#1 03-05-2012 6:53 pm

thelittlepenguin84
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MC 28: Hammer Time

A recent request on the 11 Second Club was to bring back some body mechanic exercises for the mini-challenges. First, I thought about doing a weight lift, but we wanted to find something a little different...

Visiting the website of Andrew Chesworth provided just the answer I was looking for. Please see Andrew's website http://www.andrewchesworth.com/ for a wonderful collection of railway workers.

The challenge we lay down before you is to animate somebody using a hammer. Hammers come in many shapes and sizes, but each are designed with its own purpose. You could animate a war hammer, a blacksmith, a railway worker, maybe even a fair goer testing his strength at the high striker.

You could even animate one of the seven dwarfs, working a way at the mine. A past challenge was inspired by a clip of Sneezy the Dwarf, animated by Stina Boberg.

               

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We would love to see one of the other dwarf's come to life! For a variety of ideas, check out this clip of Heigh Ho from Disney's Snow White and the Seven Dwarfs.

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As always the animation could be anywhere between 75-125 frames. If you have any questions about submission requirements, please check How-to-participate section for more details. Deadline is Monday 19th March.

Last edited by thelittlepenguin84 (03-05-2012 6:55 pm)

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#2 03-05-2012 8:01 pm

wolfor
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#3 03-08-2012 5:13 am

d-Anim
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Re: MC 28: Hammer Time

wolfor wrote:

http://vimeo.com/6057297
couldn't resist. Sorry. tongue

Edit: O_O The pants. Oh. My. God.

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     1:35     wink

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#5 03-08-2012 12:19 pm

thelittlepenguin84
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Re: MC 28: Hammer Time

Hmmm.... I think you guys maybe misinterpretating! Doesn't help the abbreviation of mini-challenges is MC

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#7 03-08-2012 2:05 pm

d-Anim
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Re: MC 28: Hammer Time

I'm not participating, but here are some clips for inspiration.Happy animating everyone smile


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Direct Link

Last edited by d-Anim (03-08-2012 2:07 pm)

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#8 03-12-2012 7:26 am

Mr. Bear
Registered: 11-01-2010
Posts: 15

Re: MC 28: Hammer Time

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This is the first time doing a mini challenge. I like it. big_smile

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#9 03-19-2012 4:21 pm

blackbird256
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Registered: 07-28-2011
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Re: MC 28: Hammer Time

I know it's really late to be submitting this. I started it about 5 hours ago and have come this far.
I guess I might not get a good deal of polish in but I thought I'd put it up to hear what others think.

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#10 03-19-2012 7:40 pm

wolfor
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Re: MC 28: Hammer Time

Guy's I'm so glad you both participated, it would be such a shame to see the Mini Challenges die again... Mr. Bear I actually wanted to leave you some feedback last week already, but then I forgot hmm
So here it is:
You got some nice spine reversal going on there, but the hammer still need some work, have you ever heard of the wave principle? You can apply that to the characters arm and hammer, which would instantly make this look much more believable! (If you haven't heard, let me know and I'll direct you to some fine knowledge base for that)

Blackbird, I like this a lot, but you might want to work over the timing of the hammer itself, right now it looks like the hammer is glued to the table with some invisible goo, and he's laboring to get it off every time he's lifting the hammer. Please go on and finish this, I don't think Steve would mind very much smile

Cheers to you both!

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#11 03-19-2012 10:22 pm

Mr. Bear
Registered: 11-01-2010
Posts: 15

Re: MC 28: Hammer Time

Thanks! I was hoping someone would comment on my post. I don't think I've heard of the wave principle before, could you show me what that is?

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#12 03-20-2012 8:57 am

wolfor
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Re: MC 28: Hammer Time

Hi!
The wave principle is what you basically learn with the pendulum exercise and incorporates an advanced usage of overlap and follow through. I found these nice tutorials that might be helpful for you:
The appropriate page of Preston Blair's book:
http://1.bp.blogspot.com/_uadn9V2TtPI/R … 0-h/91.jpg
and a youtube video:

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#13 03-20-2012 3:29 pm

BumbleBill
From: Canada
Registered: 11-04-2011
Posts: 39

Re: MC 28: Hammer Time

Hi,

   I just wanted to know when this m-c finishes, I wanted to know if I can participate or just wait for the next one ???

