Que abogado!!

Final Rating: 2.48. Finished: 76 out of 82 entries.
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Animator: Salvador García Luque

Description: The scene is located inside a lawye´s office. In there a lawyer is scolding a client. this lawyer is vfery angry because he feels insulted by his client. In the end he falls down to the ground.

Experience: intermediate

Time taken: four days

Comments:

(Commenting only available during the rating period)

Gill Frank:

bad rendering

Juan Calderon:

video quality was kind of blurry had trouble making out the lip sync. the performance could use a little help. keep working at it your doing purty good , you'll get there

Blaine Toderian:

The arcs are great on the fall! I have the overwhelming feeling that this character is underwater... or in a giant glass of tang. Make sure his right hand stops moving once you've made contact with the table; you can't put weight on it and move it slow and steady like that. Try to get more energy in his dialogue delivery. I also think that by cutting to the second shot more quickly, perhaps before or after 'todas' the cut will be less confusing.

Rachel G.:

I like the reactions of the secondary character, and the movement of the primary seems very real. However, the quick changes of camera at the end are a bit distracting, but good use of the sound at the end.

Martin Silfvast:

very hard to see what's happening. seems a bit floaty the animation

David Higgins:

You really need to improve the render/compression. It was so poor it was impossible to see any detail.

Aabid Dhamani:

animation is floaty - reference yourself for better movement results, also study 12 principles individually and research the body movement by looking at references of any kind

rob eddy:

good start, main character's right hand seems to slow down while approaching the desk at frame 154, then the slow slide to screen right looks a little slow. i like the curves of his arms and legs but when he falls his legs look a little too curved, the right leg on frames 216, 218, 219

Ashley Stringer:

its good but very slow, the poses seem quite Matrix like, but the poses them selfs are very well set.

well done

Dane Winn:

very slow poses to pose, and the quality of the video is a let down, just a playblast will do for judging the animation, but i liked some of the poses you chose.

Andrew:

what's with the vaseline on the lens?

Alonso Soriano:

don't feel the weight of the body resting on the right hand. Think of incorporating more of the body then just shaking the left hand. The 2nd cut is super distracting, I thought someone had a gun on him at first, and it goes by really fast.

james:

camera?!

Chase Shields:

Not sure what to say. I think the voice is somewhat off and the different shots in the end may be a bit much but a good idea.

Jorge Zagatto:

Ok, but i felt It lacks the three speeds. Try it on!

Ryan Chan:

I would try to be a little more deliberate with your actions cause it's looking a little floaty. Also, you break the 180 rule with the camera cuts, and i think you have too many cuts in there. My advice is to keep it simple. Great effort though.

Yasmin:

I really like the ending but the way it was rendered is throwing me off.

Erik Lee:

oh... its very blur....

Joel D:

What's with the camera cuts?
The animation is decent, but those strange quick cuts ruin it.
I like the fall.

Candace Giancanelli:

floaty

Andy Bewernick:

Work on your renders and video compression.