#226 08-27-2011 4:56 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

http://dl.dropbox.com/u/1289261/DevilsAngelsAndDating_Progress_Over_Time_files/DevilsAngelsAndDating_Asset_Tracker_23386_image001.png

Despite my working on some freelance stuff this month we're still going strong. We passed 83% complete and even more exciting is that we are approaching 50% rendered! Now this number is a little vague, as what I'm including lighting, compositing and effects in this "rendered" category. I could make individual channels for those but they're all so tightly woven into each other that we may as well leave it as it is. The point is that once we hit 100% "rendered" it will all look pretty and finished.

Obviously a big reason for the jump in rendering lately has been that I've been doing my best to feed my three computer render farm at home while I'm out at work. It's mostly meant taking easy shots that aren't too complex and putting them through lighting in the few hours I've had free after work. In slightly under a month I've rendered 10% of the film, which is an interesting statistic in it self. I believe it can go faster, as I recognize more and more opportunities to turn off the 3D motion blur. But equally I've been sending a few things back to rendering to fix low quality issues or improve the lighting. So it's a give and take.

It's actually quite a lot of fun, and slightly addictive, keeping the render farm busy. It's a bit like a game of strategy, prioritizing shots and layers, pre-comping things to check they're working, choosing what to rush vs what to spend more time on... all the while making sure the farm keeps busy while I'm out.

In under a week I should be finishing my freelance gig and I'll be back on the film. I'd like to add effects to all these shots I've rendered, but I'm quite happy to pass that job along to any budding After Effects team members if they want to let me know. Beyond that I'll be getting back to animation for hopefully the last push in that department. We've only got a few shots left to go and once they're done we'll be a lot closer to 'picture lock' which will allow Phil to complete the score and Jay to work more thoroughly on teh sound effects.

It's all coming together! I'm very proud of everyone. Nice work, keep it up.

http://dl.dropbox.com/u/1289261/DevilsAngelsAndDating_Asset_Tracker_files/DevilsAngelsAndDating_Asset_Tracker_30623_image001.png


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#227 08-28-2011 10:47 pm

J3dheadAnimation
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Re: Devils, Angels & Dating - CG Short

cant wait for it to come out where did u get the fancy graphs from


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#228 08-29-2011 12:37 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Thanks... Me too! smile

The charts are made in Microsoft Office Excel. I track the entire project in a spread sheet.


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#229 08-29-2011 3:18 am

J3dheadAnimation
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Re: Devils, Angels & Dating - CG Short

Oh Pretty Neat


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#230 08-29-2011 8:06 am

Toutouffe
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Re: Devils, Angels & Dating - CG Short

Hey I just saw the 82% finished version and it's looking very good ! Congratulations !!! You guys have done a great job. I had seen the trailer before and couldn't really understand what it was going to talk about, but with the whole thing, I understand the story much better, and it's great... Here are the little things I noticed or didn't understand :

- Is it on purpose that you didn't put the written rules any more at the beggining of the short ? Because I think they helped to understand things a lot. There is a lot going on in little time, so it's nice to have the basics anounced strait away.

- My main issue is when the devil and Death flirt. When the devil wants to impress her, a human comes up with the %, did he make that come up ? Or is he supposed to react to that ? The devil then sees two humans kissing right after a shot where death fiddles with her remote behind her back ? Did she create the kissing ? Or is it just a random kiss that happens and we see that the devil likes love more than destruction ? Or is it both ? It's just hard to understand for me if she created that or not... If it is her that generated the kiss, maybe a bit of sound effect could help to understand that she's actually pressing on the remote behind her back. A bit like the sound that fades away when she lets go of the remote (which would lead me to belive that she is the one affecting the kiss).

Anyways, that's the part I don't find very easy to grasp and I felt a little lost the first time I saw it. I hope it helps a little even though the project is close to finished tongue. I know it's not that easy to act on things once the project is that far.

Overall it looks great, I like the idea and environment a lot. I can't wait to see the finall version !

