Timone
Comments:
(Commenting only available during the rating period)
Brent Steinberg:
watch the beginning, he stays off balance for a long time. watch your sillouhettes, when he neels down, things are overlapping and arent very clear. there could be a bigger antic before he drops to the ground.
Frank Collazo:
the motion is slow good gesture
Niels Beekes:
Nice, on paper. You used a little too many triples here though, I think. Then again, time is always an issue with animating on paper, it's hard to handle.
Jorge Zagatto:
good poses man, creative, i liked it. Just be more careful on syncing acting to the audiofile, lip sync has been off
Johnny Castuciano:
nice
Charles Eubanks:
Really good work! The lip sync is nice and tight, and I love how the drops of spit (frm 155) emphasize the strong F sound. Watch out for "twinning" (symmetrical posing) -- frame 38, 68, 89... Adding some asymmetry would strengthen these poses. Keep up the good work! It's refreshing to see some hand-drawn animation here!
Kamal Bhattacharjee:
very good....
please give the IBs. it will be more smooth....
keep it up buddy....
Jeroen Koffeman:
Nice exaggeration! One thing: improve the hands at frame 240. I get the feeling that their twisted.
Mike Courtney:
needs some more in-betweens to smooth it out
Dan Dulberger:
Very uneven distribution of frame. Makes it look very strange.
Matthew Brophy:
your lip sync needs to be a little more precise and i don't feel your final frame does not work
Aaron Clement:
Nice... your animation had a nice feel to it... good job.
Yeray Díaz Díaz:
Your poses are a bit too cliché, also there are some places where there same drawing is held a bit too long.
danyeal:
really cool style! but would need more inbetweens.
Rob:
Not bad...I'm not sure that pose when he says "Thing" should stay so still..there could be an opportunity here to show the deflation after the explosion by having him sink into himself. I'm very confused at what he's reacting to visually for the scream
andrew s:
Keep working! It will happen..
Dave:
not sure what motivates him at the end
Taber Dunipace:
To do good 2D animation, it's very important to learn to draw.
Keep studying the principals.
sharad kumar:
hey!..its a 2d character! u cud've made it fat!!
Spencer Jones:
Looks kinda off balance up until F100ish and the mouth. his head looks like its carrying the most weight. So maybe that should have been moving/swinging around a lil bit more. The Phoneme for Thing wasn't so believable. I had probs with that to though. Otherwise very nice animation.
Amy:
Still feels a little choppy from the missing tweens but great reactions and flexibility. Who exactly is your character talking to. I don't understand what makes him jump and land on his head.
Andrew Linke:
like the character design.









Animator: Jarred de Beer
Description: Just a character going through some sort of personal crisis, i guess.
Experience: student
Time taken: 7days