First one!
Comments:
(Commenting only available during the rating period)
Mike York:
Im wanting to see the 2 other character perform :(
Ken Rice:
Not a bad effort - I feel there's too much pantomime going on though.
Jason:
lipsynch is off by a bit. the action is a bit awkward at parts. nice expressions though (might wanna push em and exaggerate them a little more)
Julianne McCartney:
The lipsync seemed to lag a little at first and then at the end it went ahead of the voice.
Traci Plagmann:
Nice going on this. Try not to twin the gestures from 7-30. You have some really nice timing in here - especially on the feet movements.
Taber Dunipace:
A bit fast or too much going on in places. Animation quality was very good, but some of the actions made it frantic at times.
Greg M. Johnson:
Good secondary motion
Adam Clark:
The pointing is a little overdone. Otherwise pretty good action and reaction. I wouldn't mind seeing another character in the scene.
Eric Scheur:
There's a lot of beautiful details in here--the eyes, the looking at the fingernails, the fingers, the feet leaning back on the big laughs... However, I think that these details are placed on top of some tough animation trouble, so they end up getting lost. I'll try to explain:
You have some really nice ideas here--but I think that you could get a lot more out of your piece by simplifying them.
You have a lot of poses that could probably be reduced. For example, on "best day of my life" you have a pose on 35, another on 47, and then one last one on 59. (technically, 47 could be seen as a breakdown, but it's different enough to make it look like a distinct pose)
Boiling these down to one single and strong pose could really help sell this moment as steady and believable.
Also, the way he doubles over for his laugh betwen 93 and 120 feels like a bit much--especially if you really want to play up the doubling over at 204. This would seem like a really nice place to get some contrast in the piece--a little laugh and then a BIG laugh. Right now you have a BIG laugh and then a BIG laugh, so we don't have as much of a build-up and release as we might have.
Dan Dulberger:
The gestures are abit to explicit and unnatural. I also don't checking the nails was appropriate in this clip unless he is an ubermensh and becomes bored in a splitsecond despite alot of ongoing activity around him.
Erik Westlund:
Hand gestures are artificial. Try to avoid moving both left and right hands in the same direction at the same time. Most people make subtle, almost impressionistic gestures while talking. Someone referring to his or her self will scoop a hand inward, but will not point a finger at their own body. He changes focus and start examining his own nails... is he suffering from ADD? Movements are stiff, and mostly happen along the center of the character along a vertical axis.
Bob Dole:
dee!
RJay Bengelink:
Timing is a little off in places. But good facial expressions.









Animator: John B
Description: This is my first attempt at the 11sec club. I decided against any setting as i wanted to just concentrate on the acting from the character.
Experience: not enough!
Time taken: about 2 weeks on and off