Weekend at Generi's

Final Rating: 4.11. Finished: 59 out of 119 entries.
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Animator: Joseph Leung

Description: Two friends, Max and Ollie, are invited for a weekend with their boss, Generi... but they find him dead and now they don't know what to do.

Experience: Almost 2 years

Time taken: 2 weeks + tweaking

Comments:

(Commenting only available during the rating period)

Emmanuel:

The action poses need more action. On frame 47, the feet and arms move at the same time (it should be moved feet first, then arms, then head with secondary motion.

Nate Dorn:

might wanna push the desperation in the characters.

Mike DeGar:

The way you cut the camera makes it seem like they switch sides. Also the green guy makes the same hand gesture a couple times in a row, seems a bit distracting. Other then that great job :)

Julianne McCartney:

I liked the camera angles and that slight movement you had in the one over the shoulder shot. I think the animation was pretty good.

David Walz:

it's funny

Mariah:

Cute little animation, the only thing is that the WHOLE thing is twinned. Both arms on both characters are just mirroring each other.

Russell:

Avoid twinning! Although most people do have symmetrical poses when interacting, generally they will not have twinned poses as every pose.

Camera cuts seem unnecessary. The first shot is decent. Stick with it! No need to have cut/cut back on a sequence that is so short. If you are going to stick with it, the first cut you have is confusing. It reads like Max should be on the left side of the screen and Ollie should be on the right.

Lip sync is overdone. Tone it down.

Virgil Tanasa:

most of the hand gestures are similar. you can also try some stronger poses, it's a bit weak now.

Jean-Luc Delhougne:

Nice try, but still too basic. Acting is not bad, timing is ok, but it lacks a bit of fantasy, try to push your poses to make them stronger and more appealing.

JD van der Merwe:

Gestures fall flat a bit on timing and lip-syncing could be more punchy.

Justin Denton:

Add animation for the non-focus characters in your OTS shots, that alone could have gotten you 1 more star. This will add a lot more life to your shots. good shot flow for how the lines are delivered, but be careful not to cross the line of action. your green guy should be camera right in the OTS shots since thats where he was in the opening shot.

David Andrade:

The acting is twinned and reptitive. You lose the action in the first few frames so I think you could eliminate it. Have them look at the dead guy - gives us a sense of story, give us some time to chew on what is going on here. The moving camera is annoying

Traci Plagmann:

You want to be careful about breaking the 180 rule on a camera cut. You'll either want to swap the first shot so the camera is on the other side of the table or change the 2 over the shoulder scenes to be over the tan character's right shoulder and the green character's left shoulder.

Anandaroop Mukherjee:

nice man, take it a step further

Ezra Allen:

Its looking a bit computer animated. Needs more weight.

Andrew Linke:

love the BUBKUS!! at the end

Marcus Tee:

Good effort.

Just found the cut from the 1st shot (side Profile) to the 2nd shot (brown man over shoulder) weird, i think you crossed the 180' line.

Should cut to the right over shoulder of the brown man instead of the left.

Jon Graef:

I like your initial shot, but then with the camera cuts it becomes a little jarring and I think you could remain with that stationary establishing shot through out.

Taber Dunipace:

The green guy does the same gesture 5 times. Try to vary your acting choices and "progress" the character throughout the scene from one emotional state to another at the end.

Victor Wong:

Watch the camera placement -- you have some bad cross-cutting happening between the first and second scenes.

Erik Westlund:

Lots of twinning going on in this sequence. Staging from first shot to second switches which character is on left and which is on right.

Lisa Taylor:

Some nice stuff in there. You are suffering a bit from twinned poses though. If you don't know what this is, its one of the principles of animation. Look it up I think it would really help you. Good effort.

André Moreira Forni:

Man u have nice cams and nice setup, but your animation seens a bit linear in some movements, like the hands transitions at 30, 130 and others.

Congrats :)

Ken Vass:

twinning twinning twinning...

James O'Neill:

Watch out for twinning.

Jorge Zagatto:

very good acting!