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#1 06-19-2012 11:18 am
- JSVira
- Registered: 06-19-2012
- Posts: 5
Getting into Animation-Canada
Hello
I apologize if this is in the wrong section. I have been interested in animation for quite some time now and have been slowly working towards improving my animation (mostly Maya and 3ds Max but I've been dabbling in Flash recently too). I am currently attending school for film and visual arts and planned to attend an animation school afterwards. However, I have noticed that animation, in Canada, seems rather difficult to get into since the only reputable school is Sheridan College (Vancouver is far, far too expensive). Over the summer, I will be creating my blog to post my animation, but I was wondering if anyone had any tips on how to get into the animation industry from Canada (not necessarily in Canada, just some beginner steps). I will also be working on volunteer animation work (hopefully) over the summer (if I have time).
Thanks
Ps: What are some good book recommendations.
Last edited by JSVira (06-19-2012 11:20 am)
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#2 06-19-2012 11:36 am
Re: Getting into Animation-Canada
Hi!
I'm not from canada, but if the animation schools there are the similar to the one's else where, most of them will be a waste of money.
I would recommend you'd better get in one of the online schools, they are a lot cheaper and much more focused towards animation. There are a few about, with different curricula, so you might want to find the one that fits your needs the most. Just browse this forum and you'll find them, I'm not promoting any of them in this post.
As for a booklist, depending on how much you want to read, get, first and foremost the Animators Survival Kit by Richard Williams, the Illusion of Life by Frank Thomas and Ollie Johnston, Acting for Animators by Ed Hooks, probably How to Cheat in Maya and, especially if you're also interested in knowing how to do facial Modeling and rigging as well as animation, Stop Staring by Jason Osipa.
If you're also into tutorials, I can heartily recommend the whole VTS series by Keith Lango, since a) they are really great, and b) they have become insanely cheap now.
There are other great tutorials as well, but I haven't tested much of them so I am in no position to recommend any of them.
Hope that helped!
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#3 06-19-2012 11:54 am
- ChrisZ
- From: Ontario, Canada
- Registered: 07-17-2007
- Posts: 34
Re: Getting into Animation-Canada
Canada is really no different than anywhere else. As a new animator entering the industry it will all come down to your demo reel. Above all else, continue animating and improving your reel. School can help make you a well rounded artist and it will expose you to a great many things (and help you make connections), but without a great reel it won't matter.
Have an idea of your career goals -- more than simply "I want to be animator". Do you want to work in feature, TV or games? Do you want to create you own IP or are you happy working on someone else's project. Customize your reel accordingly.
One other thing to work on is networking. Get yourself out there. Meet people in the industry, in the education system and other people like yourself. A strong network will help you find new opportunities and get through difficult times.
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#4 06-19-2012 1:41 pm
- robcat2075
- Celebrity

- From: Dallas TX
- Registered: 08-01-2008
- Posts: 1710
- Karmojo: 68

Re: Getting into Animation-Canada
The one must-have book would be Richard Williams' "The Animator's Survival Kit". Understand that although it consists entirely of hand 2D drawings it is not about drawing, it is about posing and timing which is meaningful for all animation techniques.
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#5 06-19-2012 8:03 pm
Re: Getting into Animation-Canada
Hey,
what about VanArts ? (I'm currently enrolled into the 2D Character Animation course, 2month left, and I had some experience with maya..so..same principles just different tools).
You'll be focusing ONLY on character animation!
Alle
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#6 06-19-2012 8:45 pm
Re: Getting into Animation-Canada
"If You Stay Ready, You Don't Have To Waste The Time Getting Ready"
Will Smith
My website: www.ajfrank3d.com
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#7 06-19-2012 9:13 pm
- ralphymeijer
- Celebrity
- Registered: 11-08-2010
- Posts: 52
- Karmojo: 64
Re: Getting into Animation-Canada
Hahaha
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#8 06-20-2012 1:26 am
- JSVira
- Registered: 06-19-2012
- Posts: 5
Re: Getting into Animation-Canada
@ChrisZ I want to focus specifically on modelling (I prefer character modelling, but objects are fun to create as well). I would rather on someone else's project then IP. I would prefer to work in movies (since the inspiration to pursue animation originally came from television and movies...though not necessarily where you might expect) but have no qualms with video games either. In terms of modelling, is one application better for video games then movies (I have heard Soul Caliber and some pixar movies used Maya, hence the reason I started learning it). Thanks for the info guys, so far the only book of those I havn't read if Acting for Animators so I will have to check it out.
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#9 06-20-2012 2:19 am
- laurencekit07

- From: Batangas, Philippines
- Registered: 02-16-2012
- Posts: 66
Re: Getting into Animation-Canada
Wait, I thought you want to be an animator? Modelling is different from Animation. I'm not from Canada and am not familiar with the place, sorry, but you can try Animschool -they have an online course for modelling.
