#1 01-31-2012 3:11 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

A Shepard inspired exercise

Hello folks,

I'm currently working on a body mechanics shot of a heavy lift. I blocked it in today, and here's what I have so far:

Direct Link



The wee lamb is just temporary - how does the mechanics of the shot feel to you guys?
Thanks

Offline

 

#2 01-31-2012 6:09 pm

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Offline

 

#3 01-31-2012 6:26 pm

shahrukh hussain
Helper
Registered: 10-09-2010
Posts: 27
Karmojo: 15

Re: A Shepard inspired exercise

good

Offline

 

#4 01-31-2012 8:05 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Ha ha, yes - thanks Wolfor! I've changed the beginning slightly now, as my friend said that it didn't make much sense as it is.

Now, I have a wee lamb jump over in the beginning from behind the wall, which makes the Shepard put the rock on, and at the end, another lamb jumps over the wall again - don't know if I'm explaining it right, but I shall post a playblast before I head to bed later on tonight.

Thanks folks!

Offline

 

#5 01-31-2012 10:13 pm

loeckm
Upright Citizen
From: California
Registered: 01-28-2008
Posts: 22
Karmojo: 50

Re: A Shepard inspired exercise

You could also have a lamb come into the shot curious about the opening and he pushes the lamb aside.

Looks like your having fun with it.. smile


Michael Loeck
Character Animator
http://vimeo.com/channels/265322

Offline

 

#6 01-31-2012 11:51 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Hey Michael, I like the idea of a curious lamb, I might try and include one in it. Thanks smile

Here's what I've got with a new opening and ending, with a few more blocked in inbetweens in there:

Direct Link

Offline

 

#7 02-01-2012 12:27 am

Chameo
From: in a cave south of DC
Registered: 11-01-2011
Posts: 182

Re: A Shepard inspired exercise

a lot of really nice posing there Mr Roberts! a few things you might need to watch out for, around frame 223, his center of gravity appears to be way off from where his feet are standing, and looks as though he should be falling over in that stance.

at around 345 when he's building up the anticipation for lifting the rock, have his waist rock back and then explode forward into the lift to really show how much force he's exerting.

I'd almost like to see a little bit of a step back around 450ish when he finally gets the rock up to show how he's absorbing its weight into his own center of gravity.

lastly I think you can push the poses on 677 and 690 more to really show the frustration from a extreme build up  of anticipation to the snapping action down and then recover.


these are all fairly nit picky though, it really is a nice blocking pass! cant wait to see the next incarnation!


3d animation, special effects, lighting
http://fuzzyboyanimation.com/

Offline

 

#8 02-01-2012 2:11 am

jloyal
Tipster
From: Hawley
Registered: 04-17-2011
Posts: 29
Karmojo: 20

Re: A Shepard inspired exercise

This is real nice, Just one thing that stuck out to me is that the first pose and the pose right before he goes to pick up the rock around 270ish are to similar to me.

Might just want to switch it up a bit. Just my thoughts.

Offline

 

#9 02-01-2012 11:45 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Hey.

Thanks a lot Chameo! You had some great tips in there. I've changed the area around f223 a bit now, so it's a bit more subtle in him looking back, with a nicer pose. I don't quite understand what you meant on the second paragraph, could you expand on it a little bit please? I've added a little absorption back step as the rock goes down, but I'm not too sure if it's working, perhaps another one on his right foot might sell the weight a bit better. Thanks!

Hey jloyal, thanks for your comments. The pose on this next pass still looks similar in both cases, I'll jazz it up a little bit tomorrow so that they don't look alike.

I had a spare few hours today, and here's how it's looking so far:

Direct Link



Any feedback would be awesome. Thanks!

Offline

 

#10 02-02-2012 9:47 am

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Re: A Shepard inspired exercise

Hi!
Although this makes more sense this way, with the sheep escaping in the beginning, I would be very surprised if a shepherd would stay so calm when just witnessing one of his sheep running away big_smile

Offline

 

#11 02-02-2012 3:12 pm

KyleG
Upstanding Citizen
From: Schell Games
Registered: 07-16-2007
Posts: 1274
Karmojo: 38

Re: A Shepard inspired exercise

I agree with wolfor, he feels way to casual for trying to stop sheep from escaping.


