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#1 06-06-2012 7:31 pm
- Spee

- Registered: 08-27-2011
- Posts: 97
Pencil Testing in Flash?
I've used Flash for a long time, but that was when I was a kid and I was just tweening all my rubbish little drawings. But I've started doing proper pencil tests on paper recently, and I was wondering the following.
Would it be easier to draw and Animate directly in Flash using a Wacom Tablet, or import an existing pencil test I've scanned in and then trace over the frames of that?
And whichever the case, would the drawing be done better in the pencil or brush tool? I'm not a fan of Flash's drawing interface personally, I could never get the hang of making good art in vector.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#2 06-06-2012 7:43 pm
Re: Pencil Testing in Flash?
It depends what you're trying to do, and the effect you're going for. If you just want to do quick pose tests, it'll be faster to draw directly into Flash with a tablet using the brush tool. The brush tool allows you to vary line thickness according to pen pressure.
If you want to clean up the animation you've done on paper, then you might want to scan in your drawings and draw over them in Flash. However, Flash doesn't have tools which automatically line up your peg holes, so you might have to fix your registration in another program and then bring the properly-registered drawings into Flash for cleanup.
People complain a lot about the drawing tools in Flash, depending on the version. The over-aggressive line correction, zoom-dependent brush sizes, and lack of opacity control are all reasons I don't like to animate in Flash. But if you're just doing really rough work, it can be very fast. You can time your poses in Flash and then do your proper drawings in another program or on paper.
Nick Cross (below) works entirely in Flash, Photoshop and After Effects and he does gorgeous work, so it's ultimately a matter of your personal working methods.
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#3 06-06-2012 7:54 pm
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
So I could ink the frames in Photoshop and stick those into Flash then? That's good, I prefer drawing in Photoshop infinitely better because drawing in Flash with a Wacom tablet is as exact a science as carving ice with more ice.
Also thanks for the video references, that style of art is actually what I wanted my frames to look like, so I think I'll take your advice, much obliged.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#4 06-06-2012 10:12 pm
Re: Pencil Testing in Flash?
If you're serious about animation going forward, you might consider ditching Flash for something better. Premier and Toon Boom Animate are great alternatives. Really Flash was never meant for animators, and Adobe is only making it worse for us. It's great for messing around as a kid, because it's easier, but for real animation it's really something to be left behind for a better way.
Last edited by JKR (06-06-2012 10:12 pm)
Animator Island - A website for Secrets of Animation, updated Mondays
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#5 06-06-2012 11:56 pm
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
I should probably experiment with more Animation programmes, I agree, but would it not be better for me to use Flash for a bit and master that before moving onto Toom Boom?
Toon Boom and Flash are both are tad unintuitive at first glance, and I don't want to have to learn a whole other programme when I already know how to basically animate anyway.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#6 06-07-2012 12:48 am
Re: Pencil Testing in Flash?
Spee wrote:
I should probably experiment with more Animation programmes, I agree, but would it not be better for me to use Flash for a bit and master that before moving onto Toom Boom?
Toon Boom and Flash are both are tad unintuitive at first glance, and I don't want to have to learn a whole other programme when I already know how to basically animate anyway.
Exactly why moving now is your best bet IF you are in this for the long haul. The more you get entrenched in Flash the harder it's going to be for you. I know, I'm there right now. I spent 8 years with Flash when I finally got to the point where I saw just how limited I was. Now it's been a pain in the butt trying to unlearn all that and move to Toon Boom. I'm just trying to share this newfound wisdom with people not so far in the Flash journey so you can save yourself a butt load of trouble later. ![]()
Up to you of course. If I could do it over, I'd have left Flash behind ASAP and gone to greener pastures. Especially now that Adobe is taking it farther and farther down the web-development side, and leaving animators to pick up the pieces.
Animator Island - A website for Secrets of Animation, updated Mondays
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Some things are improbable. Some things are unlikely. Nothing is impossible.
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#7 06-07-2012 11:02 am
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
That IS a fair point, my hope at the moment is to just make some small ideas for cartoons I have with the Animating knowledge that I have now, then eventually move onto commercial work. It'd probably be wiser to waste only my own time experimenting rather than later on.
Methinks I'll take everybody's advice, I'll start off cleaning off the pencil tests in Flash and Photoshop, then I'll move onto Toon Boom and see how that looks as well, then compare and contrast the two.
Thanks for the advice guys, this was really bothering me all yesterday, much obliged.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#8 06-07-2012 3:08 pm
- robcat2075
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Re: Pencil Testing in Flash?
You want to pencil test your pencil drawings? I think the most direct thing would be some software that lets you click off single frames with a web camera and string them together into animation. there is free stop-mo software out there, I forget the name at the moment however.
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#9 06-07-2012 3:46 pm
Re: Pencil Testing in Flash?
robcat2075 wrote:
You want to pencil test your pencil drawings? I think the most direct thing would be some software that lets you click off single frames with a web camera and string them together into animation. there is free stop-mo software out there, I forget the name at the moment however.
The only problem with this plan is keeping good lighting and registration. It is absurdly, unnecessarily difficult to photograph animation drawings without a downshooter/camera stand. The lighting, distortion etc. make it almost impossible to examine as a good pencil test. Drawing the rough poses into Flash directly to test them will be much easier; then later if you do finished drawings on paper you can scan them.
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#10 06-07-2012 5:59 pm
Re: Pencil Testing in Flash?
But then why not just scan them in the first place?
Animator Island - A website for Secrets of Animation, updated Mondays
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Some things are improbable. Some things are unlikely. Nothing is impossible.
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#11 06-07-2012 6:17 pm
Re: Pencil Testing in Flash?
