there's a moment

Final Rating: 5.73. Finished: 15 out of 71 entries.
Previous Animation
Next Animation

Animator: Ambre

Description: I tried to keep something emotional and subtle, like i would be if i was her...

Experience: one year and a half

Time taken: i don't really know...maybe 25 houres

Comments:

(Commenting only available during the rating period)

Christopher Sosa:

I really like the begining. I could think of anything to do with the knocking so I just ignored it. I kinda wish there were more expression in her face. And maybe more body language, it opens up so well in the begining but then there's really nothing else so reflect her feelings.

Nathaniel Villanueva:

you have some great poses, not to strong but to the point. i dont really dig the pointing at the end, it wouldve been nice just to see her throw her arms down. also the eyes are a bit bland throughout until the very end with the squinting. i like that alot. very good polishing really clean. good job

Paul Yan:

I think the most jarring thing for me happens right in the beginning when she hits the wall. When you pull your arm back you lead with your elbow and your wrist dips down forward, but you have everything moving together. I think everything that follows after is working well but that really left a bad taste in my mouth before watching the rest of it. So asides from that one part, good job

Taylor Potts:

Good stuff!! Nice acting analysis. Mind her center of gravity; she seems off balance towards the end.

David Atkins:

lip sync was pretty good

Chris Welsby:

very nice work

David Humphreys:

good poses and decent staging, the kniocking is a little odd thoughand i dont think it works too well, is it supposed to be out of frustration?

Cole Higgins:

great acting but im mot sold by the hand hitting the wall. anticapate it for a long time before she does it. Have her kind of hit the wall but hold back and then go for it.

jigger fantonial:

The timing is ok i think but it looks like its not yet finished. The punching on the wall needs work as well.

Tyler Phillips:

I think this could use more work, though I like the acting choices.

Aaron Clement:

I like the fist pose with her leaning on the wall.

garvey harris:

strong performance, just not strong enough at the end, I thought her body language and facial expression could've been more emotive

when I used to go to acting classes a suggestion I made that made a lot of sense was that if you were on a bus or a in car and passing by and saw the character acting out the part, without hearing what was being said, how much of the expression and body language tells you what is going on?

I think the key here is resisting, and accusing the other character that they also had a moment of weakness, so far I'm not seeing that being expressed enough

Ezra Allen:

Not bad, lacks weight a bit

C. J. Cow:

great! only thing i didnt like was the finger pointing at the end

Dan Dulberger:

Good. Would've perhaps been nicer if there was a bigger delay for the body (in relation to the head) when she first turns to the right. Her right hand also comes to a very quick stop as it drops in same turn.

Vivian Nikolich:

This is great! My only critique is that she probably should stick her finger out at frame 270, instead of at 288, because it seems a bit delayed.

Keep up the good work!

Simon Bean:

Really lovely subtle acting. Well done! Punching the wall- great touch using the audio effectively. The 'bet you there;;;' sequence really works, and I think if you could engage this kind of constant motion through the poses in the middle section it would have taken it up another notch. INO, pose to pose works great, but isn't always that subtle. Look at th centre of mass. If you tried to act this out yourself, making your weight shift through these slightly jerky phases, you'd struggle to make it look natural. Maybe next time when you're polishing, go through and see if any of these great poses, that AREN'T relating snappy movements could have keys maybe deleted to develop more inter-connectivity. hope this helps :)

Florent Perrin:

Watch out your body mechanics. Hits on the wall aren't very natural. Secondary motion on hands are weak. keep it up!!

Mike Courtney:

The hands go from one pose to another and stopping, moving holds can help stop that.

Victor Wong:

Some SI/SO is needed in the beginning, but apart from that good gestures, good sync all around.

Felix:

nice expression... needs more expression in the hands (which would make the animation more credible - most startup animatiors forget that part). for me the motions were a bit to static. more rebounce and follow trough... but very nice

Taber Dunipace:

The fist taps are unconvincing. Most of this piece is very well done in terms of acting. The animation could use better observance of principals: arcs, anticipations, follow through, secondary actions.

Virgil Mihailescu:

nice stuff. the hand gesture (like knocking) in the beginning needs some work. I like that it's at the right intensity and motivated.

Alexis St-Laurent:

I like the movement, but I would have cut the last pointing with the finger. Otherwise, the animation is nice and the body language is good.

Gregory Marlow:

good job

Curtis Hunt:

Nice. Loved the fist tap with the audio indead of foot steps. Don't stop gestures dead. You need follow through and settle on all you hand gestures.

Robert Tighe:

Good work. I would push it a bit more. Like when she hits the wall. Make us feel it!

Henning Koczy:

Little more detail and weight, and this could be really great.

Bilal Ahmad:

nice effort!

Sean Graham:

Getting there, definitely. This looks pretty good. The "I don't know" pose feels a little awkward, and the knock at the beginning seems a little late to the audio, and she might still be a little stiff, but really good work.