I see what you did there
Comments:
(Commenting only available during the rating period)
Ken Rice:
A good effort here - but sorry I find the animation a little bit plain: some unnatural poses, twinning, and the character seems to only bend forwards and backwards.
Ellen Erikson:
Good work, just a few things that I noticed; When he bends his chest back and forward from frame 30-70 you should counter move his pelvis forward and back so that he can keep his balance. Also, the chest movement seams a bit floaty. Try to make the movement a bit faster in the beginning and ease out in the end of the move every time he moves either forward or backwards. Another thing, your eye line seams a bit off. When your character is standing up in the first pose he is looking straight forward. In the next pose he is bending down/ forward and looking down. This makes it look like he is talking to someone else - either a kid or someone that is sitting down. Next he is looking screen left , then screen right, then straight into the camera, then screen right. So it looks like he is talking to a crowd of at least 5 people. If he is, then newer mind this comment :-P
Tim Nowak:
Good perspective on the one person but you could have used more people in your scene
James Parsons:
Good effort, not alot going on but it was nicely delivered. Eyebrows seemed a little drifty around 170-200.
Juan Z.:
really nice. you're getting there, just work on timing and you'll have it.
Erik Westlund:
Too much in to, and out of the screen with the character's movements. Hands, wrists, and arms feel forced and awkward. Index finger on the pointing gesture at the end is much too straight. Shapes used for lip-sync could be articulated with a little more clarity.
sharad kumar:
u can move the lower body also!
Aaron Clement:
A little bit robotic, man. Don't have the fingers all strait like that.









Animator: Chris
Description: Man caught off guard by joke subtext.
Experience: About a year and a half.
Time taken: 6 days.