Que abogado!!
Comments:
(Commenting only available during the rating period)
Gill Frank:
bad rendering
Juan Calderon:
video quality was kind of blurry had trouble making out the lip sync. the performance could use a little help. keep working at it your doing purty good , you'll get there
Blaine Toderian:
The arcs are great on the fall! I have the overwhelming feeling that this character is underwater... or in a giant glass of tang. Make sure his right hand stops moving once you've made contact with the table; you can't put weight on it and move it slow and steady like that. Try to get more energy in his dialogue delivery. I also think that by cutting to the second shot more quickly, perhaps before or after 'todas' the cut will be less confusing.
Rachel G.:
I like the reactions of the secondary character, and the movement of the primary seems very real. However, the quick changes of camera at the end are a bit distracting, but good use of the sound at the end.
Martin Silfvast:
very hard to see what's happening. seems a bit floaty the animation
David Higgins:
You really need to improve the render/compression. It was so poor it was impossible to see any detail.
Aabid Dhamani:
animation is floaty - reference yourself for better movement results, also study 12 principles individually and research the body movement by looking at references of any kind
rob eddy:
good start, main character's right hand seems to slow down while approaching the desk at frame 154, then the slow slide to screen right looks a little slow. i like the curves of his arms and legs but when he falls his legs look a little too curved, the right leg on frames 216, 218, 219
Ashley Stringer:
its good but very slow, the poses seem quite Matrix like, but the poses them selfs are very well set.
well done
Dane Winn:
very slow poses to pose, and the quality of the video is a let down, just a playblast will do for judging the animation, but i liked some of the poses you chose.
Andrew:
what's with the vaseline on the lens?
Alonso Soriano:
don't feel the weight of the body resting on the right hand. Think of incorporating more of the body then just shaking the left hand. The 2nd cut is super distracting, I thought someone had a gun on him at first, and it goes by really fast.
james:
camera?!
Chase Shields:
Not sure what to say. I think the voice is somewhat off and the different shots in the end may be a bit much but a good idea.
Jorge Zagatto:
Ok, but i felt It lacks the three speeds. Try it on!
Ryan Chan:
I would try to be a little more deliberate with your actions cause it's looking a little floaty. Also, you break the 180 rule with the camera cuts, and i think you have too many cuts in there. My advice is to keep it simple. Great effort though.
Yasmin:
I really like the ending but the way it was rendered is throwing me off.
Erik Lee:
oh... its very blur....
Joel D:
What's with the camera cuts?
The animation is decent, but those strange quick cuts ruin it.
I like the fall.
Candace Giancanelli:
floaty
Andy Bewernick:
Work on your renders and video compression.









Animator: Salvador García Luque
Description: The scene is located inside a lawye´s office. In there a lawyer is scolding a client. this lawyer is vfery angry because he feels insulted by his client. In the end he falls down to the ground.
Experience: intermediate
Time taken: four days