-

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#231 09-02-2011 1:36 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Thanks for the thoughts Toutouffe, that has been the toughest area of the film to nail since everything that's going on is happening internally in the characters. I'm sure that when the effects and sounds effects are in place it will help. I have a few tricks in mind that seem obvious to me but maybe you're not anticipating them yet.

Regardless, it's also the been the hardest part to get made. Because the flirting, fear, anger and changing of opinions were all emotions happening internally without too many external physical things going on to show it (or if there were they were Peep related and not as glamorous as animating the lead characters)... it proved to be the hardest set of shots to get animated. This is where we had the biggest team drop out rate, and all those missing shots from the animatic, led to numerous attempts to improve it. Eventually it got longer and longer, until it was dragging the film down in length and pace. I had to start cutting, and it was obvious that I had to start cutting shots I couldn't get made. Then I re-arranged what was left... we're lucky to have what we have. Operating on zero budget is tough... and the film is a result of that. I hope we've done the best we can. Obviously we can re-do things or add shots... but since I'm funding this thing I have to draw a line somewhere and get back to a day job at some point or risk spiraling into one of these projects that goes on for decades, eventually becoming irrelevant. Besides, the team members want shots for their reels so I'd rather not keep them waiting for ever.

But if anyone sees any quick fix style solutions we've not thought of yet please feel free to post them. I'll do the best I can with limited means.


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#232 09-03-2011 7:30 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This is a behind the scenes look at the rendering farm computers I'm using to render our short film. I take a look at Render Pal, equipment contributions from Lucas Martell (of www.PigeonImpossible.com ), and David Clements. Thanks to Jeff Lew for the idea ( http://www.youtube.com/user/killerbeanforever ).

http://devilsangelsanddating.ning.com/v … -rendering

Direct Link

Last edited by michaelcawood (09-03-2011 7:31 pm)


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#233 09-09-2011 1:40 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

http://devilsangelsanddating.ning.com/v … 9-85-clean

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Here's a new version of the edit, with quite a few new lit and rendered scenes. Many of them haven't had all their effects applied though yet. Overall we're at 85% complete, but crucially we swept past the half way mark in rendering over the last month which was an important metric to measure how much longer the film would take to render. I'll be switching my focus back to animation soon, although already I've spotted a few easy fixes that should make things clearer. But you can keep tweaking shots for ever, so it was time to upload the edit in it's current form. This is a clean version of the film, without any extra panels (reference footage, colour script, storyboard and previs), so that I can get feedback from people with fresh eyes and it doesn't distract them. If you'd like to see the version with the extra panels go here:
http://devilsangelsanddating.ning.com/v … eel-v99-85


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#234 09-10-2011 7:18 pm

oakcee
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Re: Devils, Angels & Dating - CG Short

Hey Micheal,

I've followed your project pretty much all the way through. It's great to see it at this stage now.
I know first hand how difficult it is to make a short film. You should be really proud of both yourself
and your team, it's looking great!!

I'm sure there are things you'd do differently now, but thats the nature of the beast. Just thought I'd
congratulate you on getting it this far.

Can't wait to see it finished.


Good luck!!


Darren

Last edited by oakcee (09-10-2011 7:20 pm)

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#235 09-10-2011 7:28 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Thanks Darren... if I could go back in time and tell myself just one thing to differently it would be... build a time machine earlier and save all your suffering! tongue


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#236 09-10-2011 7:33 pm

oakcee
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Re: Devils, Angels & Dating - CG Short

Funny that.

I'd probably do the same myself.

Although I think the sense of acheivement from finishing a film justifies
all the hard work in the end. That's what I keep telling myself anyway.

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#237 09-12-2011 8:54 am

john3d2w
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Re: Devils, Angels & Dating - CG Short

Is there any chance to get in for me to do animation? My blog is :"http://john3d2w.blogspot.com"

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#238 09-20-2011 12:01 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This version of the edit features some new lines of narration with a temporary voice, and some new musical themes, plus the usual progress of shots.

