#1 03-05-2012 7:36 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Graduation project

Hey! I'm new here, but not so new at animation. I'm working on my graduation animation project and I would love some comments, critiques and advice!
I'm going for realism but with a bit of flow added. It's based on my own reference material, me dancing to my own choreography.
It's a dance to music, but I left out the music for now so I'm sure you're focussing on the animation quality smile I'm curious to see what you think!!

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#2 03-05-2012 8:04 pm

Calio
Registered: 02-23-2012
Posts: 5

Re: Graduation project

I think this is a good start. There is definitely a nice flow and rhythm to. I definitely think you can push the poses.
I know you say you are going for realism, but there is no reason you can exaggerate the movements and poses.

Example: your torso stays just about vertical for the entire of the animation. Really milk the tilts, twists, turns, and pivots. Especially in the shoulders and hips--think of more dynamic line of action.

And the timing can be tweaked. To have more texture--more contrast of fast and slowing movements. (contrasting the fast transition movements with greater slowing in/slowing out)

Looking good, keep it up!

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#3 03-06-2012 11:03 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Calio, thanks for taking the time to give me great constructive feedback! I can really work with this.
I'll be back with more animation in a while!

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#4 03-18-2012 8:21 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Hey there 11secondclub! Here's a bit of an update. I created 300 frames of new animation and worked on the previous 400. It still needs some work, I'm still in the blocking stage for that reason.

I'm anxious to read your comments!

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#5 03-19-2012 7:12 pm

Atheesh
Participator
Registered: 11-12-2010
Posts: 314
Karmojo: 9

Re: Graduation project

thats really good work man...i guess you have taken real life reference...just wanted to remind you ....make sure that u have given enough frames for the settles after each move...other wise it would look as if its just moving around...i did that mistake wen i was working earlier...in blocking things would look good.....i get the feeling that u don't have those frames that i mentioned...forgive me if im wrong...

anyways...this would look good once polished...good luck...

by settles, wat i meant was the proper eases...

Last edited by Atheesh (03-19-2012 7:13 pm)

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#6 03-19-2012 11:21 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Thanks for the kind words Atheesh smile I did make my own reference yeah

I did pay attention to the eases and the timing/spacing, but looking at my video I do think I get what you mean. I can still push it a bit further. It looks a little bit stiff I guess that's what caught your eye?
Thanks for a bunch for the feedback, I'll see what I can do!

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#7 03-20-2012 12:29 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Thought you might like to see a work in progress of the stage, I'd love to know what you think!

http://fc08.deviantart.net/fs70/f/2012/080/5/3/stage___wip_by_hotshadows-d4tggyx.png

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#8 03-20-2012 12:57 pm

wolfor
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From: Germany
Registered: 03-23-2008
Posts: 3599
Karmojo: 75
Moderator
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Re: Graduation project

This is some mighty fine render there. Really moody scene. *like* big_smile
You could go the extra mile and add some volumetric to the light, but that might be a bit too much cliche, on the other hand...

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#9 03-20-2012 1:19 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Thanks wolfor! Yeah I was actually looking into that! But I don't know if the extra render time is worth it yet..

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#11 04-11-2012 7:24 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Here's another update! I'm almost done with blocking, there are still a few things to improve upon and I still have to do the fingers! After that it's facial animation and on to splining, but for now I'm still in the blocking stage so if you have some big comments, now is the time to tell me smile I'd love to hear your C&C's!

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#12 04-11-2012 7:56 pm

JulianS
Registered: 10-17-2009
Posts: 23

Re: Graduation project

Very nice, I like it!

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#13 04-11-2012 8:18 pm

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

This is great!
A lot of work!
Gorgeous Render!
Nice Model!
But most importantly, a very solid base!
(from here you can do what you wish... push n pull... exaggerate... speed up slow down... whatever)

But to be completely honest, her performance... IMHO... seems like she's just warming up... or just trying to remember and practice the choreography?  Like she's at her little dance studio... instead of being on a big stage, ya know?
If this is what you're going for... well then kudos!

...but I'd think it would be far more interesting to REALLY see her stretch as far as she can (pushing and pulling those key poses), really conveying the joy of her dance! Always keep in mind your silhouettes when she's striking each pose and ask yourself, can I push it further? I LOVE watching SYTYCD and the one thing that show has taught me is this = lines, Lines, LINES!!  So watch your lines when she strikes each pose! smile

I hope this makes ¢? hmm
I'm MOST CERTAINLY going to keep this on my radar, great job so far!
Keep Going, cheers! big_smile

UPDATE
[after watching it again and again and again]
- maybe her head is a bit stiff? to continue that nice flow you have going with the rest of her body.
- and in some places, when she lifts her leg, I just feel she could lift it much higher and more professional

(keep shaking my head and smiling every time I watch it, because I can see all the love and sweat that has gone into this piece!)
Bravo!

Last edited by ricekrispyninja (04-11-2012 8:24 pm)


"animate, Animate, ANIMATE"

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#14 04-12-2012 11:26 am

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Thanks JulianS!

