Surviving a Zombie Attack

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Animator: Kyle Detwiler

Description: A boy, his father, and his Uncle take a wrong turn and narrowly fend off some vicious zombies...

Experience: Recent Graduate

Time taken: 25+ hours

Comments:

(Commenting only available during the rating period)

A.J. Black:

I like the scenario. One critique on the animation is the get that body moving a little bit. when your upper body moves you are going to have a hip and knee movement if it is a real action move as in the case with the middle man. it looks like you didn't have enough time of to finish their knees and feet movements and are kind of just stuck in that one place with some glue. Hope that helps and good luck.

Marco Palmieri:

camera move is not really helping. some nice animation.

Nicholas Palmer Kelly:

more animation....the character's are pinned the whole time...breathing was cool on middle character...

Joan Delmont:

You must move the down of your character too, it's not natural !

Juan Calderon:

good establishing shot, I like the idea, zombies, but then IM a fan of zombie movies.
First character to talk, I notice he never blinks not even doing his head turns, remember to have your characters work his eyebrows in conjunction with his eye blinks.. his hand movements at the beginning are a little slow as well as his fingers. pointing with finger, thats a no no unless it works well for the situation, buy the book "The Illusion Of Life" Walt Disney said to his animators, he didn't want to see fingers pointing, use the body or face to direct the eyes of the audience, when you do that the character becomes more alive and his personality can be seen.
Remember to always try and develop the personality for the character on Paper during the creation of thumbnails and storyboard layouts.
Second character to Talk, during the whole time the first character is speacking, the second character never blinks, you should add one blink, but for the most part thats it i love the secondary action going on for this character, because you can feel the personality of him been, it feels like he just finished a battle and it keeps reminding me of the zombies and you also feel as though he's the leader he's the guy who did all the work, he's the alpha male. his reaction was good, I like the anticipation before going into the accent. suggestion when you come to the end of the accent you should have the character stand up more.as for kid he has a good action going, but
his eyes need more work and his head movements when he starts talking.
for both the fat character and child character the lower half of the body seems unnatural and static.
I like how you set up your camera.

Caryn:

The camera move detracts from the animation. A slower pan and eased truck in would've been more effective.

Mark Stoughton:

Excellent animation, but I took away a star for the living characters being frozen until the camera move stopped

JAEHYUN PARK:

Nice job...the second guy's lipsync is not very clear. But I like idea of what you tried to do.

Noah Arntson:

I liked the panting of the character.

Nate Lane:

awesome man! looks great. The only thing that I think you could tweak is the amount of lower body movement. Right now you don't really have that much, so maybe you could just add a couple weight shifts or something. I also think that you could take your middle guy out of that pose he has (with his legs bent), and have him stand up when he delivers his line. Just to give more life to it. I don't know... just a thought :). Keep it up! It's looking great!

Jason Smith:

Nice use of the operative word.

Janarthanan:

Good work..
the camera movmnt at the begining is not gud..
the two lean characters seem to be imbalanced...
Could have made a better acting..seems to be a usual acting style..no great gags....

Vanessa Blair:

Great job! I like the kid's reaction

Chelsea Hiatt Farley:

I like how you've kept the secondary characters alive throughout the scene (the panting is great). The beginning camera pan is really disorienting and fast - I think you could have placed the main characters closer to the sign and bodies, and have a slower camera movement.

chakravarma:

little character hips have no movement.

Mayank:

Great concept...animation is also good...

Mike Courtney:

nice work

Amanda Gil:

watch out those hands. They look floaty and strenghtless

Shannon:

The initial camera move is distracting and I don't think you really need it. The acting is a little drifty and unclear.

Andy Bewernick:

The two characters on the left were awesome! The one on the right could have been better (rig limitations?).

Brad Regier:

Good going, Kyle. Cam movement could work better if it were a lot slower and kept going till the fat guy stops talking. Maybe vary the kid's pose, have him relax near the end?

Maya K:

It's rad how you have that middle character alive at the start. However, when he delivers the line, he feels stiff... I think it might help to show some weight in his legs as he chimes into the conversation. A little down in the hips and absorption in the knees, maybe?

Ben Hatton:

Camera pan was offputting. Some better shot planning would have added a lot.

Ryan Chan:

Be careful of those stiff legs! =P Looks like a cingular commercial!

Ashwani:

very good

James Fearn-Wannan:

I think, overall, this is pretty good. The fat guy's hands might be a bit too floaty but other than that, I think it's working.

Juan Carlos Valdez:

the characters were a little too stiff

SamoRa G:

i like this... really gd idea... like the kids expression!

Nathan Jent:

Good work, just get some movement in the lower body to add some life to it.

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