A picture is worth a thousand words...
3d animation is worth
about two million words a minute...
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#10 06-20-2012 3:47 am
- Kaiser
- Registered: 03-02-2012
- Posts: 21
Re: Getting into Animation-Canada
If you want animation schools in Canada, it looks like this:
Think Tank Training Centre > Vancouver Film School > VanArts > Art Institute of Vancouver.
Sorry, Vancouver is to place to be in this industry.
Read reviews on artschoolreviews. TTTC is rave reviews, and reviews for other schools say "If I could do it again, I'd go to Think Tank.
Source: I'm currently attending Think Tank. It's pretty fantastic.
Last edited by Kaiser (06-20-2012 3:47 am)
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#11 06-20-2012 12:58 pm
- ChrisZ
- From: Ontario, Canada
- Registered: 07-17-2007
- Posts: 34
Re: Getting into Animation-Canada
You can't go wrong with learning Maya. It is taking a lot of flack these days for subpar updates, but it is still a very popular package in production studios. For games, 3ds max is a fairly common application. Focusing on modelling, it may be beneficial to have a secondary application such as ZBrush in your arsenal.
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#12 06-20-2012 7:06 pm
Re: Getting into Animation-Canada
Vancouver is a pretty cool city and has some good schools PLUS it has lots of studios as well. If u want to JUST do animation, make sure u pick a school that strictly mostly concentrates on teaching animation. I mean, learning all the other stuff is cool too if you want to learn them, helps knowing extra stuff at times, but if you're trying to become just an animator, people graduating from these schools that focuses more so on animation (like most these online animation schools), compared to schools teaching the full pipeline, might beat u to the punch
But if u wanna do modeling like u mentioned, then you're on the wrong website! But yeah like Chrisz said, maya is more popular when it comes to films. Max is used mostly in games, some studios uses maya for games too. I'm no modeler but I found XSI to be a VERY model friendly software when I used it. Not sure how many studios uses it but its pretty easy to learn. Even gives u an option to use either max or maya controls, but xsi natural controls/hotkeys is worth knowing if you have the time considering some of its benefits in workflow. And yeah zbrush to is almost a must know too for modeler especially if you're going to be a character modeler
"If You Stay Ready, You Don't Have To Waste The Time Getting Ready"
Will Smith
My website: www.ajfrank3d.com
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#13 06-24-2012 8:30 am
- Kaiser
- Registered: 03-02-2012
- Posts: 21
Re: Getting into Animation-Canada
ajfrank wrote:
Vancouver is a pretty cool city and has some good schools PLUS it has lots of studios as well. If u want to JUST do animation, make sure u pick a school that strictly mostly concentrates on teaching animation. I mean, learning all the other stuff is cool too if you want to learn them, helps knowing extra stuff at times, but if you're trying to become just an animator, people graduating from these schools that focuses more so on animation (like most these online animation schools), compared to schools teaching the full pipeline, might beat u to the punch
But if u wanna do modeling like u mentioned, then you're on the wrong website! But yeah like Chrisz said, maya is more popular when it comes to films. Max is used mostly in games, some studios uses maya for games too. I'm no modeler but I found XSI to be a VERY model friendly software when I used it. Not sure how many studios uses it but its pretty easy to learn. Even gives u an option to use either max or maya controls, but xsi natural controls/hotkeys is worth knowing if you have the time considering some of its benefits in workflow. And yeah zbrush to is almost a must know too for modeler especially if you're going to be a character modeler
Quebec is dominated by XSI, and at least Nerd Corps in Vancouver has an XSI pipeline.
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#14 06-25-2012 10:44 pm
Re: Getting into Animation-Canada
Kaiser wrote:
ajfrank wrote:
Vancouver is a pretty cool city and has some good schools PLUS it has lots of studios as well. If u want to JUST do animation, make sure u pick a school that strictly mostly concentrates on teaching animation. I mean, learning all the other stuff is cool too if you want to learn them, helps knowing extra stuff at times, but if you're trying to become just an animator, people graduating from these schools that focuses more so on animation (like most these online animation schools), compared to schools teaching the full pipeline, might beat u to the punch
But if u wanna do modeling like u mentioned, then you're on the wrong website! But yeah like Chrisz said, maya is more popular when it comes to films. Max is used mostly in games, some studios uses maya for games too. I'm no modeler but I found XSI to be a VERY model friendly software when I used it. Not sure how many studios uses it but its pretty easy to learn. Even gives u an option to use either max or maya controls, but xsi natural controls/hotkeys is worth knowing if you have the time considering some of its benefits in workflow. And yeah zbrush to is almost a must know too for modeler especially if you're going to be a character modelerQuebec is dominated by XSI, and at least Nerd Corps in Vancouver has an XSI pipeline.
