Grave Robbers!

Previous Animation
Next Animation

Animator: Oriol

Description: Two grave robbers find a treasure but thier voices disturb their "neighbours".

Experience: Just 5 months

Time taken: 30 -40 hours

Comments:

(Commenting only available during the rating period)

A.J. Black:

Very funny clip. Only suggestion I would give to you is to bring that camera in a bit so we can get a good look at the facial expressions and lip synch a little better. Hope that helps and good luck!

Dian Anggraini:

It's funny =D Good job.

Maybe you could close up just a bit more (and use the full 400x300 resolution, instead of widescreen). You could also try close up or middle shot. I feel the characters are too small to look at and it didn't bring the best of your animation.
When I see a character with a treasure box like that, I kinda expect him to raise his hand while holding a lot of coins then grin widely while watching those coins fall back into the treasure box. But maybe that's just me.
The kid appeared too slow. It would be nice if you make him appear faster so we could shift our attention to him before he started to talk.

Mayank:

Nice concept.. u did quite well..i think u should give more body move movement at the time of dialogs delivery :)

Nicholas Palmer Kelly:

staging should be tighter....it's hard to see the animation

Dave Poler:

Funny, I like the idea and its simplicity. First character has too much overlap going on.

Freakbaba:

nice, tho the 2nd char action is very repetitive. may be think of some better gestures/ideas for the 2nd char. overall nice surprise in d end.

sharad kumar:

good work..but i think u could hv moved the bodies a lil mor while saying dialogue....

Mark Persson:

Gravediggers! Great idea, sorry... but i dont understand the joke....

Dont you think it would be better to just let the diggers just stand there and react strangely instead!?

Keep up with the good work!D

Santiago Montenegro:

what a cool rig.. if I can use it my animation was more easy to do. anyway good animation.

Willem-Jan L. van Rootselaar:

it's hard to read. More camera shots or the character closer together. Or only one character in the foreground do all the work

Noah Arntson:

LOL

Nate Lane:

Haha that's awesome man. I admit I chuckled hehe. Very nice poses and timing. Keep it up!

Jason Smith:

Very cool scene and nice punch line! Try adding some more acting to your characters.

Janarthanan:

Nice idea..could have made the first guy more interesting..he jus keeps the same pose mostly..and..the shock they get on seeing the dead ..could have made it a bit more exagerated..
gud luk and feel..nicw work..

Eric Huelin:

It wold be even better it it was a tighter shot, as is we seem to be removed from the scene.

Vanessa Blair:

A tighter shot/better staging would have been nice to better see the characters.

Ken Rice:

nice setup, but there's just too little animation going on here.

Gregory Naud:

Good Concept, maybe characters are a bit too static. Different camera angles would have dynamised the whole I think.

chakravarma:

wow.great

Brad Silby:

I like that you have kept it subtle, and I like the idea of the grave robbers, but your camera work doesn't let me see what's happening. Try a close up or two so we can see the acting. I like the skull idea too, but again, it's hard to see at that distance. You could try having the coffin lid flip over the other side, then the audience would have longer to see it. Also be careful with the squash and stretch on the head, it's starting to look a bit too rubbery.

Akif Kucet:

Good.We can't see actions correctly because camera is so far to characters.

Ashwani:

great idea

Adam Giangregorio:

This looks like a great entry, but it makes me sad because I can't see anything thats going on!

The first gravedigger looks to have this really charming eye dart, but the camera stays too far away for us to notice it. Same thign goes for the other guy's response and the skeleton popping up. Use the camera to make your audience look at what you want them to look at.

Mike Courtney:

nice work

Amanda Gil:

Funny!! good background and great performance!!

Andy Bewernick:

I'm doing something like that for my animation (not done obviously). Could you possibly send me your set? I would like to use it for my school project : ilikemonkeys1@gmail.com

Stefano:

The idea is funny, I would suggest using closer cameras to help to focus on the facial animation, also considering that the bodies are kinda still

Ben Hatton:

Guy 1 managed to fly into the air without pushing off the ground. Need to look how his weight is transferred. Faces are a bit small to see animations, need to plan the shots. Lipsync lags behind the voicetrack.

Sean Graham:

This looks pretty good! It's hard to read everything that's happening at this distance because the acting might not be quite broad enough. Lipsynch was off in spots. The dash out screen right needs more of an anticipatory antic and frenzy. Feels like more could have been done with this very interesting scenario.

Ryan Chan:

The animation looks great! But the characters are so small on the screen you it's hard to see all your hard work! I think you can rearrange the set to get a better composition out of it to show off your skills.

deepak:

nice one but the second body looks like he is waiting for the first to finish his speech. looks like a stage performance in the beginning . other than that its fine

James Fearn-Wannan:

Ooh I like that. It might be nice if the camera was a bit closer to the characters, though.

Santiago J. Molina:

good animation, but the camera is too far... and we loose the acting. :)

Juan Carlos Valdez:

very funny!! i like it a lot!

Ryan Lowe:

Everything is so squishy it's strange.

Andrew Linke:

a few better cuts would have sold your idea better. Nice animation though

Erik Westlund:

Interesting concept for the audio. Staging is a bit wide. High contrast on environments is making characters hard to separate from background. Child makes his appearance late; perhaps he should be in an open coffin to begin with and starting to react a slightly sooner.

RaJeSh_ToR:

good flow..........& need some more acting..!??!

Lianna Scrimger:

too far away to read

Stephen:

Nice rendering, there's very little movement in the characters, but there seems to be some facial animation that gets lost in a wide shot like this. I like the idea though.

The Acme Images Prop Shop