#1 06-04-2012 9:37 am

wolfor
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MC 32: Waiting in line...

Yes, that's right! A new challenge already!
Since the last challenge didn't go too well (or rather, not at all), I thought I might try something considerably simpler.

Since we spend much time of our lives waiting for something, I thought how about animating this instead of doing it? Should be a lot more fun smile

You could have, for example, someone waiting in the train ticket queue since 1 hour and being bored to death, or have someone waiting in line for a ticket to the most exciting rock concert ever, and the impending doom of a sold out show is ever looming above her head.
Maybe you have someone waiting for his date to arrive, and all the excitement and novelty of this (first?) encounter makes him completely giddy, nervous and anxious?
But you can also go at this from a more games orientated pov, like animating an idle cycle, or the cycle you have after you leave your character standing around for too long? Here would be important to avoid too much and too little movement, and maybe try to stay away from cliche things like scratching the bum or picking the nose. Although, if it fits the character, why not?

And, if you're not too comfy with character animation yet, this can also be done with some simpler objects, like Pixo the lamp, for example!

I'd set the deadline to Monday, July 2nd, and as always, try to keep the video length to 75-125 frames, here's the link to how to use the dropbox, please try and keep the videos below 10 MB, and if any more questions arise, Steve did a nice FAQ here.

Now have fun!

Cheers!

WOlfi

Last edited by wolfor (06-08-2012 9:19 am)

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#2 06-05-2012 4:23 am

jigar_03
From: Delhi,India
Registered: 11-18-2011
Posts: 160

Re: MC 32: Waiting in line...

MC_32 is nice.

....this time i am gonna participate for sure smile

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#3 06-05-2012 9:34 am

nambani
From: Germany
Registered: 08-29-2011
Posts: 21

Re: MC 32: Waiting in line...

don't be too sad wolfor, your last idea wasnt bad at all! maybe a lot of peeps (like me) just had no time smile

This one's cool too!

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#4 06-06-2012 12:14 pm

raghunandan.iyengar
Registered: 11-02-2011
Posts: 6

Re: MC 32: Waiting in line...

yup wolfor...  It wasnt bad... Its just that I had no time to participate....

Last edited by raghunandan.iyengar (06-06-2012 12:14 pm)

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#5 06-06-2012 1:10 pm

J.K. Riki
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From: PA, USA
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Re: MC 32: Waiting in line...

I agree with those above, it was just a lack of time thing. We all appreciate you being in charge of these!

I do have to say, though... I think this one is way harder than the last. Having a character not moving a lot and thinking is supremely more difficult to pull off than a big action with a lot of movement. Not that I'm saying don't do it, just that in terms of "simpler" I'm not so sure it is. smile

Good luck with this everyone! Hopefully a lot of folks join in.


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#6 06-06-2012 2:15 pm

wolfor
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Re: MC 32: Waiting in line...

ya ya, I know, you all just don't like me big_smile

I agree that doing nothing convincingly is very hard to animate, but 'waiting' is not necessarily doing nothing, I think. I guess this is something that is harder in 2D than in 3D? Or, maybe not. I'd like to join in the fun myself, lets see if I can find the time big_smile

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#7 06-06-2012 3:08 pm

J.K. Riki
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Re: MC 32: Waiting in line...

Ah, yes, that's true. It might be that I'm thinking 2D wise, good point. In 2D that means a LOT of traceback, and traceback is so tough...


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#8 06-08-2012 6:06 am

nambani
From: Germany
Registered: 08-29-2011
Posts: 21

Re: MC 32: Waiting in line...

Actually, keeping something alive over time is hard! Keeping it alive while he/she/it is doing nothing is really hard big_smile
In 3d too -.-

Moving holds are not just "move a key up or down in graph editor, so the line is not straight anymore".

Thats why i would really like to join this one, goood practice!! smile

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#9 06-08-2012 9:19 am

wolfor
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Re: MC 32: Waiting in line...

Hi Guys! Just a quick reminder: With waiting, I didn't necessarily mean having some standing around doing nothing. You can do that, of course, but waiting is sooo much more than that!

For examples, read my first post again big_smile

On a sidenote, due to reasons that are mostly scheduling nature, I'm going to expand the deadline to Monday, July 2nd!
Just so you know big_smile

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#10 06-09-2012 3:35 am

baglunch
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From: Vancouver, BC
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Re: MC 32: Waiting in line...

Also, there's no reason the previous challenge has to be a big action.  The character could notice the monster but still be trying to hide.  They could welcome it as a proper challenger.  They could simply be too exhausted to be scared.  You get the idea.


