I thought
Comments:
(Commenting only available during the rating period)
John Erickson:
Not a bad start. The lip synching is a bit off and the movement is a bit rough and sluggish. There are some good poses but many can be a bit stronger and can move a little between poses, the movement seems rather steady. One thing I noticed about the eyes is at about frame 230 when the eyelids open the eyes are up and then move down to his lower left and then back up. I think his eyes should be looking down to the lower left when his eyelids open and then maybe move up into your position. Also. his left hand starts off good with a moving hold, slight squeeze on the wheel but then the rest of the animation it is dead.
Joseph K. Garrahan:
work on the transitions more.
Ozgur Yildirim:
I like the acting.
Aaron Jonas:
good start.
Aaron Clement:
Nice... I really like the way he communicated to me when he turned to camera... it felt natural... and sincere... good job!
Paul Davis:
The lip syncing looked a tad off and it looked kinda awkward when he did the lines, like his jaw is robotic or something. Good animation nonetheless.
Emmanuel:
mouth is popping.
Ritwik Nag:
A smaller character might help in here.This guys too big and cramped for space...good job!!!
Yeray Díaz Díaz:
Not bad, he's a little too contained for the clip, I'd say you add some more passion to the acting, push some poses vary them and get some fast moves in there for contrast.
Gill Frank:
Sad that you have good poses, but the lipsing is not worked on better. really try to work with the mouth next time, it will improve the look.
Good job. :)
Tom Cho:
I like the acting but I would watch the mouth shapes.
David Artura:
I'm not too sure how forgiving this rig is, but the lip sync needs a lot of work. If there isn't the actual controls in place, then for the next competition, I would suggest getting a rig that has them.
Dan Dulberger:
I like the acting and presence/emotion. Animation is ok. Slightly stiff. Check the fingers fr100-200. They are almost fixed throughout. Most apparent is perhaps the neck, which you mainly rotate at the top of the neck. Maybe more of a rigging issue, but it shows in the animation no less.
David Bokser:
the acting seems too subdued for the intensity of the sound clip.
Rami Daoud:
Nicely done MR.,but take care of the lip sync...
Eric Scheur:
You have a good sense of subtle motion here. :) However, the audio seems to call for some larger moves that what you've given your character--your character feels very calm and composed while the audio sounds distressed.
This is all about acting choices-really getting behind what your character is feeling in the dialogue and the way they deliver the line. I think that once you combine that with your eye for subtle movement, you'll really have something solid to build on. :)
Good luck!
Meaghan Arbital:
His mouth doesn't quite form the words properly, I like the setting.
Chris Dardis:
I love the body motion. I think you have kept it really a lot more subtle than a lot of the other entries, it feels right to me. Face need work of course, but maybe you just ran out of time...
Jorge Rodiles:
needs more exageration maybe









Animator: David Alvarez
Description: I couldn't spent all the time this animation really needs, so is not finished yet, especially the latter is very blocky yet, but I want to get some feedback from you guys, hope you like it.
Experience: some
Time taken: 3 days