#1 07-30-2010 10:12 pm

amanb
Registered: 05-26-2010
Posts: 14

push with realstic timming

               

Direct Link


this is my try to do push animation in realistic timing.
please help me find the refinements

Offline

 

#2 07-30-2010 10:22 pm

Camaro
Upright Citizen
From: Wall of text, California
Registered: 11-05-2008
Posts: 957
Karmojo: 48

Offline

 

#3 07-31-2010 10:04 am

amanb
Registered: 05-26-2010
Posts: 14

Re: push with realstic timming

okies

Offline

 

#4 07-31-2010 10:51 am

Zee Bashew
Registered: 07-19-2010
Posts: 45

Re: push with realstic timming

His feet are sliding a little too easily.  It has something to do with the fact that his arms are extended all the time.
If his arms are bent, then they thrust forward and strain and while thats happening he backslides, that makes more sense to me.  I would get up out of my chair and push a wall for a little while to get a feel for what your feet would be doing.

Offline

 

#5 07-31-2010 5:09 pm

amanb
Registered: 05-26-2010
Posts: 14

Re: push with realstic timming

Thanks for the efforts Zee Bashew ,i will make a note of your observation,thansk

Offline

 

#6 07-31-2010 5:14 pm

amanb
Registered: 05-26-2010
Posts: 14

Re: push with realstic timming

hey Zee please critique my next animation ...

               

Direct Link

Offline

 

#7 08-02-2010 11:28 pm

Zee Bashew
Registered: 07-19-2010
Posts: 45

Re: push with realstic timming

I'm not sure I have much useful information on that one.  I have suggestions I guess.
If you are going to go through the hell of doing something so complicated, you may as well do it in a story driven way.
This could use a better camera angle and some pauses, so the movement doesn't seem so abrupt.
Cool idea for a test though.  It seems a little rushed?

Offline

 

Board footer

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson