#1 05-09-2012 3:04 am

MattJ
Upstanding Citizen
From: Melbourne, FL
Registered: 06-18-2007
Posts: 351
Karmojo: 39

simple animation question

Hey guys,
I am working on some animations at work that basically are pose-to-pose..
Not that kind...literally 1 pose to another pose.  Short 30-60 frames.
Example guy standing idle to a reaction.
Other than the obvious (exaggeration, anticipation, weight, spacing and timing), how else would you show character with such a short window and very little movement?

Thanks.

Matt -


Not everyone can become a great artist, but a great artist can come from anywhere - Ratatouille
Animation Drop
Animation Exercises

Offline

 

#2 05-09-2012 6:01 am

robcat2075
Celebrity
From: Dallas TX
Registered: 08-01-2008
Posts: 2339
Karmojo: 68

Re: simple animation question

That's about two seconds.

I suppose they better be great poses (even the idle) that say something instantly because all you got is two seconds.


"3D animators have pencil envy" - Robert Holmén
The world's most beloved Heavy Push
This is only a... my gallery of CG tests
I'm a 2D Wannabe...  drawings and 2D animation tests

Offline

 

#3 05-09-2012 7:07 am

teawalk
Registered: 12-30-2010
Posts: 18

Re: simple animation question

What's character purpose on that shot MattJ ?

Maybe some eye movement with nice expression on the face.

Offline

 

#4 05-09-2012 1:39 pm

KyleG
Upstanding Citizen
From: Schell Games
Registered: 07-16-2007
Posts: 1723
Karmojo: 38
Moderator

Re: simple animation question

Its an idle to a reaction animation?

You show your character by how they are reacting

I don't know what your character is suppose to be reacting to...but lets say its a giant monster

A strong heroic soldier would react by puffing up his chest and grabbing a gun
A scared scientist would scream and start to shake
A young girl may scream a pass out
A young boy may look at it in wonder and smile

How your character react to a situation helps define their character


Kyle Kenworthy
My Blog
My Class

Offline

 

#5 05-09-2012 2:11 pm

Alle
Celebrity
From: today Vancouver.. tomorrow...?
Registered: 06-13-2007
Posts: 281
Karmojo: 64

Re: simple animation question

Ask yourself: "What is the character thinking and why is it thinking that way? "

Find the internal force that make him feeling and move in certain way. wink

Alle

Last edited by Alle (05-09-2012 2:12 pm)

Offline

 

#6 05-09-2012 9:25 pm

heymikey
Rockstar
From: Cape Cod, MA
Registered: 02-25-2010
Posts: 389
Karmojo: 80
Productive!

Re: simple animation question

all great suggestions...also texture is important...even though its a small amount of time, real thinking, breathing humans have lots of little minor inflections that add up in the end...some of that "texture" includes fingers, eyelids, pupils, lips, breathing etc.

Offline

 

#7 05-10-2012 3:14 am

MattJ
Upstanding Citizen
From: Melbourne, FL
Registered: 06-18-2007
Posts: 351
Karmojo: 39

Re: simple animation question

Thanks guys.  Some good suggestion with the inner thought and texture in the animation.
I can't really give it away, but think of something like a boxing game where you are picking the player and he wants to show his toughness for you to select him and then his gesture once you do...
"Pick me cause I am the s***" and then "Awe yeah, let's do this!" type approach.

I will definitely video reference and thumbnail this out to get a good inner character feel to it before I am happy.

Matt -

Last edited by MattJ (05-10-2012 3:16 am)


Not everyone can become a great artist, but a great artist can come from anywhere - Ratatouille
Animation Drop
Animation Exercises

Offline

 

#8 05-10-2012 1:28 pm

KyleG
Upstanding Citizen
From: Schell Games
Registered: 07-16-2007
Posts: 1723
Karmojo: 38
Moderator

Re: simple animation question

You should definitely be able to get tons of character in these. Give each of the guys a little back story to help you. And think of how much personality they get into the characters of Rocky

Rocky would be more humble, gesture to the crowd
Mr T or Apollo Creed would showboat more...dance around
Ivan Drago would pose like a statue..maybe flex a bit


Kyle Kenworthy
My Blog
My Class

Offline

 

#9 05-15-2012 1:42 am

MattJ
Upstanding Citizen
From: Melbourne, FL
Registered: 06-18-2007
Posts: 351
Karmojo: 39

Re: simple animation question

Thanks Kyle.  Yeah we are developing a bit of a bio for each one and some personality traits for each character so they have a different "swagger" to each of them.
We video captured us acting them out and I think this will really help getting a "feel" for each one once I go into Maya.
Just tough when they give you 2 poses for the whole thing and I have roughly 60 frames to get all of this appeal across.

I think it will come out ok.  One tough part is getting the little nuances like breathing and life in their subtle idle movements.

matt -


Not everyone can become a great artist, but a great artist can come from anywhere - Ratatouille
Animation Drop
Animation Exercises

Offline

 

#10 05-15-2012 8:27 am

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 4452
Karmojo: 75
Moderator

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson