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#51 11-28-2011 5:01 am
- yakhanapurkar
- Tipster

- From: India
- Registered: 04-09-2008
- Posts: 356
- Karmojo: 24
Re: New XSheet timing tool
This is really nice things dude.. i Like it ![]()
Sweet Dreams comes along with nice sleep, But My Dreams do not allows me to sleep nice!!
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#52 11-28-2011 3:08 pm
Re: New XSheet timing tool
Dammit, I feel like a fool asking this. I have a 64bit vista machine, but am running the 32bit maya 2012
Do I install the 32 or 64 bit PyQt4 and python-2.6.6?
Thanks
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#53 11-28-2011 4:58 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
I haven't tried it with 32bit Maya but I would suspect that it won't work. 64bit versions for Python2.6, PyQt4 and Maya are needed.
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#54 11-28-2011 5:04 pm
Re: New XSheet timing tool
Are you saying Redux wont work with maya 32bit at all?
This indicates I can use maya 32bit?
"Maya2012 - 32bit
http://stuff.robertkist.com/PyQt-Py2.6- … .8.3-1.exe
This is an installer for PyQt4. It requires Python2.6 to be installed
first. It HAS to be Python2.6 - yes, it's not the latest version of Python
- so get the 32 bit installer for Python here:
http://www.python.org/download/releases/2.6.6/
Once you've installed Python, run the PyQt4 installer. Now find the
directory:
/python26/Lib/site-packages/
and there you will find the PyQt4/ directory and sip.pyd file that you
need to copy into the Maya2012 Python directory."
Last edited by Ohjin (11-28-2011 5:13 pm)
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#55 11-28-2011 5:49 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
Ya, I realized later that's a bit misleading. I was describing how and where to get the different versions of PyQt. But then I realized that people will assume that GER will work with 32bit - which I haven't provided for.
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#56 11-28-2011 5:56 pm
Re: New XSheet timing tool
hhhhmmmmm, thats a real shame, I was really looking forward to using that.
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#57 11-28-2011 9:55 pm
Re: New XSheet timing tool
Heya, I installed maya 2012 64bit to see if I could get it to work. Everything is now 64bit, but, when i try and run the GER –load;, i get a sytax error, and import
maya.cmds as cmds
cmds.GER(l=True) doesnt do anything.
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#58 11-28-2011 10:48 pm
- Horganovski
- Rockstar

- From: Dublin, Ireland
- Registered: 02-22-2008
- Posts: 540
- Karmojo: 79
Re: New XSheet timing tool
Did you check in the plugins manager to see if it's loaded? AFIK that needs to be done before the -load command will work.
Cheers,
Brian
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#59 11-28-2011 10:57 pm
Re: New XSheet timing tool
Oh man, i feel like a total freakin idiot. I didn't realize you had to press the 'play' button with python script. Still the mel script wasnt working. But main thing is redux is now work.
Cheers,
Last edited by Ohjin (11-28-2011 11:01 pm)
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#60 11-28-2011 10:57 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
Wow. If I'm interpreting your last post correctly, I think you are getting a few things out of place or maybe you are not getting the right terms. ie. site-tracker? Do you mean site-packages?
Last edited by cgjedi (11-28-2011 11:00 pm)
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#61 11-28-2011 11:02 pm
Re: New XSheet timing tool
haha, yeah thats what i meant, but i have spent so much time in those folders today, i coulnt be bothered to open them back up to get the right naming. But it seems that you knew what i was on about.
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#62 11-28-2011 11:46 pm
Re: New XSheet timing tool
"And just for convenience sake, how do you keep the plugin as an autoload? It likes to dissapear for every new session"
Did anything get done about this?.
Thanks for all your hard work.
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#63 11-29-2011 9:44 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
I'm currently working on audio support. Question: Maya supports both aiff and wav audio files. Does anyone use aiff? Or is supporting wav good enough?
Also, if DPT supported other formats that Maya didn't (obviously you couldn't play it in Maya but DPT only) would that be helpful at all?
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#64 11-29-2011 10:10 pm
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#65 11-29-2011 10:28 pm
Re: New XSheet timing tool
When you have time, what do other people think to using the plus and minus key to add and take away frames?
Also maybe highlight the frame that is currently being viewed.
Side note. When I right click release on my bamboo pen, it doesn't bring up a menu, it does the copy move.
Last edited by Ohjin (11-29-2011 10:34 pm)
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#66 11-29-2011 10:51 pm
- Horganovski
- Rockstar

