No live
Comments:
(Commenting only available during the rating period)
Dwarakanath Jnaneswar Ekkirala:
head accents and lip movement could be slightly stronger.. other than that.. pretty nice!
Yeray Díaz Díaz:
Very nice job on the second sentence and sigh. The first movement of the hand might be a little too fast. Good job!
Deanna Bishop:
Powerful acting. I'm moved.
Kai Huai:
Now that I sees it again.. i find that the jaw move abit too much.. hmm.. >_< gotta work on it..
Steve Sloan:
I like the poses, but it did seem like it was missing some break downs. the motion seemed too mechanical. Involving a bit more of the body would have helped too imho.
Brad Bradbury:
first hand gesture feels floaty. watch you timing.
Eric Luhta:
Pretty good, but push the timing and gestures more!
Isaac Hingley:
I like it but I think that the moving holds are moving just a bit too much right now. Also thi lipsync is a bit off.
Michael Slater:
I like the hand movements and the offset of the hands. Very nice.
Anthony Travieso:
I really like what you have going on here good work.
Frank Collazo:
great
John T. Coomey:
good stuff. some nice poses and overlap. just watch the poseing of the screen left arm when he clenches it toward the end
Aaron Clement:
Not bad
Lauren Wells:
Cool stuff, I think you could exaggerate her facial expressions, especially on the breath intake of realizaion. Keep it up!
Gregory Marlow:
Pretty floaty. Nice layout though.
Jace Bandalin:
Excellent job! That sigh was perfect. Very clean animation and flowing arcs, well done!
Alonso Soriano:
Good timing, nice arcs on the hands and wrists. She feels pretty tied down to that chair. I want to feel more life in her torso, and especially feel the breaths. Also more integration of the head into the accents of the dialogue.
-Alonso
Christiaan Moleman:
The first gesture feels a bit too showy to me, but I love the 2nd part on "a life"... but you could maybe hold that pose and drop the hands with the palms still up, to keep the intensity till the end.
Christian Leon Christensen:
the lipsync seemed a bit off..
miles southan:
Really good bones, but you need emphasis on a couple spots to change the constant rhythm. The lip synch needs work too. Also everything below the chest is dead.
Gianmichele Mariani:
you can tighten up your timing. it's a little floaty at moments
Virgil Mihailescu:
I think this one here is very interesting. the facial animation is a bit shy, and the lipsync needs a lot more precision, it's quite floaty. but the body animation looks much better, mainly because it flows well. the poses could be better, I mean, the acting. anyway, except for the mouth, it looks pretty nice.
P Walters:
Lips don't seem to match very good. I like the setting and lighting. Could maybe push the "breath in" a bit further and also push "a life" a bit further. Pretty nice work though.
Taber Dunipace:
Lipsync doesn't look matched up and there are no strong accents on the head to show the character is speaking the dialog.
Robert Tighe:
The timing and lipsynch feel soft to me.
Ryan Malm:
Overall I like it a lot! The motion seems a bit floaty in some parts, especially his arms and hands.. they should move to their poses quicker IMO.
Mike Courtney:
The lip-sync could be stronger. You've got a few good poses in there. Try building up more anticipation between them. I would have like to see him hold his clenched fists a bit longer.
David Humphreys:
the up down of the mouth movement dosent seem string enough.
Ryan King:
The mouth seems kinda washy to me. Altogether it looks nice though.
Eric Stirpe:
Great weight on those hands, and some pretty good lipsyncing here.
I wish there was a bit more movement though.. I know (s)he is dejected and depressed, but it's a bit too static. And the lighting just exaggerates that..
luis veiga pumar:
hand and body movements are good, just should be stronger poses. Lipsync let's it down alot.
Dylan Maxwell:
i like the simplicity but the sync is off and I'd like to feel more real emotion. This is a tough clip.
Brian Nicolucci:
Good use of the pause, a nice moment.
Lip sync was either a bit off or not there.
Carlos Fins:
I think the timing is too even and floaty. Could use some crisp movements. Like the hand motion on "town" it goes up, opens, and then comes down all too evenly. needs a bit of snap to it.
Jett Atwood:
The right hand feels very floaty at the beginning and then both hands twin considerably. It feels like the character is moving with very little relevance to what the character is actually SAYING.









Animator: Kai Huai
Description: In a dark room where the grunts starts.
Hope it pulls off to make him/her slightly angry.
critiques and Comments! Appreciated. =)
3D max
model&rig by peter.
Experience: self learning to be one
Time taken: 20++hours