We got bupkis!
Comments:
(Commenting only available during the rating period)
James Wilson:
funny ending...!
Scott Douglas:
I chuckled a bit at the monkey, nice touch.
The animation needs easing and it floats a lot on the holds.
Gregory Marlow:
A little linear looking still yet. Work on the arcs a little more.
Ryan Lowe:
good weight. thats about it.
animation needs to be tighter, and faster. listen more closely to the character voices next time.
Jean-Luc Delhougne:
Not bad overall, but I feel it lacks weight and balance in the poses that makes characters a bit stiff.
Mariah:
Needs more body movement. Feels like just the limbs are moving most of the time.
Louis Ng:
The guy sitting on the sofa has rather stiff shoulders. Would be nice to relax them. :) He doesnt have a lot of actions to his words too.
When he says "great", the head tilt to emphasize on the word came a tad late. . . usually it's on time (with the audio) or slightly earlier so that the audience can catch it with the audio (becos it can take longer for the visual to register in our minds).
Taber Dunipace:
I don't think you really got the joke of the audio on this one. Try to pose your characters a bit more naturally; film yourself for reference.
Adam Clark:
Ha, I love bupkis! animation is a little stiff
James O'Neill:
I would say to add a little more settling actions in, I feel the characters resolve to quickly and at the same time. Use offsets to help that get smoother.
David Ruzicka:
monkey is funny
Phillip Johnson:
- Fingers are very stiff
- Guy on couch needs to be more expressive. He almost doesnt move during his line.
Heh the monkey is priceless.
Erik Westlund:
Character starring forward while talking is taking authenticity away from this. People watching television will still lean, nod, and occasionally glance around while talking to someone in the background. Downward point on "now" and hand chop on "cut a deal"... I've seen it a minimum of 30 times in 100 animations. Try to find some original choices in your performances. Seek multiple options while planning.









Animator: Emmanuel
Description: I had several ideas, but this stood out the most. The ending reveals a twist to the dialogue. Hope you enjoy it.
Experience: Almost a year
Time taken: About 2 weeks