Bupkis
Comments:
(Commenting only available during the rating period)
Ken Rice:
Not a bad amimation - however felt a little sluggish in places (especially at the end) and some movements seemed unnecessary.
Sergey B.:
Hands movements is not so good
sean connolly:
you did a lot nice stuff with their eyes. i believe that they're listening to each other speak. it still feels a bit even from pose to pose. The guy on the bench might hit one too many beats. it could help if when his right hand sets down keep it down until a bigger beat (like "murder" or "bupkis).
dan alvarez:
Overall this piece is a bit floaty. You're not hitting your poses as sharply as you could be, but I really like that small sublte move in the very beginning before the audio kicks in. Very simple, nothing much is going on, but it works very well.
Jonathan Wondrusch:
dont forget to spend time on posing the hands. they add a lot to the performance.
Saravanan:
Good animation! Could have worked better on fingers. Body remains bit stiff!
Taber Dunipace:
Very clear staging and acting but a bit on the dull side. Remember push these characters and be clear about WHO they are and what they're thinking and feeling. Good job overall.
Russell:
It is really flat. There is no tempo, no changes in pacing. The dialogue carries the piece instead of the action of the body. The lip sync is also lacking. There should be more emphasis on the PMB closed mouth shapes.
Lisa Taylor:
Nice work, I would try and give more emphasis on certain parts of the dialogue that stand out.
Carlos Fins:
Very floaty.. looks like the splines are overshooting on some parts.
David Ruzicka:
little stiff
pep:
Animation is a little stiff, and the personality of the character on the left is pretty strong and solid, which made the 1st pose of his contradicting.
Phillip Johnson:
Need those hands to flow and bend more, they are very stiff.
Erik Westlund:
Seated character is making what appears to be a lot of extra moves with his hands. He starts to lean back and then immediately sits forward again. Kind of hyper. Hands are like prosthetics because they maintain a single shape throughout the entire performance.
Lianna Scrimger:
The hands are quite stiff, a little finessing of the fingers would go a long way towards improving your piece :-)
Elisa:
since the hands are a bit stiff some of the reactions looks the same most times, but the fingers at the begginig were a nice touch
James O'Neill:
The animation seems it needs a bit more pop. I would add more follow through to your action.









Animator: Tamara van Zal
Description: Their future looks bleak.
Experience: not professional
Time taken: about 25 hours