Two Mafiosis

Final Rating: 4.03. Finished: 61 out of 119 entries.
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Animator: Sergey B.

Description: Two Mafiosis :D

ps: Please do not take in an estimation quality and lighting from my clip. I had realy no time on qualitative render :(

Experience: not many

Time taken: 2 weeks

Comments:

(Commenting only available during the rating period)

Shawn Savage:

Nice setup, few minor changes and you would have it looking great:)

Ken Rice:

Pretty good animation - bit floaty though.

Gregory Marlow:

Glowing Pimp Hat!!!!

Ryan Lowe:

hes never that "devious" in the voice over. but it reads well. decent. bad acting choices otherwise.

Jean-Luc Delhougne:

Some nices gestures in there... Try to refine your poses ;)

Emmanuel:

The hips/root of the left character seems to be stationary most of the time, try moving the legs and the hips for better actions.

Mike DeGar:

Very Nice. Only thing I noticed was that when the white hat guy brings the phone to his ear, it freezes. Perhaps have it move slighty becasue nothing should really be frozen if it doesnt move its not alive as they say. Anyways good job!

David Walz:

orignality in characters

Ceno:

no smoke please

Dan Dulberger:

Sitting guy is alittle bit too floaty.

Taber Dunipace:

This is going well but could use a few more polishing passes and added detail on the motions.

Example: When he picks up the phone he drags it right off the reciever. It doesn't drag in his hand as he moves it away from the phone. His hand doesn't ease out from the change in direction. His hand doesn't antic before picking up the receiver. His hand doesn't pick it "up" before bringing his hand back in toward his face. The receiver goes through his face on the way to his ear.

Etc, etc, etc... What I'm getting at is that there's a lot of little things that need attention like that, and once you address all those things, this will really sing.

Good start, keep going!

Virgil Tanasa:

here your lighting solution doesnt really help, because the left guy has the face almost constantly in the shade, so his expressions are harder to read...
animation wise, sometimes i don't see the line of action clearly defined, the last pose is not okay, you might have made the blue guy more angled towards the other one, to depict more energy coming from his anger.
the purple guy is totally still when the dialogue comes to "oh yea, great, now that we're...". More snap in the actions would help, you've got some floating movements in there right now.

sean connolly:

i thought your acting choices were nice. the poses work and have a nice sillouette. the inbetweens are a little even. Some thing to think about as well: when the green guy says "espionage and murder" he moves a little sporadically.

Russell:

Watch out for Ik arms. They can get a little stiff on the wrists.

Erik Westlund:

Hand on phone is not synchronized with audio sfx. Cigar character has some good acting choices but movement between poses is a little awkward, especially head/torso combination during "...espionage and murder." Last to major poses on "what?" and "bupkis!" are good choices. Seated character seems a lot less authentic; a little forced.

James O'Neill:

The movements seem slow, I would suggest blocking out your key poses and quickening the transition times between the different poses. That will make the animation snappier. Watch out for inner penetration.

Stanley:

nice facial animation of the cowboy