one bad apple
Comments:
(Commenting only available during the rating period)
Andrew Linke:
i think this has a bunch of potential but wish it was finished.
Jason:
shoot it on ones
Julianne McCartney:
I really like these characters! I love seeing traditional pieces. This is cool. I'm assuming that there wasn't enough time but this is a great start!
Taber Dunipace:
Nice setup, design and acting in this piece, but it did need more inbetweens to get fluid natural motion.
Josh Doohen:
super idea!! hard to see the anim though...more interaction and frames needed on some of the worms.
Victor Wong:
Excellent expressions. More tweens would be a good idea.
Levi:
Haha, clever!
andyM:
looks promising, any chance you'll finish it?
Alexandar Ivanchev:
Great characters. I like the drawing style. But it seems like the animation needs more frames for smoothness.
Ricardo Vicens:
The character are appealing and the it's a clever idea, but it feels like it's still in blocking. With polish this shot has a lot of potential.
Adam Clark:
Almost, needs more finish and polish
Sunny Kharbanda:
With worms as the characters, this could have been pushed to great extremes and could have been a memorable piece!
Aaron Clement:
I like the facial expression a lot... the timing felt a little off... not too bad overall.
Ceno:
i like 2d!
Helen Cranston:
Shame you didnt finish the inbetweens there. Otherwise really nice.
Erik Westlund:
Rapid pats are not justified. Your concept is cute but you haven't worked it all out. Nice distinctions between character designs. Overshoot on fat worm when laughing is a bit too much; doesn't match the audio. Lip-sync and movement could use more inbetweens but the timing and initial spacing appears pretty good so far.
Christiaan Moleman:
Really nice how you got the acting in there with just the body attitude and the expressions. Can't think of anything to crit except it's a little hard to see some of the lines. Maybe try and increase the contrast digitally, or use darker lines.
Jason Smith:
Nice idea.
Max Rodriguez:
Nice clean drawings, but I can't read any emotions.
Jorge Zagatto:
good, need inbetweens
James Stevenson:
interesting idea - flesh it out a little and it could be a nice little piece.









Animator: wilson henrique vesco
Description: It was the first thing that came to my mind when I heard the audio. but I took too long to start animating...
Experience: some
Time taken: 2 crazy days