Kyle Kenworthy
My Blog
My Class

Offline

 

#12 02-02-2012 3:42 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Hey guys, ok - thank you, I shall address that right now smile

Offline

 

#13 02-02-2012 4:05 pm

BlurFrame
Celebrity
Registered: 07-01-2011
Posts: 175
Karmojo: 69

Re: A Shepard inspired exercise

Hi Iestyn,
The animation from after he bends down till the end looks really good..
After 508 he cud turn his head slowly to see where he is going to put the rock. The foot movement before that works so well.
To me the pause between 280 and 300 looks very long, I know this is where he decides to to lift the rock. This is just a suggestion but maybe you cud shorten that or just hold the pose at around 249 which is more interesting and thats where he cud do the thinking.

Either way this a good animation in the works. Goodluck.

Offline

 

#14 02-02-2012 4:17 pm

Camaro
Upright Citizen
From: Wherever I May Roam
Registered: 11-05-2008
Posts: 2357
Karmojo: 42

Re: A Shepard inspired exercise

My only thought is that it takes far too long for him to stand there and think about it before even beginning to anticipate picking it up. You could easily chop off 100 or so frames and still get the same idea across.


"Always bear in mind that your own resolution to succeed is more important than any other." - Abe Lincoln

The key to world domination

Offline

 

#15 02-02-2012 10:57 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Hey guys. Thanks for the comments on the slow bit, I shall go back tomorrow and try and delete some unnecessary parts - I've done so a little bit in the new WIP below, but I feel that I can chip some more frames off.

I just wanted to upload this before I head to bed to see what you guys think. I've changed the into totally, so he get a bit more worried about the little lamb, but the poses aren't final yet - I just wanted to see if the idea works, I'll get busy working on the poses tomorrow:

Direct Link



What do you think? Does it feel better rounded now? Thanks everyone!

Offline

 

#16 02-03-2012 10:03 am

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Re: A Shepard inspired exercise

Yes this is really great! The whole piece has a lot of appeal in it already, maybe (and that's just my personal opinion) he might follow the little lamb out of frame and come back a bit more, uhm, lets say, downhearted, for losing that little lamb?
Keep going!

Offline

 

#17 02-13-2012 2:54 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

I had some spare time last night to move into spline. This is the first half, with the timing adjusted here and there, and a few chunks taken out to make it flow better:

Direct Link



I already feel that this piece is quite long, although I feel having him run off screen would be a nice touch, I don't think I'll go down that route, as I'm trying to keep the frame numbers down - thanks for the suggestion though smile

How does it flow to you guys - anything that should be addressed? I know there's a few pops here and there - that's mainly because of the FK/IK switch, I shall ease them out a bit better next time. Any thoughts/suggestions would be awesome, thanks!

Offline

 

#18 02-13-2012 3:23 pm

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Offline

 

#19 02-15-2012 12:17 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Been playing around with the timing a bit more, and polishing the splines a bit more - does the weight of the rock feel correct to you folks?

Direct Link



Thank you! smile

Edit: Tweaked the lift just a bit.

Last edited by iest_rob (02-15-2012 1:25 pm)

Offline

 

#20 02-15-2012 12:33 pm

fakepivot
Model Citizen
From: india , bangaluru
Registered: 12-22-2010
Posts: 809
Karmojo: 58

Re: A Shepard inspired exercise

WoW some coool Body mechanics you have there love it big_smile


acting is a survival Mechanism-- Marlno Brando
My Blog/Website

Offline

 

#21 02-15-2012 2:16 pm

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Re: A Shepard inspired exercise

I love it! This is becoming really great!
I'd say the weight seem believable overall, except for the lift itself, there the stone seem to be a wee bit too light. Couldn't put my finger on it, though, maybe the lift is too fast, or maybe the arms are bent one or two frames too early?
What I think is a bit distracting is the noise on his hat, I would remove that, at least until rendering. big_smile

Offline

 

#22 02-15-2012 2:34 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Hey guys - thank you! smile

OK cool, thanks Wolfor, I'll play around a a bit more with the lift right now, see what works better. Do you think the arms bend too early when the rock comes down - f476 area?

Offline

 

#23 02-15-2012 2:50 pm

wolfor
Rockstar
From: Germany
Registered: 03-23-2008
Posts: 3602
Karmojo: 75
Moderator
Power Voter

Offline

 

#24 02-17-2012 5:41 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Alright, I've been playing with this all day, and I'm posting it to see what people think of it:

Direct Link



From here, I'll be polishing the little things like crazy, has anyone got anything to add to it? Many thanks.

Offline

 

#25 02-17-2012 6:06 pm

iest_rob
Tipster
From: Snowdonia, North Wales
Registered: 06-14-2007
Posts: 397
Karmojo: 29

Re: A Shepard inspired exercise

Just had a great advice from a friend - that he doesn't look at the problem, only the solution - so I'll go back and add a small bit where he looks at the gap in the wall.

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson