fake cake!

Final Rating: 1.88. Finished: 62 out of 63 entries.
Previous Animation

Animator: Imus zai

Description: I had no clue what i was doing with the graph editor, and the lip sync if off due to not having good blend shapes in the moon rig- just some annoying teeth lol. Any tips tricks or even read up welcome especially about graph editor!

Experience: 1 month modeling and 3 days animating.

Time taken: 2 days (10hrs exactly)

Comments:

(Commenting only available during the rating period)

Chris Sacco:

Needs more body movement, especially if we are just focused on one character the whole time.

Mariya Kalachova:

Really good as a beginning but there needs to be more action I think, at least the platter hand should move a bit to make it look more natural. Great idea!

Frank G:

Nice background colour choice.

Taber Dunipace:

Better luck next time! Keep at it!

sharad kumar:

keep working hard...take up some small scene so that u can show some more acting.

Alex Fundora:

cool but it needs some more pose variety !! I only see 2 major poses at frame 1 and frame 30ish~ keep goin ^_^

Erik Westlund:

Almost no animation... basically one pose throughout. His posture doesn't even change after the big lets down at the end. Animate the entire character, make every part support the performance. When his attitude changes, so should his pose.

Katy Lambourne:

There's no action, no expression. Your character's performance doesn't carry the audience at all. Lip sinc needs a lot of work, MOVE the character, even if it's just subtle. What you had there was border to non existent! A few blinks, expression changes.... anything!!

Mat Brady:

This is actually funnier than some of the more elaborate ones I've seen, but you needed to show more (like the second person) to make it work. Funny though.

Damian Isherwood:

There isn't much realy being animated here, Seems like both arms are done using IK, try animating in FK, lipsync is off and there is really little to nomovement in the torso, movment comes from the hips. Good try but it needs some works yet.

Jason Smith:

You should add more personality to your character while on screen (don't have it sitting idle), or cut to Mrs. Munchnik and animate her.

Marco Roberts:

very very stiff. Most of the animtion is him still. He also frowns a bit late.

Andrew Stovesand:

needs some sort of life in the pauses.

Phil:

you should make the body move more

Dan Weiland:

Watch out for the isolated movement in the arm - anytime you move part of the body it's going to affect other parts if only a tiny little bit. It'd be nice if the tray moved down in disappointment along with the other arm, and maybe the body slumps over a little bit.

Aaron Clement:

Pose isn't too bad to start up with... but I assume you ran out of time to finish this one... so I can't really comment much.

Imus zai:

Hey this is my 1! lol - First time with lots of glitches! keep the comments comming!

Ian Johnston:

Even though the scene only focuses on one person, I would like to see him act as though there were still two in the scene. He is being given dialogue by someone else to react to but he just stands there. Focus on reacting to the lines being delivered.

Matt Hirengen:

Good minimalist approach, but it could use more subtle action.

Allier Zelaya:

You need to add poses.

Dan Harriman:

Good on you for submitting your work mate! I would suggest that you google Keith Lango and read up on what he says about moving holds.

Lisa Taylor:

Be more ambitious and try some bigger gestures. Good Attempt.