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#14 03-20-2012 3:39 pm

wolfor
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#15 03-20-2012 5:27 pm

thelittlepenguin84
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Re: MC 28: Hammer Time

I think its best if this challenge is extended till 3rd April, so please proceed and participate.

Please excuse the delay in creating a new challenge. I'm working on an idea that could help the community. It could also fall flat on its face, but if it gets the greenlight...

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#16 03-21-2012 4:36 pm

kunalsahare
From: India
Registered: 01-31-2010
Posts: 21

Re: MC 28: Hammer Time

HI Guys....

M also in for this challenge....its quite a bit late....but sure got time till 3 april....
will be posting update soon....
best of luck to all....
cheers... smile))


We are what we repeatedly do. Excellence, therefore, is not an act but a habit. - Aristotle

CG Artist
Prana Studios, India

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#17 03-22-2012 5:45 am

Mr. Bear
Registered: 11-01-2010
Posts: 15

Re: MC 28: Hammer Time

Cool, thanks for the video Wolfor. I'll check that out and post an update soon.

On a side note, its nice to see everyone showing up (even if its a bit late :p)

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#18 03-28-2012 11:59 am

blackbird256
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Re: MC 28: Hammer Time

Hey guys, here's my final. Am kind of ashamed I only realised the invisible goo thing wolfor was talking about about  2 minutes ago. I removed some points of total stiffness and tried toget a bit of polish in. Then i thought I'd give lighting another shot. C&C is very welcome. Thanks

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#19 03-29-2012 4:00 am

Mr. Bear
Registered: 11-01-2010
Posts: 15

Re: MC 28: Hammer Time

Ok! So I applied the wave principle and I think it looks a lot better.


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#20 03-29-2012 8:22 am

wolfor
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Re: MC 28: Hammer Time

@blackbird: Yea, well the lighting looks quite good, yes, shame that you only reand my comment two minutes before posting your vid. But hey, you still got some time to fix that, don't you?

@mr.bear: Yea that looks way better. Now, look at his elbows, they're popping a few times during the the swing, and the arc of the hammer is a bit jittery, you can improve that immensely to get a nice, clean flow.
One thing that is still plain wrong is the first attempt to lift the hammer, with the head being the heaviest part of the hammer you need some very superhuman strength in your wrists to lift the hammer up like that. In that instance, the hammerhead will not lift from the ground at all, but rotate the handle up.
Maybe you could also try a slightly different camera angle since on this one it unfortunately looks like he's smashing his own head with the hammer big_smile

Keep it up, both of you!

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#21 03-29-2012 9:20 am

blackbird256
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Re: MC 28: Hammer Time

Mr. Bear, i agree with Wolfor. The hammer jitters along its arc... and the arms have a weird pop during the lift. I think it could be fixed with some frame by frame work.

*I'll get some time to fix my shot. Am glad i nailed lighting for the first time.

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#22 04-02-2012 3:14 pm

alwatson
From: Birmingham, UK
Registered: 04-02-2012
Posts: 3

Re: MC 28: Hammer Time

Hello everyone,

First post here, thought I'd have a go at a mini challenge or two before attempting one of the big ones. I know it's very, very late but hopefully I can get a bit of feedback on what I have so far.

I haven't touched the face or really done anything with the hands yet, but I'd appreciate comments on anything really.

Thanks.

Direct Link

Last edited by alwatson (04-02-2012 3:18 pm)

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#23 04-02-2012 11:52 pm

BumbleBill
From: Canada
Registered: 11-04-2011
Posts: 39

Re: MC 28: Hammer Time

Hi,

   me too this is my first go at a mini-challenge. Here is what I have done. 
Whould love some feedback.   

Direct Link

Last edited by BumbleBill (04-05-2012 1:49 pm)

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#24 04-03-2012 8:30 am

blackbird256
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Registered: 07-28-2011
Posts: 168
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Re: MC 28: Hammer Time

alwatson
u have some nice arcs and spine reversals. i also think the followthrough is pretty good.
what u might have to watch for is the timing on that shot. if the lifting part was delayed slightly, the hammer would look heavier. also, u should watch the screen-left foot. there's a lot of weird stuff going on there.

bumblebill, your dropbox file is huge. its taking a little too long to load on my machine. maybe encode?

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#25 04-04-2012 9:00 am

wolfor
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Re: MC 28: Hammer Time

Hey guys!
Thanks for participating! I'd like to compile those vids on friday to put them on the blog, so if you need to do some last minute adjustments, you still have some time big_smile

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