Bodies

Final Rating: 3.36. Finished: 57 out of 72 entries.
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Animator: James Lutz

Description: First shot at real acting animation. Always wanted to finish an 11 seconds club piece. Please provide as much feedback as possible. Please start it over to get the sync to work properly.

Experience: 3 years doing cycles as a game animator.

Time taken: 20 or so hours on nights and weekends.

Comments:

(Commenting only available during the rating period)

Nicholas Palmer Kelly:

maybe a bit more in your posing...

Andrew:

stronger posing would help a lot. they all have their hands at their sides. do people really stand like that? i do like the pose of the screen right character though at fr 150

Ken Rice:

Good effort here - however I feel your setup is a little uninteresting. The left guy scratching his head at that point is distracting I think and the last shot feels jarring to me.

JAEHYUN PARK:

It's gonna be great if you put more fiacial expression.

Noah Arntson:

Good that you have weight shifts on the hips--you could even exaggerate them more. I know this isn't animation based, but having a table there would motivate their blocking/positioning, for they could even lean in on the table. I dunno, just a thought.

Nate Lane:

awesome man. I really like the staging of the first shot. I think that you could push your poses a bit more tho. And maybe a little more lower body movement, such as weight shifts. Keep it up man! looks great :D

Jason Smith:

Good poses, try pushing them a bit more though, it will make the piece more entertaining and the lip sync looked a little off.

Chelsea Hiatt Farley:

The animation's a good start, but I'm missing what your story is, and where the interest is supposed to be. Don't be afraid to push your acting further.

Janarthanan:

needs improvemnt...why r tha characters standing in kind of bind pose..giv them a better pose..learn gud posing..

Mike Courtney:

watch for intersecting the characters with themselves

Juan Calderon:

I have some suggestions on some animation rules, don't have the back of a character facing the audience it's a no, no, always keep in mind the 180 rule in film, use over the shoulder shot or all three characters together, or establish a shot and combine them with closeups.
as for the character performance it could use some work. I suggest you should always develop the charcaters personality so you have an idea of what you want to project to the audience. Then you might want to create thumbnails and sketch out Key poses and extremes poses, after that you'll have a good start on how you may want to pose your characters, and how you can get the most of them

Ashwani:

nice

James Fearn-Wannan:

I think this is mostly good. Some of it is a bit stiff in places, though.

David Shum:

Watch your staging when you cut.