And lots of thanks to you ricekrispyninja, hot darn you make some valid points right there. I do indeed need to make it more energetic, both in the motion and in the poses! I've been so focused on the animation that I kind of lost sight of the whole...
I feel like I need to explain the thought behind it a little bit; I'm trying to portray a struggle, her last attempt at freeing herself before finally caving in. She starts out finding and pushing the boundaries, steadily putting more energy in the struggle and finding herself once again out of energy to go on.
That it looks like she's just warming up I think is because I based it on a video of myself, and I'm not the greatest actor or dancer, so it's time to leave the footage behind and push for more! Thanks for making me realize that smile

Ah yes, I was watching SYTYCD while I was creating the choreo ^^ It does need some better lines in some places!
And thank you so much for appreciating it! I'm so glad you like it!! I'll be sure to update soon smile

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#15 04-15-2012 8:06 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

I've been working on this for the last couple of days all day long and I do believe it's much better now! I still have some little tweaks to do, but I'll be going into splining soon! Most important thing right now is working on the arcs of the arms, they seem a bit floaty sometimes... I hope to hear some of your thoughts!

@ricekrispyninja , I'd love to hear what you think of the change! Did I improve it enough so that it doesn't look like a warm-up?

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#16 04-15-2012 11:05 pm

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

definitely better! big_smile
you can really see her stretch out some of those poses!!

But...
- I Still feel she could push further when she swings her body?
(ie. frames 29, 30 could be pushed more to her right so her body swings around in full... same with frames 106, 211, 302 - this frame (302) I think you could step her out further, but you didn't want to cut her from the frame.  I say extend that step out further and fix the camera accordingly.  376, 760)

- about the arcs of your hands...
...I think they're working rather well, actually!

(SMH)
I can't believe this thing is 1017 frames... that's INSANE!
but it's really coming along nicely... keep going!

Cheers! big_smile


"animate, Animate, ANIMATE"

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#17 04-27-2012 12:52 am

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

Been wondering how this is coming along?  big_smile


"animate, Animate, ANIMATE"

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#18 04-27-2012 4:31 am

zstroeher
From: Houston, TX
Registered: 10-21-2011
Posts: 78

Re: Graduation project

Wow... great job so far! I'm enjoying watching your progress!!


"Animation is about creating the illusion of life. And you can't create it if you don't have one." - Brad Bird

http://stroeher.tumblr.com

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#19 04-27-2012 8:19 am

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Hello again!
Progress is a little meager at the moment sad I just started splining and then my teachers wanted me to switch rendering engines (from Mental Ray to Vray) and work on the scene A LOT. I've been adding props and working on the lighting for a while now.. And how I hate it...

In a week and a half on Tuesday I'll have more to show, I hope!

@zstroeher, thank you so much! I'll keep you all posted once I have more to show ^^

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#20 04-27-2012 4:09 pm

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

sad
sorry to hear that...
...hang in there!


"animate, Animate, ANIMATE"

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#21 05-09-2012 10:24 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

I know this isn't the progress I promised to post, but at least it's something! Mind you this is still very much a WIP, so comments are very welcome!
(In the meanwhile I have found time to work on the animation, I'll try to find some time to compose the would-be final version with music tomorrow smile )

http://fc05.deviantart.net/fs70/f/2012/130/1/1/graduation_wip_by_hotshadows-d4z9flg.png

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#22 05-10-2012 12:03 am

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

The scene looks great!
(but I'm more interested in the animation... hehe... sorry)

...don't worry, I'll wait! big_smile


"animate, Animate, ANIMATE"

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#23 05-10-2012 3:34 pm

hotshadows
From: Netherlands
Registered: 01-18-2012
Posts: 152

Re: Graduation project

Part 1 of my update, it still needs tons of refining and tweaking!
I'm doubting whether or not to post part two... Maybe later on... I still have a background to create and 800 frames to spline...

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#24 05-10-2012 4:38 pm

ricekrispyninja
Ninja Superstar!!
From: Novato, CA
Registered: 11-16-2010
Posts: 1588
Karmojo: 90

Re: Graduation project

not bad... not bad at all!
keep going!


"animate, Animate, ANIMATE"

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#25 05-10-2012 9:13 pm

dgovil
Helper
From: Vancouver, Canada
Registered: 03-23-2010
Posts: 817
Karmojo: 14

Re: Graduation project

http://i.imgur.com/Ox1BB.jpg
I like where you're going with your render, I feel however that sh'es going to get lost in it. Especially when the limbs pass over each other.
I just did a little work in Photoshop, adjusting the colors to make her stand out more, add a little rim light to her body so her limbs stand out more, added a little bloom, depth of field and a vignette.

About the animation, I think you need to key in some overlap/follow through on her hands and extremities. A lot of her animation is really nice but it clinks to a stop and goes to another pose instead of having the force of a greater body pull it(ie, shoulders pull hand).
Make sure every motion has a sense of something pulling everything, a feeling of force into that pose.

Break up your timing a little too. It's very even right now.


Uptil frame 170, your lower body is pretty dead too. Especially yoyr screen right leg is pulled straight and stiff.

Other than those things, it's comign along really well!


Dhruv Govil
Animator and Generalist
Portfolio and Blog
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