Monkey Business

Final Rating: 3.81. Finished: 42 out of 72 entries.
Previous Animation
Next Animation

Animator: Dave Poler

Description: An unexpected visitor has better spelling skills than our character does.

Experience: 20 months

Time taken: 2 weeks

Comments:

(Commenting only available during the rating period)

Marco Palmieri:

first guy is moving too much for what he is saying. last camera choice is a bit strange.

Ken Rice:

Not bad - but I feel the camera jumps around too much and I lose my orientation.

Noah Arntson:

Great ball squish under the foot + your expressions! Your cut to the monkey was too delayed. What you have is an L cut-- If you look at L cuts in features you can delay a cutaway if the master or 2 shots establish a precedent where we can enjoy the fluidity of back and forth. Here it is jarring to see the 3rd char pop in so late in the game.

Nate Lane:

Cool man. It's looking great. One thing that I think you could maybe tweak is the head looks with the first guy. They just seem a little too intense for the dialog. I don't know, just my 8-6 cents. Very nice work as a whole!

A.J. Black:

Should have a shot developed of the 3 characters so the camera angles are not confusing. The synchs are lined up pretty good though. Hope that helps and good luck!

Janarthanan:

gud.work..lip sync...lags at certain places..the AM character has cool attitude..but i din lik the other two chars..

Mike Courtney:

lip sync needs some work

Shannon:

I'm really confused by your set up--the red ball is very distracting. Also, the first speaker moves very sharply, and I'm not sure why he looks so angry.

Andy Bewernick:

Cool, his head is moving way to fast though.

Brad Regier:

I like the acting in the first 100 frames, but needs more polish, the last two head turns seem a bit extreme...
Bishop's pose at the end of his line is strange, the way he bows his head like that. The cut on the ape is awkward. Maybe show him earlier? Even in one of the first shots?

Michael Twentyman:

some good facial work up front, and then you ran out of time, yes?

Sean Graham:

This one really needs to go back to blocking and start to refine the posing and timing. I think there's potential in here, but so far it has not been realized.

James Fearn-Wannan:

While I think your actions are fairly well, it kinda feels like your putting in lots of different poses just for the sake of it..

Juan Carlos Valdez:

The animation is a little jerky. And you should have set all characters in frame at the same time so that the lip sync is seen on all the characters. the monkey was delayed

SamoRa G:

mokeyyyy

Max Perelman:

Good start here. My main crit, aside from the head moving a little fast (Bishop's head is so huge it seems weird when it's too snappy) is that the jaw/mouth and tongue seem a little disconnected and muddy. Better to start with mouth/tongue shapes blocked and held altogether than finesse and futz them too much. Keep at it!