July comp - Rooster75 entry
Comments:
(Commenting only available during the rating period)
Rich Lauzon:
I'm not sure what happens at the "knife snip" sound.
David Humphreys:
good start but the guy feels a little rigid, and some jerky movements at the end.
im guilty of this myself, i think that more time on blocking would help us both
shamyl:
good animation but a little out of context to the dialogue
Steve Sloan:
There is a lot of floating going on, the character lacks a lot of weight, and his jaw just stuck open there at the end. but good job on finishing i know these competitions are a lot of work.
Jett Atwood:
This feels like the initial blocking so it's hard to comment on. Watch the twinning and act, act, act it out so you know where you're going.
Theo Edmands:
Hold your poses a little longer.
Missy Feaster:
Try to get a rhythm to your animation, so that the motions don't seem haphazardly strung together.
Matt:
jerky
Dan Dulberger:
Movements are either too floaty or too sharp and without weight.
Salvador García Luque:
Its good, but I think,It would be better if you had used a model with a human mouth, to do the mouth movements
Christopher Lutz:
It doesn't read what the guy is doing with the envelope.
Aaron Clement:
Felt too random for me... You need to add more moving holds. Trying phrasing things more. Try not to over animate. Bottom line... has potential... just needs more work.
Robert-Jon Eckhardt:
The pose on "ethical" (fr. 240) is quite strong, but I don't get what's going on after that.
Also the lip syncing is quite robotic, and therefor lacks personality in the character.
Bilal Ahmad:
you could have done a lot better in the extreme poses
Taber Dunipace:
As an amateur attempt, this is a nice first step toward an eventual animation career. You really need to study animation principals, acting, staging, and story telling.
Gregory Marlow:
Just say no to IK dude. you have no arcs in here. and that mouth open thing at the end is way too much.
Eric Scheur:
Hi there. I think you're off to a really nice start with this piece. There's some good ideas of posing and acting here. And I like how you're playing with timing on "ethical implications."
The lack of context is a little confusing, so you may want to concentrate more on the staging of your scene. You want to make sure that the audience knows exactly what's going on, and who the character is talking to.
Overall, though, I'd work on finding ways of holding your poses still in a realistic and believable way--right now, they kind of feel drifty. Studying some body mechanics would really help--watch some live action video, frame by frame, and pay attention to how much people move when they're sitting down like this--and which parts of their bodies are moving, too.
I look forward to seeing your work in the next round! Good luck! :)
C. J. Cow:
maybe u can hold some of the keyposes abit longer for dramatic effect. good luck! keep on animating
Olivier Ladeuix:
not too sure what is going on here. Is he talking to one or several persons? who is he looking at on "ethical" ?
Victor Wong:
More SI/SO needed in the gesturing.
Scott Farrell:
I would work in step mode creating some nice key frames and be bold with your choices and use the rig a lot more, especially the torso. Also if he's going to be sitting, I would bring the camera in to an upper torso shot at a 50mm lens in maya. it looks really distorted
Adriel Restrepo:
Great progress from where you started! Its still needs a little work but your learning really fast so keep it up!! I think if you film yourself really acting it out before you start animating, your animation will improve so much! Keep it up!
Christiaan Moleman:
Your movements are a bit floaty, drifting from pose to pose. The "stop" gesture comes late and I don't know why you're anticipating the bringing the hands up with the left arm before the clipping sound happens. He reacts to the action accompanying the sound so he should act *after* the sound.
Mike Courtney:
There's popping between poses. The hands intersect each other. The jaw doesn't come back up fast enough for the last line.
Max Herzfeld:
This is good but can be greatly improved. The movements need to be more focused. Keep in mind who your character is talking to, your's was talking to all sides of the room.
Keep it up.









Animator: Ante Zivkovic
Description: This is my first animation piece ever. I've never tried it so please be kind but c&C is welcomed.
I'm putting it a bit unpolished since I'll be away for a while and not be able to work on it.
Experience: Just this experience
Time taken: about 10 days, 3hours per day