Wet Floor

Final Rating: 4.61. Finished: 45 out of 119 entries.
Previous Animation
Next Animation

Animator: Koty Juliano

Description: What Custodians really say when we're not around.

Experience: year

Time taken: about 13 hours within 2.5 weeks

Comments:

(Commenting only available during the rating period)

Koty Juliano:

I think its great

James Wilson:

that guy in the bg cracks me up i was hopeing he was going to do something. (he does distrack form the main action a bit)

the main characters have to many pose's for my liking.

J K:

I love the guy on the floor reaching for the phone.. thats awesome.

Animation however needs polish.

Kenny:

Hahah Yeesss! this is a good one, love the guy on the floor

Kevin O'Flaherty:

looks good mate, but there are a few things I noted that seemed odd to me. I liked the movement and everything... but a few times it felt like the left guy was a puppet rather then alive. the other thing was that the guy on the ground seemed left out... it seemed he was gonna have a moment of the spot light sometime... but never actually got it. The performance and acting is totally up to you I know, just thought you may wanna hear what other think woulda made it that little bit more.

Ryan Lowe:

JUMP! to extreme. good acting choices though.

Ken Rice:

Pretty good animation - but a lot of exotic moves going on in there - not sure if they all work or not.

Jon Houston:

Tone down the first guy without the mustache, his action is way too big

M.Bell:

Good Effort, The animation is snappy and the timing is ok... BUT... it feels very stilted, like the characters are leading with the wrong part of their bodies for the movement. That’s how I see it anyway.

Jean-Luc Delhougne:

Not bad !
Maybe a bit too linear..Some more arcs in the movements would be great... But overall the animation is working well.

sarah anne:

hahah i like the guy in the back

Virgil Tanasa:

there's some jerkiness in the animations, i'm sure you can spot that too (the "now" gesture on the left guy, for example) - also, you don't move the body naturally, sometimes you have broad hands gestures but no pelvis movement and that makes things look stiff.
the guy laying on the floor is funny. i was expecting him to have an outcome on his acting rather than just trying to grab the phone(or whatever that is :) )

Andy Cunial:

your animation is way over the top and fun. I like it!

Christopher Salamat:

Great concept. I think you could frame this a little better so the audience could get a clearer understanding of whats going on. Maybe push in closer like a mid-shot of the main characters with a little bit of extra room on the top right for the injured character, water spill and cone, but a little more off in the distance. That way the audience can concentrate more on the two characters, but still see the situation. Pretty good animation, theres a little bit of sliding in the characters foot from frame 247-262. All in all, pretty well done.

Rachel B:

I think my favorite part is the "victim" reaching for the cell phone in the background - made me smile. The rest is OK, but I think you're overdoing some of the actions. There are some places where the squash and stretch especially are just overdone.

John T. Coomey:

good job.. some over acting from the screen left character and too much Squash and stretch. S&S should be felt not seen.

Dan Dulberger:

Movements are too fast.

Russell:

Many of the poses have very little time to settle. They pop in and out very mechanically.

Watch out for overly stiff hips and shoulders. Some poses have good wiggle, while others are completely stiff.

I love the guy in the background. I am cheering for him.

Louis Ng:

I like how you have created two distinct personalities with your animation.

The person lying on the ground is too distracting. Why is he moving around? Maybe for comedic effect, but it doesnt really add much to the piece.

James O'Neill:

I would suggest doing more weight shifts with the cores of their bodies. Not just exaggerating their arm movements. I feel more body movement/rotation could really loosen up the character. Also, so of the follow through actions seem a bit fast, or rather resolve to fast.

Adrian Baluta:

There are moving to much and without a sense.The acting should show us the tention and the expression of the characters,and should move only when have to.

Lisa Taylor:

I like the third guy, but I think he might be a little distracting from the scene

Ezra Allen:

love the crazy jump!

Carlos Fins:

This has a lot of potential. A lot of things competing at the same time, though.. I didn't notice the guy reaching for the phone until I watched it a second time. Some cuts would have been more effective.

sean connolly:

the animation technically looks really good. there's a few parts where the performance looks sort of unnatural. for example, when the guy on the left does the hip swagger as he says "cut a deal". and the hand gestures that the mustached man does as he he says espionage and murder may be a bit much. nice job though. and great idea.

Ian Patterson:

I love the left guy's action. Unfortunately, I feel it's a little too exaggerated for the dialogue, especially when you compare it to the guy on the right, who seems a bit stiff throughout the whole scene (perhaps give him some weight and more movement with the legs).

Also, the 'dead' guy; it's a nice change of a pace, but I found myself focusing more on him then the other characters' acting.

Romain Digonnet:

feels like they're pupets at some times, the reaction and elasticity is a bit too much on certain actions.
There's a problem with the guy's arm that stops weirdly on "cut a deal"

Sam Caudill:

I like the cartoony action of this one! did his eyebrows hang during the jump? very cool.

Phillip Johnson:

- They move like robots, very fast with extreme stops at the end.
- Alot of parts stop at the exact same time.
- There is almost no drag and settle.
The guy on the floor is kinda amusing to watch.

Taber Dunipace:

Too much happening all at once; I don't know where to look. Try to think about what the audience is looking at in the picture and guide us around by limiting actions not in the spotlight, and making other things move more to draw attention to them.

RJay Bengelink:

Love the guy on the floor. more is communicated by him then the two speaking.

Erik Westlund:

Standing characters are popping around a lot. The hop is completely arbitrary in relation to the audio. I think your lying down character could just crawl away after waking up.

chloé:

Yeah ! Brake dance !

Sarah Ricketts:

Haha!! Its all about the guy on floor, that rocks!!

jonathan fontaine:

they are acting like break dancer !
you made me laugh..
good scenario

pep:

animation is a little poppy, but great effort

Brian Boswell:

A lot of the actions seem too big. Could use ambient movement during holds. I love the motion during the "turn ourselves in now." part.

sharad kumar:

..u can make much more stronger pose in these...keep up the gud work!

barak drori:

I felt it was a bit too bouncy. even though mostly well done.

Paul Vicol:

This is actually one of my favorites!
The funniest one I've seen!
But why isn't the guy who slipped unconscious?
And why is he trying so hard to reach his phone?
To check that it's ok?
The animation is great though.