My past was pretty....

Final Rating: 3.71. Finished: 60 out of 95 entries.
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Animator: Cledson

Description: This guy was so happy in the past, but now, he is in trouble with himself.

Experience: 1 year

Time taken: 3 weeks

Comments:

(Commenting only available during the rating period)

Luc Degardin:

Don't hit every beat, keep some quiete moments to make your big beats stronger and make the character express emotion with the facial.

Tim Lobes:

Movements are very very dramatic, almost like too much is going on to really get a feel for the piece. Slow it down a bit and cut some of the moves out so the presentation is more able to be followed.

Gill Frank:

Wauww. You need to take less coffie, you animaiton is going so quick that I cant follwo what is going on. Keep the simple and follow and act the sound., so you will get a better understanding of timing.

Caleb Drewel:

a little fast and jumpy, but good action over all

Frank Collazo:

the actions needs more control

Tim Kings-Lynne:

great energy and life, however prolly a bit iveranimated on the beats/actions even for a cartoony tone.

take a breath in the actions now and then :)

great energy
thanks

Louis Ng:

A lot of his body movements are too big. It got a bit too 'messy' after a while.

At 'short', the left foot became bent at an impossible angle, painful!

I really like what you did to the model. Nice old man! Good effort!

Ritwik Nag:

...reminds me of claymation...Good work

Cameron Huber:

It's a good effort but I found the movements were way too rapid. I think it needs more pauses between the poses, with slower movements on the more timid audio parts.

benj:

dragon punch!!

Ken Rice:

Feels like too much is being squeezed into this animation.

Mike Courtney:

add some secondary and overlapping actions

Niels Beekes:

Wow! Fast Forward :|. I think it should be slowed down a bit

jonathan fontaine:

ok.. you have some ideas.. but you animate definitely too fast.. try to do less actions at the same times :)

David Trudel:

You don't need to move your character that much, I think its too much. Try to play with timing. Keep the key poses readable by reducing the movement between those poses. Don't try to keep him in constant moving, let him time to breathe ;)

John Vassallo:

seems a little too spastic, too many poses

Sunny Kharbanda:

Good effort there, but there's just too much movement. You could cut way down on the number of poses, as well as on the strength of the non-essential poses.

Dan Dulberger:

Way too much and too fast motion. This makes it hard to follow (what to look at?) and not very enjoyable.

Michael Vandenhoven:

Perhaps it is just me, but I felt that there was too much going on

sharad kumar:

hi...check the right hand jerk just before he says"look at me".I think u could have avoided the camera pan.Overall,the animation needs to be made smooth.

Irfan Ahmed:

very funny at the end !

Aaron Clement:

Timing was off... felt like he was stage acting and trying to catch up with the timing of the music... felt like the actions were forced instead of happening naturally... like you were trying to cram too much in.

Deanna Bishop:

The poses are pretty exaggerated and could stand to be toned down. Watch your archs, and breaking/popping joints. Espesically around "look at me!..."

Bader Badruddin:

theres too much going on. its as if ur trying to force an idea on the dialogue even though the time doesnt allow it. simple is better. the energy is there though, which matches the audio, but u need to watch ur curves and slow ins and outs.....

Johnny Castuciano:

does he do a "dragon punch" at the end?

Beat Bachmann:

Great

Will:

HIIYYUUUKEN! awesome

Dave:

the hands are really distracting. And the staging in the end is too cluttered

Taber Dunipace:

Keep studying the principals.

dinesh:

fantastic n funny acting! love the exaggeration and comic timing, and the lil character is a blast!
keep up the great work!! ;o)

Jeroen Koffeman:

De whrist bent a lot. It looks as if this caracter would pick-up things with his whrists in stead of his hands.

MarioReitbauer:

Imho your timing isn't the best. The whole animation is to fast. Next time you could try changing the speed of your acting. Combine slower movement with fast action to get some contrast into your animation.

Renn:

Waaaaay too exaggerated. Well animated for a cartoon action sequence, but not relevant to the subject matter.

Nice work.