Because it's very slow. The advantage of a camera and copy stand is that the exposure time on most cameras is much quicker, so you don't invest a ton of time just to test a few dozen drawings.
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#12 06-08-2012 3:23 am
Re: Pencil Testing in Flash?
zoepiel wrote:
Because it's very slow. The advantage of a camera and copy stand is that the exposure time on most cameras is much quicker, so you don't invest a ton of time just to test a few dozen drawings.
No, I hear that. I mean vs. doing the pencil test in Flash first.
Animator Island - A website for Secrets of Animation, updated Mondays
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Some things are improbable. Some things are unlikely. Nothing is impossible.
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#13 06-08-2012 3:47 am
- robcat2075
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Re: Pencil Testing in Flash?
Wanna make your life lots easier? Get a Cintiq. If you are in the US used ones are not outrageous on eBay. I got my 18" for $600.
No scanning, no camera, no lighting, just drawing with instant playback. This was all drawn on my Cintiq and I never would have gotten anything going with regular paper or using a regular tablet.
Last edited by robcat2075 (06-08-2012 3:48 am)
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#14 06-08-2012 12:10 pm
Re: Pencil Testing in Flash?
I second robcat's comment. Expensive as all get out, but my Cintiq is hands down the best tool I've ever purchased for my animation work. Worth every penny, unlike a lot of things I buy!
Animator Island - A website for Secrets of Animation, updated Mondays
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Some things are improbable. Some things are unlikely. Nothing is impossible.
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#15 06-08-2012 8:13 pm
Re: Pencil Testing in Flash?
Yep, it's what I work on, too. Although consider also the lower-priced new competitor in the mix:
A friend of mine just got one of these and says it's good so far. No word on reliability or compatibility with animation software, though.
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#16 06-10-2012 9:18 pm
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
I do like the look of those tablets you guys just showed me, but like I said a couple of posts ago, I'm not a great fan of my wacom tablet, because it's very slippery so it feels like carving onto some ice with a pick made of ice, because I'm a very clumsy handed artist (I dunno if that's something I need to grow out of, or just a matter of fact.) so I prefer drawing on paper, which has more grip, and then inking quickly with a mouse with a bit more accuracy. So in that sense, a tablet PC wouldn't do me much good at the stage I'm at. If I ever conquer my disability to draw on a wacom, I might consider it mind you.
And in any case, not to toot my own horn, but I'm still at College, and my pencil tests so far consist of this kind of thing.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#17 06-10-2012 10:45 pm
- robcat2075
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Re: Pencil Testing in Flash?
I do agree that the feel of the Cintiq pen on the screen is not as satisfying as pencil on paper and I frequently hit undo to do a stroke over again because the pen didn't travel like i expected a pencil to.
But I'll just say that the ability to INSTANTLY see the drawings played back is huge and a dramatic aid to the learning curve. If you're just animation-curious and want to dabble, what you have now will be enough but if you get really hooked you're going to want something where you can draw on screen.
They do have a "felt-tip" nib for some Cintiq pens that gives a bit more resistance when drawing. i haven't tried one, however.
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#18 06-11-2012 11:56 am
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
Instant playback does sound nice, but whenever I animate in Maya for instance, I always get myself into the bad habit of trial and erroring my way through Animating by referring to the playback and I don't learn or feel anything from it. But if I have longer to figure it out, I can usually guestimate it the first time, like with my above line test.
It's all personal preference though, my opinion might change one day, if I learn to have a steadier hand at any point, I might warm to drawing on a tablet.
Don't think I'm ignoring your advice though, it's still useful to hear multiple methods of traditional Animation, and I thank you for your advice robcat. ![]()
"Everybody has a secret world inside of them"
-Neil Gaiman
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#19 06-11-2012 3:18 pm
- robcat2075
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Re: Pencil Testing in Flash?
Has anyone taught you to "flip on the pegs" and "roll"?
That's how the classic animators previewed their animation instantly.
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#20 06-11-2012 3:27 pm
Re: Pencil Testing in Flash?
robcat2075 wrote:
Has anyone taught you to "flip on the pegs" and "roll"?
That's how the classic animators previewed their animation instantly.
Agreed. Takes a lot of work to master, though, just as an FYI. You have to keep at it.
Animator Island - A website for Secrets of Animation, updated Mondays
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Some things are improbable. Some things are unlikely. Nothing is impossible.
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#21 06-11-2012 4:23 pm
- Spee

- Registered: 08-27-2011
- Posts: 97
Re: Pencil Testing in Flash?
I haven't no, must go over Animator's Survival Kit again, probably in there. Or Youtube, fialing that.
"Everybody has a secret world inside of them"
-Neil Gaiman
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#22 06-11-2012 6:01 pm
- robcat2075
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Re: Pencil Testing in Flash?
I learned to "roll" from an actual old-time Disney guy! And "flip" too.
Those are absolutely essential skills for anyone working with animation drawn on paper.
For rolling you have to use "bottom pegs". This guy shows one hand to do about five frames. with two hands you could do up to 10 frames.
Flipping is for working on an inbetween when you have two key drawings below it on your light table.
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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#23 06-17-2012 2:31 am
Re: Pencil Testing in Flash?
I used flash for 7 years and now i use animation desk for iPad. I really love it.
I export to pdf then convert pdf to jpg and import into maya.
I do vid ref first of hand acting for cartoony stuff and full body for acting stuff and write out the timing in note pad and import it as a bg image in animation desk as well I may add.
Best workflow I've found.
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#24 06-17-2012 2:32 am
- robcat2075
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- From: Dallas TX
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Re: Pencil Testing in Flash?
jason108 wrote:
I do vid ref first of hand acting for cartoony stuff
Hand acting?
"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe... drawings and 2D animation tests
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