Direct Link


http://devilsangelsanddating.ning.com/v … el-v102-86

Feel free to leave any thoughts you have on the narration.


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#239 09-28-2011 9:43 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Storyreel

A lot of things have come together over the past week in order to screen the film to an audience of 3D Animation Artists in Austin Texas. The goal was to get feedback from a large group, and while we wait for the results to be compiled, feel free to check out the latest version of the film.

http://devilsangelsanddating.ning.com/v … el-v106-76

Direct Link



The animators have really been pulling their weight lately as a lot of shots have been upgraded and we're making steady but solid progress almost entirely across the board.

I switched the animatic to full HD and 24fps (it was 23.975 drop frame before), while adding new voice over work from Justin Barrett and lots of new animated material. Aside from a very brief beam shot, there's now no more storyboard panels left that haven't been replaced by at least blocked in animation. But most of it is animated in some form.


Progress

At 76% complete, we're actually tracking the whole film's progress now including the sound departments and the effects (we were only tracking visuals before).
http://dl.dropbox.com/u/1289261/DevilsAngelsAndDating_Asset_Tracker_files/DevilsAngelsAndDating_Asset_Tracker_30623_image001.png?width=700


WANTED

The main area we're looking for talent now is in After Effects artists. Ideally people that can light, render and add a few custom 3D Maya effects as well, so that they can take ownership of an entire shot. But mostly we need 2D effects work and compositing experience to speed things up and spread the workload.


Calendar

There's a new calendar section so that you can see some of our key goals, events, festivals, and anything else that has a date attached to it.

http://devilsangelsanddating.ning.com/events

Last edited by michaelcawood (09-28-2011 9:47 am)


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#240 09-29-2011 9:57 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Some more images from the film

http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Demon_Hands.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Wands.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Devil_Wand.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Death_Sorrow.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Devil_Thinking.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Devil_Targeted.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Cupid_Lear.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Devil_EyePop.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Gravestones.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Sphere_Effects.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Peep_Holograms_Electric.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Peep_Holograms_Heart.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Shadow_Devil.jpg
http://dl.dropbox.com/u/1289261/DevilsAngelsDating_Animation_Cupid_Yikes.jpg


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#241 10-11-2011 10:48 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This is our normal bi-weekly storyreel update with all the latest shot updates. No major changes this time just incremental improvements. One key thing to note is that all the remaining shots are in progress with animators.

Direct Link


http://devilsangelsanddating.ning.com/v … el-v107-79


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#242 10-15-2011 3:47 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

With animation hitting 90% complete we're well on our way to completing the film in the next few months. In fact the first festival submission deadline looms upon us. "South by South West" is one of the biggest festivals in the world for film and music, and we'll be submitting the film for their November the 1st deadline. The festival itself will be in March next year which is perfect, as we should be complete well before that. They accept early cuts of films for the submission deadline, and we just have to do everything we can to make the film as complete, and watchable (to non-animators), as possible for the submission deadline.

The biggest challenge will be making sure that the animated effects (beams, bubbles, Peeps and Hearts) are as close to complete as possible in the next couple of weeks so that the logic of the film is in place. Another area that's important is the Earth shots as they bring a lot to the understanding of the film.

I'm currently pushing as hard as I can to complete the animated shots I'm assigned to. The main one left is the closing scenes with Death and Devil, and we're also going to need a strong version of the baby shot with all the correct elements in place.

Beyond that we just have to get as close as we can to complete animation from the entire team. Once all of the above elements have been addressed to a strong level I'll be looking at taking over any faltering shot assignments to ensure that the film completes in a timely manor around the end of the year (or early January).

With the timeline virtually locked now, I'm hoping to see more progress from the sound team and there shouldn't be anything to stop them from completing that very soon. Then it will be all about lighting, rendering, 2D effects and compositing.

Here's the latest storyreel:
http://devilsangelsanddating.ning.com/v … el-v107-79

We were recently featured on AniBoom's channel and picked up a few thousand views in a few days (4300 and still going up), which was encouraging. We also got a lot of comments which was quite interesting to read.

