Kidnap

Final Rating: 4.37. Finished: 65 out of 131 entries.
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Animator: Yogesh Kaushal

Description: This guy ends up in a mess, while trying to help his troubled friend

Experience: 2 year

Time taken: Approximately 4 days

Comments:

(Commenting only available during the rating period)

Brad Regier:

Good stuff.
Maybe try not to cover up his mouth...

Eric:

decent attempt, some of the poses where prety nice. Some issues present with hand gestures (speed/floatyness)

Jesse Baumgartner:

I really like the part where he leans on the wall and rubs his hand on his face. Feels nice and natural. The hands in the beginning are twinning a lot. Offsetting them would help to make it feel more natural on a whole.

Joseph K. Garrahan:

very interesting. Sometimes the momentum is lost. But it is cool. Is he a serial killer or something?

Eric Huang:

The poses are definitely working for me. I like when he puts his hand on the wall. It's a bit floaty, and it can use more ease in/out in some places.

David Artura:

Don't move the camera unless it absolutely necessary. Just because we can, doesn't mean we should. This could have easily been done with a cut to the second shot with her in the background.

The transitions are a bit hurried in places, and there could be more ease in and out.

Chris Niewinski:

Nice animation, even though the camera move is distracting.

Aaron Clement:

I like the hand wipe at the end. Some nice acting choice... Needs a little more polish.

Taber Dunipace:

Why is the camera moving? If it's just for a reveal then you should keep it still until you want to reveal that object. Having a moving camera is VERY distracting unless done right.

The acting seems great but the animation quality is not so great. Keep studying the principals and try to make every frame relate the frames around it. I see a lot of awkward pops, bad timing and bad arcs.

This was a very nice piece and I hope to see more from you!

John Erickson:

nice poses and timing.

evan:

its good hes black because then your forced to work on your silhouette, however, you do need to work more on it now that i completely see lose the details of him in his surface blackness

Gregory Naud:

Camera move is really disturbing.
. A cut to another angle to see the character in the back would have worked better i think.
It's better when the rig allows it to switch from Ik to Fk on the arms when the characters hand don't have to hold or touch anything, otherwise we really feel ik movements on arms which are not nice arcs.
The character moves too much. It could be good to hold some of the poses to give them more power. Your poses are good though, but kinda get lost.

Nate Dorn:

his waist moves a bit to much .. a few more fixes and this would look great

Praveen Varghese:

good work! to me: the guy in the front looks like his hip got freeze to forward and backward motions only.

Emmanuel:

I like the camera movement. Nice work

anvitha.a:

good animation but camera view movement is too much...you can stop the movement till 180 frames...then holding... : )

Dan Dulberger:

He should glance at whoever he's talking to every once in a while. You're loosing presence and conveying less emotion by not doing that.

Damian Isherwood:

need to change up your timing, actions are very floaty...

Robert Tighe:

Nice acting and I like your posing. The camera work hurts this piece.

Rajesh Gupta:

Its fine but you need to stop occassionally as a thinking process. I mean you have to think then act and then think and act and so on.

William Matthew Robertson:

The camera move is a good reveal of the body in the background, but it takes all the attention away from the animation.