What are you spelling?
Comments:
(Commenting only available during the rating period)
Marco Palmieri:
poses need to be clearer. dont animate all the characters at the same time or it's confusing who to look at.
Santiago Montenegro:
heeee.. good lighting man
Ken Rice:
nice setup - though I was a little unsure where to look during your animation.
JAEHYUN PARK:
Cool idea!!! Nice work...
Noah Arntson:
Funny situation. Your first speaker kind of stopped short a couple times and held poses where they got stuck (Fr. 106, 181) if you overlapped his spine and head this would be better. Also their teeth stuck out too much when they spoke (Fr. 180) His lips should purse together for the s-"P"-elling.
anuraj:
good effort......
Nate Lane:
Haha, I don't know why but I just love that one guy in the car, chilling there. I think the pose is just so solid. I don't know. Awesome work tho man. I think that the pose with the guy on furthest screen right paround frames 115 to 170 isn't as clear as it could be. Anyways, nice work man :)
Jason Smith:
Nice raytrace on the car! Watch the twinning on the 1st character (f90 - f108).
Eric Huelin:
What are you spellin' man body? There's only one.
Janarthanan:
The guy sayin Bodies.. y is he making lot of unwanted moves..wat does that add to the dialouge???
his acting seems to have no meaning..could have improved on that...
the violet guys acting and attitude looks gud..but could have made his actions stonger..
ma advice is...
Rather than rendering concentrate more on animation...
Mayank:
hahah i like purple color character ..whtevr he is doing wid stick..dts looks cool..good job..
Mike Courtney:
work on the overlapping action
Ryan Brooks:
Good attempt, though the brown/white character on the right is accentuating before he speaks, and theres a bit too much of it. Tighten it up and it could be good.
Ben Hatton:
Purple guy looks like he's have a good time. Guy1 moves in a very comical way, pushing his feet out before contact.
James Fearn-Wannan:
I think your ideas were good but there are moments when the motion gets a bit awkward because certain parts of the characters are staying perfectly still when other parts are moving. If you have the hands floating around a bit, maybe putting a bit of sway into the rest of the character would be a good idea. IMO, I don't think things should ever be totally static.
Ashwani:
nice









Animator: Paulo Cesar Biajante
Description: When a child solves drive a car ...
Experience: 4 competitions
Time taken: a week