Direct Link



Great work everyone!


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#243 10-26-2011 2:45 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This was an interesting update. I set the goal of making a version that's as complete as possible with all the missing 3D effects required to make it make sense and we came pretty close. The reason for this was to get it into a festival on deadline, but I'm going to go for an extended deadline now to give us time to polish a few things. What you see here isn't actually the latest version of every shot as I had to hold back or revert to older versions due to some misunderstandings, rendering issues, visual style clashes, delays, etc... In two weeks we can get a lot done so we'll aim for the "Last minute deadline" instead. By that point we'll be submitting to more than one festival so there's no escaping that deadline.
http://devilsangelsanddating.ning.com/v … el-v108-84

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#244 10-27-2011 7:18 am

ChocoBilly
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Re: Devils, Angels & Dating - CG Short

Wow, haven't seen this in a long time. Amazing what you and the development team have accomplished. I can't even imagine the logistics to get this project done, heh! Very cool.

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#245 10-27-2011 1:02 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Thanks ChocoBilly, we're doing our best. Hopefully we should be done around the end of the year. We're well on track for it.


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#246 11-03-2011 12:01 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This is a rough video introduction to how we're using Render Pal and Dropbox to render our short film across the internet with a team of volunteers.

http://devilsangelsanddating.ning.com/v … ender-farm

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#247 11-04-2011 3:30 am

michaelcawood
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Re: Devils, Angels & Dating - CG Short

89% Complete

I took the opportunity to publish an update to the edit today, a week ahead of schedule, to help some of the team members, and clarify a few points.
http://devilsangelsanddating.ning.com/v … el-v109-89

Direct Link



I've been busy feeding the render farm with new lit scenes, so you'll notice that most of the time-line is now in colour, if not yet the final effects and grading. I put up a video about our Render Farm and how we're using computers around the world.
http://devilsangelsanddating.ning.com/v … ender-farm

We actually had an opportunity to put on a presentation at Austin's Comic-Con, Wizard World. But it looks like we'll have to pass on it as they won't have any video equipment. But far more importantly, we just don't have the time (it can take a day just to prepare). The 'Last Minute Deadline' for our first festival submission is coming up at the same time and we're doing everything we can to make the work in progress edit as strong as possible. There are many more festival deadlines immediately after that as well.

A key progress area is obviously animation. We're now at 95% which is an enormous accomplishment. I don't think there's ever been a zero budget, publicly animated collaboration like it. Mass Animation obviously stands as a comparison, but that had a budget over a million and a major established studio attached. We've done something people will be talking about and emulating for sometime.

We have a handful of wide angle, multi-character shots that are still in progress, but I'm confident each is in good hands and they'll be done soon. Gabriel and I have the end scenes and we're making strong progress. once I'm done with mine I'll help out with what ever is left.

Keep it up, we're nearly there!


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#248 11-12-2011 3:38 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

This is the first version of the film that we're sending out to festivals. SXSW takes an early cut so they'll be the first to see this with the potential for a Festival Premiere with them if it's accepted. They take the final version of the film later on.

This version of the story reel includes the usual new animation, renders and effects but also a new sound effects track that's almost entirely replaced. I had to add in a few spot affects from the old sfx track that haven't been added yet, but otherwise it's all new.

Direct Link


http://devilsangelsanddating.ning.com/v … el-v110-91


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#249 11-19-2011 2:00 am

J3dheadAnimation
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Re: Devils, Angels & Dating - CG Short

that was soo good


JOSHUA

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#250 11-25-2011 2:17 pm

michaelcawood
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Re: Devils, Angels & Dating - CG Short

Thanks... here's an updated Storyreel.
http://devilsangelsanddating.ning.com/v … el-v113-94

Direct Link



We've also started a Campaign to help us fund the back end of the project including the festival run. If you're interested in seeing behind the scenes videos, getting signed artwork or your name in the credits check this out.
http://www.indiegogo.com/devils

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Keep an eye out for the opportunity to pre-order our 'Art and Making of' eBook soon.


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