Aswhani
Comments:
(Commenting only available during the rating period)
Lis Mitchell:
Good start. I like the weird juxtaposition of the elvis-ish model.
There seems to be some kind of tracking issue with her eyes that leaves her looking a bit vacant. Also, the poses feel a little weak.
Chris Sullivan:
too much twinning
Ashwani:
just focus on continious practicing & get more knowdege about the principals. there are so many mistakes.
Leon Dexter:
The girls poses are very twinned, and it seems like their bodies are mostly dead below the chest.
Matt Boehm:
Beware of "twinning" in her hand gestures. A little offset from one another in their positions or timing would add some more flair to the animaiton.
Alejandro Rodriguez:
Hey Good Job on the gestures. I think you should pay close attention to your torsos just being completely still. that makes the rest of the animation seem mechanic. Thinkof how the arm movements connect to the shoulders, and how those are driven by the root.
Mark Persson:
Good work! Averall needs more work...
keep up with the good work!
Mariano Villegas Gonzalez:
The movements are too symetrical...
David Higgins:
Far too much twinning though I liked the staging.
Adam Waters:
the animation is very robotic. just practice of fluid movements and holds. keep practicing :)
Barnabas Boehler:
Great job. But watch Elvis' body..it kinda freezes while his mouth and hands (and his other arm) continues to move. You don't want to let things lock up like that...try to move it a little bit at the very least.
Fernando Porcel:
Nice animation.
You have a little problem with cinematographic lenguage. Your first shot is with the girl at right and the guy at left. Automatly the viewer "take a position" to observe the dialogue. In this case, in the place of the first camera shot ( back and right of the man). In the second shot you go on medium shot for the girl, is like the viewer walk some steps to the girl, no problem, working well at this stage. On the third shot camera, the man is at the right when he answer ( camera placed at rigth of the girl and viewing the man) Is like the viewer cross between them or walk around girl, but without inbetweens, that shot pops and confuse a bit. On fourth shot the camera is again right beside of the man, much fast jumps for the viewer. If you start with a character on right or left on a dialogue, dont change the point of view of the viewer. If you want the character pass from left to right, he needs to move, or move and rotate the camera with not cut and show the traslation.
The poses and motion of the girl´s arms looks a bit twinned (symetrical), take care with that. Only a comment.
Again, nice animation. Cheers!
Mariah:
Watch the twinning!!! Her arms are twinned 99% of the time. :(
Andrew:
moves seem twined. some more quick actions woulda been nice and offset the arms
Jeff:
Hand gestures seem too much.
Lavendra Love:
bad lights poor background formal acting
Ken Rice:
Good effort - far too much twinning though - and your not animating her whole torso.
Andre de Villiers:
Twinning hands...
Twinning hands...
Christiaan Moleman:
Watch out for twinning on your gestures and try and keep the body alive as a whole.
Pete Shand:
the characters cores (hips, shoulders) are completely dead, they need to move to create some sense of weight
Olivier Ladeuix:
twinned poses all over the place, W pose, but nice polish
Ian Jacobson:
Your arms are twinning each other a lot!
Brian Bredehoeft:
The backs are a little stiff. Try loosening the characters up.
Angelo Sta. Catalina:
verry symmetrical movements which dont look real
Yasmin:
While there are some good gestures, I'd go back and work on the body movements.
Stephen Dahler:
not bad!!! loosen up the torsos a bit and youll be great!!!
Ryan King:
You should try breaking up the poses a bit more. She is twinning her hands throughout. And it gives way the times you use ik arms like at frame 160. It's looking good though.
Aziz Kocanaogullari:
too much twinning. try to break up the gestures. don't move the hands at the exact same frames.
Mike Courtney:
work on lip sync
Kenny Roy:
A lot of the same gestures on her part are holding this back. Explore!
Tim Lobes:
Static movements
Sunny Kharbanda:
Keep your screen directions consistent - If you introduced Elvis on the left of screen facing right, keep him (roughly) that way in every shot. Also avoid symmetrical poses and gestures. It doesn't look natural.
asif:
the spine seems to have no motion and the second character seems static in the start and lipsync too, is off from the sound, you could do much better
Eric Huelin:
I suggest to reduce parallel gestures.









Animator: Ashwani
Description: thanks to all &best of luck
Experience: 1 year as a Student
Time taken: 15 days (7 hrs. daily)