yeah I don't understand why more studios don't pick up xsi. Maybe they do have them, idk, im not sure myself. But xsi has some pretty cool features like face robot. I used it a few times a while back ago just to see how it works, I'm shock other softwares don't have stuff like this! So easy to use and create facial rigs using face robot. Eventually they will have a ultimate, universal, all in just one 3d program that combines the best of the best features and controls in all autodesk programs. They need to start now by making all the navigation controls the same for every 3d package. Makes no sense right now how they have all these different 3d packages and every single one of them have some sort of awkward navigation controls (except maya)
"If You Stay Ready, You Don't Have To Waste The Time Getting Ready"
Will Smith
My website: www.ajfrank3d.com
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#15 06-27-2012 9:02 pm
- StefanLipsius
- Celebrity

- From: Greater Toronto Area
- Registered: 11-30-2008
- Posts: 555
- Karmojo: 63
Re: Getting into Animation-Canada
Im in Canada. Went to a school around Sheridan for game development. Durham College. From what I understand is that sheridan is actually only good for 2d animation, not so much 3d. And even then, its gone downhill since some of the teachers have left. The problem with sheridan is that its a 4 year degree. Degree. That means all teachers that teach there have to have their masters. next to NO industry people have their masters in animation. It just doesn't happen. So the teachers are going to be a bunch of people who havent actually worked in the industry, or at least at a very good studio.
Durham does have a great 3d animation program. It doesnt focus JUST on animation. It does rigging and modelling and texturing and all that stuff too. Compositing and what not. Since I took the game development program (3 years), it focused more on the game side of things. enviro art. In the last year I got to focus on animation more, but ya. So, afterwards, I did get a job as a 3d generalist, and now I am working and taking iAnimate in the evenings. Honestly, iAnimate is where its at. I have learned SOOOO much in such a short amount of time. My animations have gotten 10 times better. I would recommend it without a doubt, and it will probably end up being cheaper than going to an actual school since you have to pay for tuition, and accomidations and all that stuff.
That being said, Ive heard think tank is amazing, but its more for modelling / texturing? Dunno how much truth is in that. I havent really looked into it.
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#16 06-28-2012 7:41 pm
- chrisfram
- From: Ottawa, Canada
- Registered: 03-01-2010
- Posts: 7
Re: Getting into Animation-Canada
You can get a Masters in animation? Do you have to do your thesis on Advanced Secondary Action Theory??
Seriously, I would stick to the animation specific online schools -- cheaper and more focused,easier to work a day job around, get your reel seen by VIPs, etc.
In the meantime, grab a free rig, buy a copy of Richard Williams and Eric Goldberg's books and animate until your arms fall off.
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#17 07-04-2012 11:40 pm
- Rhubix_13
- Registered: 07-04-2012
- Posts: 1
Re: Getting into Animation-Canada
I've been working in Toronto in the animation industry for about 3-4 years, currently I work as a 2D effects animator and compositor in T.O. I graduated from Max the Mutt, finishing the 2D, and 3D program.
If you're interested in 3D animation, Vancouver has the most work. Vancouver, Toronto/Hamilton, Montreal, Halifax and Ottawa - have about 95% of the Canadian animation work, as a whole.
Overall, I've seen that it takes about 2 years of experience before anyone will take you seriously. So an internship will certainly help you out quite a bit.
The only think you need to find work, is a solid portfolio / demo reel. Where you get your education isn't really important.
The best thing to do is interview some schools, and see that they teach you what you want to know, and that their teachers have actually worked in the industry.
Modeling is a very specific area, so you might try e-mailing some 3D studios in your area and asking what they look for in a modeler, or find a forum that is about modeling where you might get some more specific advice- or maybe even a mentor.
An important thing for anyone interested in animation to know is that you cannot expect a 9-5 job that you retain for long periods of time. Most jobs are temporary, and often the hours are sporadic, or lengthy.
This means you really need a "I will take any job that pays fairly and isn't completely offensive to my nature regardless of how much I like it" attitude.
The more narrow your field, the less picky you can be about which contracts you choose- until you've accumulated enough experience and contacts that you have more options.
Maybe you want to work on character modeling for movies, but you should expect several years of modeling boring junk for commercials, or - if you're lucky - all the stuff the experienced animators don't feel like doing on some preschool tv show.
Ideally, you want several areas of employability. The more you can do, the more jobs are available - and it opens the possibility that when your contract ends, there is something else in the studio they can give you to do.
If Bob is a modeler, and Sam is a modeler who can texture / light / animate / washes windows - they will always hire the 2nd guy.
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#18 07-05-2012 2:10 pm
Re: Getting into Animation-Canada
Cool stuff Rhubix, thanks for sharing!
I'm in the T.O area as well and just landed part time work in the fall. Which studio are you at?
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