Theres a moment
Comments:
(Commenting only available during the rating period)
Jason Pennington:
It's off to a good start. There aren't any really strong poses, though. This soundbite is begging to have some emotive, strong poses.
Tyler Phillips:
It just needs more polishing, that's all.
Chris Welsby:
the moves feel a bit jerky at times. I like the shuffle of the feet tho. conveys her insecurity nicely
David Ruzicka:
Knees and elbows are popping.
Cole Higgins:
do more physical animations like walk cycles, sack drops, brick drops. I feel like you need a better handle on weight and movement. Nice effort and keep going.
Aaron Clement:
I like the subdued nature of the clip... She stands in the one spot for too long, though... the point at the end is a little cliche.
garvey harris:
same as the previous comment I made - which is - when I used to go to acting classes a suggestion I made that made a lot of sense was that if you were on a bus or a in car and passing by and saw the character acting out the part, without hearing what was being said, how much of the expression and body language tells you what is going on?
Ezra Allen:
little slow this one, the stamp needs a lot more weight. watch the legs at the end the right leg is moving while she still has her weight on it, shift over to the left leg before moving the right.
praveen:
the banging sound and the movement of leg is late
Dan Dulberger:
The motions aren't all natural, their either floaty or lightning fast (her left arm frames 55-57), and you've got some ik popping errors in the left knee. The weight shift you got when left legs goes forward is to slow.
Michael Richard:
I think you could work in some more pronounced poses and more acting. And watch your weight when she lifts her leg and what not. Her arms (lower part to be specific) move w/out affecting the rest of her body.
Bilal Ahmad:
you could have made your poses more strong... and the movement overall more subtle
Simon Bean:
Seems slow and stilted. Feels like the character has the potential to dial up to 10 in her acting and you've only turned up to 4. Isn't addressing anyone directly. No body moevment on sniff. Last pose to cartoony for me. Look through the entries and absorb how some of the better ones have moved the body throughout the clip to carry the dialogue. Next time, before you start posing, get a camera, act the clip out yourself and really look at what the whole bodies doing throughout the clip. hope this helps :)
Florent Perrin:
Beginning is very hard, work more and more!!
Mike Courtney:
Left hand going down looks like a pop at full speed. Movements are jerky overall.
Christiaan Moleman:
It's a bit floaty and the weight shift lacks weight. Poking the ground with the foot and looking down is an interesting choice though. Work on the mechanics and maybe change the gesture at the end.
Felix:
are we talking about animation? too hart to critizize because there is no expression of the character at all. i mean at least a credible posing of the character might have done a great part to the animation...
Victor Wong:
There seems to be a skip of sorts after the first moment. Otherwise there's some good subtle acting going on here.
Taber Dunipace:
Last pose is pretty weird, like she's Clint Eastwood suddenly. Animation jumps a few times and the arcs are missing in places, such as the last gesture and a couple of the first. Acting isn't bad, but there's really nothing to focus on either.
Phillip Moon:
Great work. You can tell that there is someone there with her, she has subtle motions and great facial acting.
Gregory Marlow:
GRRRRR!!!! Such a good animation then you threw in that finger point at the end!
Also it looked like there was some IK pop on the knees at times.
Micah Betts:
Needs much stronger poses, transition to a lot of poses were either very floaty or rigid.
Sean Graham:
The lipsynch is pretty good, but she's pretty stiff, and doesn't really do a whole lot. Seems like you could have gone with a mid-shot and we wouldn't have really lost anything here.









Animator: Mark Dickie
Description: My first serious attempt at character animation. Was fun, and educational, as it should be!
Experience: Doodling away for a year or two. Only just starting to take it seriously.
Time taken: Not totally certain. All up maybe about 20 hours?