too complicated. I'm thinking that he could also be practicing making a speech as I can't animate a crowd of people.

Last edited by Infernoflower (08-22-2017 3:31 pm)

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#13 08-22-2017 5:31 pm

zethicus
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From: Mexico
Registered: 04-25-2011
Posts: 116
Karmojo: 66

Re: August 11 Second Club WIP

Don't get caught up on modeling or designing a scenery, it is an animation competition above all


-Zeth

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#14 08-22-2017 7:35 pm

electronicpulse
Tipster
From: Barcelona
Registered: 10-07-2007
Posts: 30
Karmojo: 24

Re: August 11 Second Club WIP

@zethicus you are right, though to make good animation, you have to make good animation choices, and good animation choices come from character background, he doesn't need to model or light or render a complex scene, but he just needs what will aid the storytelling and making coherent choices.

@infernoflower, instead of in a stadium, for what you say, he could be in a something like a royal balcony
https://www.google.cz/search?safe=off&a … s3l_5H6fp0
and with a lower camera angle you don't need anything more for context, maybe you can put a crown on his head, but that's it there is your context, and now since you know the context, you know who your character is, and where is he, and thats the mood, so you can now make better animation choices easier.

take it with a grain of salt, it's an example.

Last edited by electronicpulse (08-22-2017 7:37 pm)

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#15 08-22-2017 8:29 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

https://youtu.be/QOJHd3c66ZE

Here's a version with the set scaled up even more, the camera angle changed, the podium scaled down and Morpheus and the podium moved. What do you all think of it?

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#16 08-23-2017 8:05 am

snuffymcsnuff
Registered: 02-04-2013
Posts: 96

Re: August 11 Second Club WIP

If you're adamant about sticking to this scenario (which, from this angle is working better I'll admit), you need to do another pass on your poses. When he says "from the bottom", he looks behind him and it's not clear why. I think having him lean over the pulpit and looking down at the crowd would better emphasize the line. And the last pose (when he does the fingergun) obscures most of his face. I'd say either use his other hand to make the gesture or move his right hand out of the silhouette to avoid covering the face.

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#17 08-23-2017 9:23 am

electronicpulse
Tipster
From: Barcelona
Registered: 10-07-2007
Posts: 30
Karmojo: 24

Re: August 11 Second Club WIP

snuffymcsnuff wrote:

If you're adamant about sticking to this scenario (which, from this angle is working better I'll admit), you need to do another pass on your poses. When he says "from the bottom", he looks behind him and it's not clear why. I think having him lean over the pulpit and looking down at the crowd would better emphasize the line. And the last pose (when he does the fingergun) obscures most of his face. I'd say either use his other hand to make the gesture or move his right hand out of the silhouette to avoid covering the face.

I agree!

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#18 08-24-2017 12:52 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

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Hello, here's another blocking pass with Morpheus looking down and the hands not obscuring the face. I think he should also be looking around at the crowd in front of him in the animation. Do you think this looks better?

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#19 08-27-2017 12:40 pm

Infernoflower
Registered: 05-28-2016
Posts: 62

Re: August 11 Second Club WIP

https://youtu.be/AxzI4Yvw9a8

Here's another version which is splined and has lipsync and blinking added in. How can I clean it up?

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#20 08-29-2017 8:20 am

snuffymcsnuff
Registered: 02-04-2013
Posts: 96

Re: August 11 Second Club WIP

The lipsync could definitely use some work. At the moment it's slightly puppet like, the mouth is just opening and closing and not really hitting the right beats. I'd suggest you take a look at this page: http://www.garycmartin.com/mouth_shapes.html and maybe watch a few tutorials on lipsync before giving it another pass.

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