Student

Final Rating: 3.31. Finished: 70 out of 95 entries.
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Animator: vweller88@hotmail.com

Description: NYU Cada

Experience: 1 yr

Time taken: 2 weeks on and off

Comments:

(Commenting only available during the rating period)

Frank Collazo:

need more curves more more overlap

Johnny Castuciano:

good

Tamara van Zal:

You have some good poses to work with but the movements look jumpy and unfinished. There doesn't seem to be a nice flow between the poses.
The bit where the camera zoomed onto his face freaked me out. Good try, you just need some more time/practise.

Charles Eubanks:

There are some decent key poses here, and your timing is good. Try adding some arcs and overlapping motion to make the performance more fluid.

Yeray Díaz Díaz:

You've got some good poses, a tad to cliché maybe, but there are definate glitches on the animation. Also try and build up the energy of the poses with the clip, that might help.

Jeroen Koffeman:

The poses ar good, but he moves as if he was made out of iron. Its all to stiff.

Christopher Alarcon:

It would of worked better if you swapped the characters around and the environment had nothing to do with the audio but the animation was decent.

Lineboy

Niels Beekes:

Character moves are alright, but sometimes the arms jump in their position in stead of actually moving there

Thomas Holcombe:

way to go V
8 stars

Sunny Kharbanda:

Try to stay away from so many cliche poses for your character. Also, you can eliminate a few of your poses to give a simpler, more natural performance.

jonathan topf:

I'd work on your arcs a little

Craig Perez:

try not to twin too much Fr 99 the dreaded W pose...they really over did this in Bee Movie But over all great effort, I wished i could have seen the face more during some of the speaking...keep it up:)

Aaron Clement:

Needs easy out and easy in. You couldn't tell at lot of this was still in linear mod... Try changing to to splines... you'll get a much better result... Natural characters don't move like that... The fundamentals of animation are there for a reason... like squash and stretch... overlapping action... anticipation... there all needed.

Taber Dunipace:

Floaty timing and poses. Very "CGI." Keep studying the principals.

Spencer Jones:

The setup/idea of being at a party was quite funny I thought. The animation seemed kinda click-y and I couldn't see many nice arcs going on, was all kinda linear.

Tal Hersko:

most of the poses work good. the only pose that i didn't like is the thing pose where he showed his face. the animation needs alot of inbetweens and eases for less mechanical/linear movement.

Frank G:

Nice acting