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#11 06-12-2012 4:44 pm

thedaemon
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From: Colorado
Registered: 09-03-2007
Posts: 9
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Re: MC 32: Waiting in line...

Hey, I've had an idea for a waiting scene anyways! I should get on it now!

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#12 06-18-2012 3:02 pm

jigar_03
From: Delhi,India
Registered: 11-18-2011
Posts: 160

Re: MC 32: Waiting in line...

ok this is in the theatre and the movie is of the brave(anyways it is gonna come on the 22nd).
a person is waiting for his friend and the movie is just going to start and for him the movie is more important big_smile

this is the blocking

Direct Link

Last edited by jigar_03 (06-18-2012 4:43 pm)

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#13 06-19-2012 9:40 am

jigar_03
From: Delhi,India
Registered: 11-18-2011
Posts: 160

Re: MC 32: Waiting in line...

any comments....

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#15 06-19-2012 1:13 pm

pom pom gali
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From: France
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Re: MC 32: Waiting in line...

Here's mine. I'll might get rid of the camera move at the beginning.

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#16 06-19-2012 2:46 pm

jigar_03
From: Delhi,India
Registered: 11-18-2011
Posts: 160

Re: MC 32: Waiting in line...

@pom pom gali it is very nice.....man after seeing your work i am thinking to change something tongue

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#17 06-20-2012 10:10 am

wolfor
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#18 06-20-2012 4:58 pm

pom pom gali
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Re: MC 32: Waiting in line...

New version wink

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#19 06-29-2012 9:29 am

jigar_03
From: Delhi,India
Registered: 11-18-2011
Posts: 160

Re: MC 32: Waiting in line...

final : all though i didn't change much what i was thinking before sad

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Last edited by jigar_03 (06-29-2012 9:31 am)

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#20 07-01-2012 2:57 am

seymour.simone
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From: New York
Registered: 03-02-2010
Posts: 23
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Re: MC 32: Waiting in line...

Ok... I always wanted to do one of these challenges. Only have 1 day working on the shot so I don't think I will have it in on time. But hopefully I can make a habit on doing these MC. Any feedback on the shot is welcome (warning: rough block)

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Last edited by seymour.simone (07-01-2012 2:59 am)

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#22 07-01-2012 10:42 am

thelittlepenguin84
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From: Bristol
Registered: 03-30-2010
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Re: MC 32: Waiting in line...

hey seymour.simone,

have you shot reference for this? If not do so. The challenges usually continue fr a few days after. Currently you have some nice ideas in here. But push further. Do you have a piece of music that unwind you and help you relax. I personally suggest relaxing to a bit of AC DC, but we each have our own tastes. The point is, get your body REALLY in the mood of your character. Then shoot your reference. You have many opportunities within your clip to push so much further. Such as the tapping of the fingers on the table. But don't work this out in maya. Then are a million controls to think about.

Once you have your reference in place. Consider using a layered approach. This will give you focus on the shot. Start with the spine and work outwards. Leave stuff like the fingers till last.

If you really wish to be push this, this may choose to animate only up to the finger tapping. If so, make these parts sing Look for breathes, eye darts etc. Really, really subtle animation. But same think again. Start with spine and work outwards.

Good luck!

@wolfor, nope he is not burping. I think he is sighing at the end. This is where reference can be key, because if the body doesnt move like it should, then it can be confusing and loses believability. This is what animators mean by keeping the idea clear and simple.

Last edited by thelittlepenguin84 (07-01-2012 10:46 am)

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#23 07-01-2012 1:40 pm

seymour.simone
Model Citizen
From: New York
Registered: 03-02-2010
Posts: 23
Karmojo: 59

Re: MC 32: Waiting in line...

Thank you for the great feedback. I did not shoot reference, but I will definitely take your advice and shoot some reference for the shot. Never tried to relax to AC DC, but I will give it a try. I usually just put ambient sounds like thunderstorms, rain or waves to relax me. Spotify has been my new friend.

@wolfer: He is sighing at the end. I already have a few things in mind on how to improve this last part to make it more convincing.

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#24 07-01-2012 1:43 pm

thelittlepenguin84
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From: Bristol
Registered: 03-30-2010
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Re: MC 32: Waiting in line...

''@wolfer: He is sighing at the end. I already have a few things in mind on how to improve this last part to make it more convincing.''

start with reference buddy, trust me the face is one complex feature to animate smile

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#25 07-04-2012 9:45 am

M0utM0ut
Upstanding Citizen
From: France
Registered: 12-01-2007
Posts: 70
Karmojo: 34

Re: MC 32: Waiting in line...

Does anyone know when the next challenge will be ? smile

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