- From: Dublin, Ireland
- Registered: 02-22-2008
- Posts: 540
- Karmojo: 79
Re: New XSheet timing tool
I'd vote for WAVs too, ideally supporting the standard 16 bit 44.1khz ones I guess. 24 bit would be nice too but I don't know if Maya natively supports those or not.
Re supporting non supported types, it might be handy in some rare occasions but I doubt many people would use it as it's easier to work with Maya friendly files for the rest of the project. If I have a file Maya won't load I'll generally convert it to something it will (usually 16 bit, 44.1).
Cheers,
Brian
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#67 11-29-2011 11:09 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
Ohjin wrote:
When you have time, what do other people think to using the plus and minus key to add and take away frames?
Also maybe highlight the frame that is currently being viewed.
Side note. When I right click release on my bamboo pen, it doesn't bring up a menu, it does the copy move.
Actually, the delete and insert hotkeys do add and remove frames. if you press your right button on your pen longer, does it bring up the menu then?
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#68 11-29-2011 11:48 pm
Re: New XSheet timing tool
cgjedi wrote:
Actually, the delete and insert hotkeys do add and remove frames. if you press your right button on your pen longer, does it bring up the menu then?
Thanks for the heads up of the hotkeys.
And if I hold the button down the RMB(on the pen) then it 'picks up' the image ready to drop it elsewhere.
And my comment about the highlighted frame, I mean when using the scrubbing bar, the highlight window moves to match what ever frame you are viewing. Does that make sense?
Last edited by Ohjin (11-29-2011 11:51 pm)
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#69 11-30-2011 5:53 am
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
Ohjin wrote:
cgjedi wrote:
Actually, the delete and insert hotkeys do add and remove frames. if you press your right button on your pen longer, does it bring up the menu then?
Thanks for the heads up of the hotkeys.
And if I hold the button down the RMB(on the pen) then it 'picks up' the image ready to drop it elsewhere.
And my comment about the highlighted frame, I mean when using the scrubbing bar, the highlight window moves to match what ever frame you are viewing. Does that make sense?
I don't know what the difference could be with the pen buttons and the mouse. I can't even suggest anything for that. Flipping between poses using the right and left arrow buttons does highlight the XSheet pose. But I could put in the same feature when scrubbing the bar.
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#70 11-30-2011 6:23 am
Re: New XSheet timing tool
@cgjedi
Theoretically there should be no difference between the pen and mouse inputs, but the driver interpretations kind of mess with things.
eg, My Wacom mouse doesn't register clicks inside any qt app(Maya, Nuke etc :-( ), but other mice work as does the pen.
I think that problem lies at Wacoms feet.
Last edited by dgovil (11-30-2011 6:32 am)
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#71 11-30-2011 6:31 am
Re: New XSheet timing tool
Ohjin wrote:
"And just for convenience sake, how do you keep the plugin as an autoload? It likes to dissapear for every new session"
Did anything get done about this?.
Thanks for all your hard work.
You can put this in your userSetup.py script (in Documents/mayaVer/scripts create it if it doesn't exist)
Code:
import maya.cmds as cmds
try:
cmds.loadPlugin ('C:/Program Files/Autodesk/Maya2012/bin/plug-ins/GER/rb_GraphEditorReduxPlugin.py');
except:
print('Graph Editor Redux plugin is not loaded')Change the location above to the correct location of your script.
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#72 11-30-2011 10:36 am
Re: New XSheet timing tool
cgjedi wrote:
Ohjin wrote:
cgjedi wrote:
Actually, the delete and insert hotkeys do add and remove frames. if you press your right button on your pen longer, does it bring up the menu then?
Thanks for the heads up of the hotkeys.
And if I hold the button down the RMB(on the pen) then it 'picks up' the image ready to drop it elsewhere.
And my comment about the highlighted frame, I mean when using the scrubbing bar, the highlight window moves to match what ever frame you are viewing. Does that make sense?I don't know what the difference could be with the pen buttons and the mouse. I can't even suggest anything for that. Flipping between poses using the right and left arrow buttons does highlight the XSheet pose. But I could put in the same feature when scrubbing the bar.
I thought the pen buttons was going to be tricky, its not putting me out so don't worry about it, I just thought I would mention it.
As far as the scrubbing bar, It was just a thought. If no one else is that bothered then don't worry about it. But if you are going to make changes to it, another thing is at the moment it doesn't move when the play button is pressed.
Thanks dgovil, I'll give that a go.
Last edited by Ohjin (11-30-2011 1:07 pm)
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#73 11-30-2011 1:14 pm
Re: New XSheet timing tool
dgovil wrote:
Ohjin wrote:
"And just for convenience sake, how do you keep the plugin as an autoload? It likes to dissapear for every new session"
Did anything get done about this?.
Thanks for all your hard work.You can put this in your userSetup.py script (in Documents/mayaVer/scripts create it if it doesn't exist)
Code:
import maya.cmds as cmds try: cmds.loadPlugin ('C:/Program Files/Autodesk/Maya2012/bin/plug-ins/GER/rb_GraphEditorReduxPlugin.py'); except: print('Graph Editor Redux plugin is not loaded')Change the location above to the correct location of your script.
The graph editor comes up blank. It has the 'classic' Icons at the top, but otherwise is an empty window.
Instead I load the plugin each time, but then have setup a button to load the GER.
Last edited by Ohjin (11-30-2011 1:15 pm)
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#74 11-30-2011 4:26 pm
- cgjedi

- From: Canada
- Registered: 11-16-2011
- Posts: 175
Re: New XSheet timing tool
That piece of code is missing the actual command to launch GER.
cmds.GER(l=True)
Correcting the above - that's what happens early in the morning ![]()
Last edited by cgjedi (11-30-2011 5:53 pm)
"Whatever is worth doing at all, is worth doing well."
Lord Chesterfield, 1747
"you will find that many of the truths we cling to depend greatly on our own point of view"
Obi-Wan
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#75 11-30-2011 5:30 pm
Re: New XSheet timing tool
Hah, I think you mixed up your Python and MEL code ![]()
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